Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

64,387,087

Max blood points amount spent on one character

7,488,458

Highest prestige level

9

Mystery boxes opened

42

Time played

430h 22m

Time played in last two weeks

0m

Blood points per hour

149,610

Estimated playtime per role

79% Survivor

Killer 21%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

168

Survivor full load-out matches

374

Ultra rare addon warded without a protection ward

104

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 80%

41 / 51

Survivor
Got 41 Left 10
Killer

Killer

Killer perfect matches (5 000 points each category)

67

Killer full load-out matches

69

Ultra rare offering burned

19

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 31%

13 / 42

Killer
Got 13 Left 29

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
108 203 QuantomCrafter 7 037 633 28 41 168
108 204 mlkas 7 037 250 134 87 341
108 205 Malverne32 7 036 531 115 28 145
108 206 Shmoobs66 7 035 857 144 47 166
108 207 Bussyfart 7 035 015 0 49 276
108 208 c r u n c h 7 034 329 0 65 341
108 209 luckz 7 032 168 163 186 652

Currently at

108 206 place

Shmoobs66 needs another

674 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,425

Obsessions healed

305

Survivors healed while you are injured

352

Survivors healed while rest are injured

524

Survivors unhooked

1,470

Survivors saved (from dying state/hook) in endgame

33

Knocked (In dying state) survivors healed

143

Survivors healed that come to you first

102

Protection hits for unhooked survivors

86

Protection hits for carried survivors

40

Survivors saved using pallet

10

Survivors affected with boon totems

2,030

Survivors affected with speed boost

11

Recovered from dying state

112

Take a hit with the Endurance status effect

137

Survivors healed in the Basement

18

Heals completed after all generators have been completed

75

Safe unhooks while broken

4

Protection hits during End Game

36

Objective actions

Objective actions

Items depleted

441

Repaired generators

1,481

Repaired damaged generators

577

Successful skill checks

22,415

Exit gates opened

130

Hex totems cleansed

50

Hex totems blessed

2

Chests opened

136

Chests opened in basement

14

Escapes when playing without any perk and repaired generator(s)

35

Matches with 300+ seconds of repairing generators

600

Matches in that picked up and used special item

95

Great skill checks while injured

1,015

Swap held Survivor items for new ones from chests (counts once per chest)

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,153

Finished repairs of generators while injured

58

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,727

Hits dodged by vaults

209

Basic attacks and projectiles dodged

2,697

Escapes after stunning killer using pallet

673

Escapes from killer gasp

26

Hooks sabotaged

11

Chases escaped after being injured in this chase

1,156

Chases lost by hiding in locker

3

Revealed killer aura

1,401

Unhooked yourself

37

Amount of screams

5,348

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,280

Blind killer using flashlight

397

Perform a fast vault within 3 seconds of getting hit

446

Pallet stun the Killer while holding a rare, common, or uncommon item

491

Trials where you've revealed or seen the Killer's aura 11+ times

1,375

Escapes

Escapes

Total escapes

337

Escapes crawling (In dying state) through exit gates

26

Escapes through hatch

31

Escapes through hatch crawling (In dying state)

2

Escapes with new item

41

Escapes with somebody else item

9

Escapes being injured with for over half a match

35

Escapes while being downed at most once

225

Escapes after unhooked yourself

14

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

280

Escapes healthy or injured through hatch

29

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

2

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

320

Obsessions sacrificed

84

Kills (Memento mories)

93

Kills (Memento mories) or sacrifices after last generator

71

All survivors sacrificed or killed (Memento Mori) before the last generator

37

Hooks

Hooks

Different survivors hooked in basement

62

Basement trees (3 or 4 survivors hooked in basement in this same time)

14

Survivors hooked while all remaining were injured

28

Survivors hooked before single generator was repaired

250

Survivors hooked in endgame

36

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

248

Generators damaged with Undetectable effect

35

Survivors grabbed while repairing a generator

13

Survivors grabbed while cleansing a totem

3

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

99

Survivors injured while in the basement

8

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

4

Oblivious effect applied

38

Survivors with Exposed effect downed

70

Survivors downed while carrying another survivor

7

Make unique survivors scream

495

Survivors hit with haste effect

68

Injure or down survivors who are Hindered

29

Survivors that holding Special Item hit

104

Survivors downed next to a raised pallet

482

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

54

Hatches closed

26

Survivors hit after they drop a pallet during chase

216

Survivors hit while carrying another survivor

29

Survivors detected using killer instinct

127

Killer vaults in chase

224

Survivors grabbed while performing a vault

4

Meters fallen

714

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

16

Blink attacks (The Nurse)

17

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

35

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

831

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

6

Survivors hit with Lethal Rush (The Blight)

80

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

5

Condemned survivors (The Onryō)

110

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

10

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

15

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

24

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

63

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4,260

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

5

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

11

Down survivor you recently teleported to (The Singularity)

31

Down survivor using UVX (The Unknown)

5

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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