Overall statistics
Account overall
Total blood points earned
980,029,258
Max blood points amount spent on one character
70,403,225
Highest prestige level
100
Mystery boxes opened
4,925
Time played
6178h 56m
Time played in last two weeks
11h 31m
Blood points per hour
158,608
Estimated playtime per role
86% Survivor
Killer 14%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
6
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
1,137
Survivor full load-out matches
8,803
Ultra rare addon warded without a protection ward
1,505
Iridescent I
13 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
413
Killer full load-out matches
599
Ultra rare offering burned
18
Ash IV
1 / 42
KillerLeaderboards
Currently at
14 352 place
Leon's Good Boy needs another
7 096 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
16,316
Obsessions healed
3,928
Survivors healed while you are injured
4,871
Survivors healed while rest are injured
6,163
Survivors unhooked
21,705
Survivors saved (from dying state/hook) in endgame
816
Knocked (In dying state) survivors healed
3,482
Survivors healed that come to you first
1,250
Protection hits for unhooked survivors
1,473
Protection hits for carried survivors
1,035
Survivors saved using pallet
374
Survivors affected with boon totems
48,412
Survivors affected with speed boost
222
Recovered from dying state
2,585
Take a hit with the Endurance status effect
2,356
Survivors healed in the Basement
64
Heals completed after all generators have been completed
473
Safe unhooks while broken
72
Protection hits during End Game
219
Objective actions
Items depleted
3,882
Repaired generators
16,512
Repaired damaged generators
12,111
Successful skill checks
253,121
Exit gates opened
1,667
Hex totems cleansed
834
Hex totems blessed
15
Chests opened
1,741
Chests opened in basement
101
Escapes when playing without any perk and repaired generator(s)
236
Matches with 300+ seconds of repairing generators
639
Matches in that picked up and used special item
2,465
Great skill checks while injured
4,707
Swap held Survivor items for new ones from chests (counts once per chest)
99
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
2
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
3,430
Finished repairs of generators while injured
141
Chests opened with a key
0
Boldness actions
Vaults in chase
28,119
Hits dodged by vaults
2,240
Basic attacks and projectiles dodged
34,421
Escapes after stunning killer using pallet
7,126
Escapes from killer gasp
571
Hooks sabotaged
361
Chases escaped after being injured in this chase
13,697
Chases lost by hiding in locker
156
Revealed killer aura
7,506
Unhooked yourself
355
Amount of screams
70,840
Reveal the Killer's aura for a total of 60 seconds in a single trial
17,520
Blind killer using flashlight
2,654
Perform a fast vault within 3 seconds of getting hit
2,202
Pallet stun the Killer while holding a rare, common, or uncommon item
2,772
Trials where you've revealed or seen the Killer's aura 11+ times
1,319
Escapes
Total escapes
4,803
Escapes crawling (In dying state) through exit gates
634
Escapes through hatch
390
Escapes through hatch crawling (In dying state)
77
Escapes with new item
478
Escapes with somebody else item
92
Escapes being injured with for over half a match
797
Escapes while being downed at most once
3,176
Escapes after unhooked yourself
162
Escapes as obsession without getting a hit as last survivor
13
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
2
Escape through hatch using key
2
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
3,779
Escapes healthy or injured through hatch
313
Escaped by
92% Exit Gates
Hatch 8%
Find and use the Hand or Eye of Vecna and escape a Trial
6
Escapes while broken
36
Escapes from maps
Disturbed Ward (Upstairs Main Building)
37
Campbell's Chapel (Upstairs Main Building)
37
Family Residence (Main Building)
29
Sanctum of Wrath (Upstairs on Shrine)
30
Mother's Dwelling (Upstairs Cottage)
20
Temple of Purgation (Main Building Basement)
14
The Pale Rose (Steamboat)
26
The Game (Bathroom)
37
Mount Ormond Resort (Chalet/Main Building)
52
Dead Dawg Saloon (Upstairs Saloon)
57
Treatment Theatre (Operation Theatre)
49
Midwich Elementary School
53
Raccoon City Police Station (1st Floor Main Hall)
94
Eyrie of Crows (Inside Eyrie)
46
Garden of Joy (Upstairs Main Building)
25
Shattered Square (Upstairs Main Building)
25
Shelter Woods (by Command Centre)
13
Toba Landing repair (Upstairs Main Building)
39
Nostromo Wreckage (Mess Hall)
45
Greenville Square (Movie theatre)
6
Forgotten Ruins (Torture Room)
12
Fallen Refuge
1
Raccoon City Police Exit Opened and Escaped
89
Killer statistics
Kills
Hooks
2,134
Obsessions sacrificed
476
Kills (Memento mories)
120
Kills (Memento mories) or sacrifices after last generator
540
All survivors sacrificed or killed (Memento Mori) before the last generator
206
Hooks
Different survivors hooked in basement
254
Basement trees (3 or 4 survivors hooked in basement in this same time)
43
Survivors hooked while all remaining were injured
376
Survivors hooked before single generator was repaired
1,197
Survivors hooked in endgame
261
Territory protection
Generators damaged with at least one survivor hooked
1,296
Generators damaged with Undetectable effect
121
Survivors grabbed while repairing a generator
83
Survivors grabbed while cleansing a totem
4
Generators protection
60% Protected
Unprotected 40%
Hit survivors with a basic attack while you are Undetectable
230
Survivors injured while in the basement
30
Downs and effects
Survivors with Oblivious effect downed
61
Oblivious effect applied
500
Survivors with Exposed effect downed
354
Survivors downed while carrying another survivor
81
Make unique survivors scream
3,292
Survivors hit with haste effect
1,095
Injure or down survivors who are Hindered
108
Survivors that holding Special Item hit
231
Survivors downed next to a raised pallet
2,903
Survivors downed in Exit Gate
10
Survivors downed withit 30 seconds of breaking pallet or wall
10
Preventing escape
Survivors grabbed from locker
212
Hatches closed
175
Survivors hit after they drop a pallet during chase
1,492
Survivors hit while carrying another survivor
225
Survivors detected using killer instinct
1,285
Killer vaults in chase
1,274
Survivors grabbed while performing a vault
11
Meters fallen
1,215
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
169
Blink attacks (The Nurse)
491
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
52
Matches finished with one or more Hex totems remaining
1
Traps triggered (The Hag)
243
Trials where each survivor was hit after teleport (The Hag)
2
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
4,172
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
63
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
294
Max Lacerations dealt (The Trickster)
226
Survivors with Broken effect downed
142
Condemned survivors (The Onryō)
78
Slams of one Survivor into another (The Mastermind)
1
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
25
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
12
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
25
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
125,446
Survivors downed by 24m+ hatchet throw (The Huntress)
28
Survivors downed with chainsaw (The Cannibal)
876
Intoxicated survivors downed (The Clown)
17
Survivors downed after phase walk (The Spirit)
48
Deep wounded survivors downed (The Legion)
73
Survivors downed while having max Sickness (The Plague)
20
Marked survivors downed (The Ghostface)
89
Survivors downed with Demon Fury (The Oni)
22
Survivors downed while speared (The Deathslinger)
139
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
59
Survivors downed with Dire Crows (The Artist)
41
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
11
Down survivor using UVX (The Unknown)
25
Whip downs (The Krause)
0
Killer abilities chart
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