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cruise

76561199502153936

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

20,218,861

Max blood points amount spent on one character

1,850,000

Highest prestige level

24

Mystery boxes opened

7

Time played

188h 39m

Time played in last two weeks

5h 44m

Blood points per hour

107,177

Estimated playtime per role

92% Survivor

Killer 8%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

41

Survivor full load-out matches

185

Ultra rare addon warded without a protection ward

75

Survivor rank
Iridescent II

Iridescent II

5 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

6

Killer full load-out matches

12

Ultra rare offering burned

5

Killer rank
Bronze IV

Bronze IV

2 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
108 431 harkie 5 396 799 130 2 10
108 432 Tt.ylr 5 394 664 26 69 200
108 433 BonusRust 5 393 722 65 27 115
108 434 nount 5 388 375 15 55 220
108 435 Havi 5 387 104 17 25 115
108 436 Faik'Jay 5 386 462 14 67 268
108 437 Sertent 5 385 982 98 5 31

Currently at

108 434 place

nount needs another

5 347 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

394

Obsessions healed

93

Survivors healed while you are injured

87

Survivors healed while rest are injured

139

Survivors unhooked

618

Survivors saved (from dying state/hook) in endgame

11

Knocked (In dying state) survivors healed

62

Survivors healed that come to you first

35

Protection hits for unhooked survivors

84

Protection hits for carried survivors

8

Survivors saved using pallet

0

Survivors affected with boon totems

957

Survivors affected with speed boost

0

Recovered from dying state

46

Take a hit with the Endurance status effect

25

Survivors healed in the Basement

6

Heals completed after all generators have been completed

21

Safe unhooks while broken

7

Protection hits during End Game

12

Objective actions

Objective actions

Items depleted

176

Repaired generators

644

Repaired damaged generators

230

Successful skill checks

8,756

Exit gates opened

54

Hex totems cleansed

13

Hex totems blessed

0

Chests opened

74

Chests opened in basement

7

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

25

Great skill checks while injured

183

Swap held Survivor items for new ones from chests (counts once per chest)

5

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,348

Finished repairs of generators while injured

76

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

466

Hits dodged by vaults

40

Basic attacks and projectiles dodged

544

Escapes after stunning killer using pallet

85

Escapes from killer gasp

26

Hooks sabotaged

6

Chases escaped after being injured in this chase

302

Chases lost by hiding in locker

7

Revealed killer aura

424

Unhooked yourself

29

Amount of screams

2,169

Reveal the Killer's aura for a total of 60 seconds in a single trial

360

Blind killer using flashlight

106

Perform a fast vault within 3 seconds of getting hit

89

Pallet stun the Killer while holding a rare, common, or uncommon item

55

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

135

Escapes crawling (In dying state) through exit gates

5

Escapes through hatch

13

Escapes through hatch crawling (In dying state)

0

Escapes with new item

21

Escapes with somebody else item

0

Escapes being injured with for over half a match

18

Escapes while being downed at most once

80

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

117

Escapes healthy or injured through hatch

13

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

43

Obsessions sacrificed

9

Kills (Memento mories)

13

Kills (Memento mories) or sacrifices after last generator

8

All survivors sacrificed or killed (Memento Mori) before the last generator

10

Hooks

Hooks

Different survivors hooked in basement

4

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

2

Survivors hooked before single generator was repaired

35

Survivors hooked in endgame

5

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

32

Generators damaged with Undetectable effect

7

Survivors grabbed while repairing a generator

3

Survivors grabbed while cleansing a totem

0

Generators protection

83% Protected

Unprotected 17%

Hit survivors with a basic attack while you are Undetectable

42

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

21

Oblivious effect applied

23

Survivors with Exposed effect downed

7

Survivors downed while carrying another survivor

3

Make unique survivors scream

74

Survivors hit with haste effect

6

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

2

Survivors downed next to a raised pallet

82

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

33

Preventing escape

Preventing escape

Survivors grabbed from locker

8

Hatches closed

1

Survivors hit after they drop a pallet during chase

28

Survivors hit while carrying another survivor

13

Survivors detected using killer instinct

59

Killer vaults in chase

15

Survivors grabbed while performing a vault

0

Meters fallen

54

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

6

Blink attacks (The Nurse)

2

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

24

Matches finished with one or more Hex totems remaining

4

Traps triggered (The Hag)

28

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

68

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

5

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

7

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

3

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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