Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

40,939,018

Max blood points amount spent on one character

2,820,000

Highest prestige level

6

Mystery boxes opened

154

Time played

313h 8m

Time played in last two weeks

1h 9m

Blood points per hour

130,740

Estimated playtime per role

40% Survivor

Killer 60%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

37

Survivor full load-out matches

142

Ultra rare addon warded without a protection ward

2

Survivor rank
Bronze I

Bronze I

3 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

154

Killer full load-out matches

81

Ultra rare offering burned

14

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
107 282 frubro 7 237 468 134 28 112
107 283 Psych0p4th 7 233 439 151 32 167
107 284 CarlosThe_Bot 7 232 453 15 66 270
107 285 Daddy Wesker 7 231 149 161 36 115
107 286 slenda 7 230 319 0 61 277
107 287 千14 7 225 745 263 63 264
107 288 Nothing But Depression 7 224 215 251 16 66

Currently at

107 285 place

Daddy Wesker needs another

1 304 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

495

Obsessions healed

123

Survivors healed while you are injured

124

Survivors healed while rest are injured

162

Survivors unhooked

493

Survivors saved (from dying state/hook) in endgame

13

Knocked (In dying state) survivors healed

34

Survivors healed that come to you first

39

Protection hits for unhooked survivors

35

Protection hits for carried survivors

9

Survivors saved using pallet

6

Survivors affected with boon totems

849

Survivors affected with speed boost

0

Recovered from dying state

10

Take a hit with the Endurance status effect

6

Survivors healed in the Basement

2

Heals completed after all generators have been completed

6

Safe unhooks while broken

1

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

79

Repaired generators

583

Repaired damaged generators

376

Successful skill checks

8,474

Exit gates opened

51

Hex totems cleansed

26

Hex totems blessed

0

Chests opened

69

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

10

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

20

Great skill checks while injured

57

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

247

Finished repairs of generators while injured

10

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

482

Hits dodged by vaults

32

Basic attacks and projectiles dodged

600

Escapes after stunning killer using pallet

167

Escapes from killer gasp

10

Hooks sabotaged

1

Chases escaped after being injured in this chase

351

Chases lost by hiding in locker

7

Revealed killer aura

487

Unhooked yourself

2

Amount of screams

589

Reveal the Killer's aura for a total of 60 seconds in a single trial

720

Blind killer using flashlight

5

Perform a fast vault within 3 seconds of getting hit

12

Pallet stun the Killer while holding a rare, common, or uncommon item

16

Trials where you've revealed or seen the Killer's aura 11+ times

66

Escapes

Escapes

Total escapes

156

Escapes crawling (In dying state) through exit gates

10

Escapes through hatch

21

Escapes through hatch crawling (In dying state)

3

Escapes with new item

33

Escapes with somebody else item

10

Escapes being injured with for over half a match

26

Escapes while being downed at most once

105

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

125

Escapes healthy or injured through hatch

18

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

688

Obsessions sacrificed

141

Kills (Memento mories)

33

Kills (Memento mories) or sacrifices after last generator

119

All survivors sacrificed or killed (Memento Mori) before the last generator

81

Hooks

Hooks

Different survivors hooked in basement

59

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

194

Survivors hooked before single generator was repaired

287

Survivors hooked in endgame

66

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

350

Generators damaged with Undetectable effect

65

Survivors grabbed while repairing a generator

21

Survivors grabbed while cleansing a totem

6

Generators protection

73% Protected

Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

143

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

56

Oblivious effect applied

266

Survivors with Exposed effect downed

8

Survivors downed while carrying another survivor

21

Make unique survivors scream

965

Survivors hit with haste effect

317

Injure or down survivors who are Hindered

60

Survivors that holding Special Item hit

274

Survivors downed next to a raised pallet

903

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

3

Preventing escape

Preventing escape

Survivors grabbed from locker

51

Hatches closed

65

Survivors hit after they drop a pallet during chase

414

Survivors hit while carrying another survivor

49

Survivors detected using killer instinct

1,037

Killer vaults in chase

535

Survivors grabbed while performing a vault

9

Meters fallen

482

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

227

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

23

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

119

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

18

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

240

Condemned survivors (The Onryō)

17

Slams of one Survivor into another (The Mastermind)

28

Damage Survivor pursued by a Guard (The Knight)

5

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

29

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

44

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

3

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

46

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

4

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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