Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

36,039,537

Max blood points amount spent on one character

2,025,536

Highest prestige level

100

Mystery boxes opened

360

Time played

191h 3m

Time played in last two weeks

0m

Blood points per hour

188,639

Estimated playtime per role

89% Survivor

Killer 11%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

5

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

38

Survivor full load-out matches

204

Ultra rare addon warded without a protection ward

82

Survivor rank
Bronze I

Bronze I

2 / 4 pips
Adept progress 12%

6 / 51

Survivor
Got 6 Left 45
Killer

Killer

Killer perfect matches (5 000 points each category)

22

Killer full load-out matches

36

Ultra rare offering burned

9

Killer rank
Ash II

Ash II

2 / 4 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
101 603 Opezdal 15 037 348 340 199 678
101 604 John F. Kennedy 15 036 641 649 59 290
101 605 Git gud kek 15 035 990 390 143 632
101 606 Hex: Bunny Feng <3 15 035 445 27 66 260
101 607 Gaycocks5.56 15 035 303 490 47 153
101 608 Yurusu 15 035 250 174 25 229
101 609 15 034 622 277 50 264

Currently at

101 606 place

Hex: Bunny Feng <3 needs another

545 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

586

Obsessions healed

133

Survivors healed while you are injured

116

Survivors healed while rest are injured

193

Survivors unhooked

626

Survivors saved (from dying state/hook) in endgame

18

Knocked (In dying state) survivors healed

81

Survivors healed that come to you first

40

Protection hits for unhooked survivors

51

Protection hits for carried survivors

37

Survivors saved using pallet

4

Survivors affected with boon totems

2,262

Survivors affected with speed boost

0

Recovered from dying state

87

Take a hit with the Endurance status effect

70

Survivors healed in the Basement

8

Heals completed after all generators have been completed

10

Safe unhooks while broken

8

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

234

Repaired generators

693

Repaired damaged generators

244

Successful skill checks

10,097

Exit gates opened

81

Hex totems cleansed

52

Hex totems blessed

0

Chests opened

283

Chests opened in basement

37

Escapes when playing without any perk and repaired generator(s)

16

Matches with 300+ seconds of repairing generators

301

Matches in that picked up and used special item

70

Great skill checks while injured

262

Swap held Survivor items for new ones from chests (counts once per chest)

55

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

624

Finished repairs of generators while injured

16

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

799

Hits dodged by vaults

67

Basic attacks and projectiles dodged

1,154

Escapes after stunning killer using pallet

140

Escapes from killer gasp

30

Hooks sabotaged

63

Chases escaped after being injured in this chase

363

Chases lost by hiding in locker

0

Revealed killer aura

377

Unhooked yourself

9

Amount of screams

2,582

Reveal the Killer's aura for a total of 60 seconds in a single trial

600

Blind killer using flashlight

92

Perform a fast vault within 3 seconds of getting hit

155

Pallet stun the Killer while holding a rare, common, or uncommon item

48

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

163

Escapes crawling (In dying state) through exit gates

19

Escapes through hatch

12

Escapes through hatch crawling (In dying state)

1

Escapes with new item

64

Escapes with somebody else item

5

Escapes being injured with for over half a match

19

Escapes while being downed at most once

97

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

132

Escapes healthy or injured through hatch

11

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

3

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

70

Obsessions sacrificed

17

Kills (Memento mories)

26

Kills (Memento mories) or sacrifices after last generator

24

All survivors sacrificed or killed (Memento Mori) before the last generator

3

Hooks

Hooks

Different survivors hooked in basement

14

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

5

Survivors hooked before single generator was repaired

51

Survivors hooked in endgame

9

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

65

Generators damaged with Undetectable effect

16

Survivors grabbed while repairing a generator

4

Survivors grabbed while cleansing a totem

1

Generators protection

33% Protected

Unprotected 67%

Hit survivors with a basic attack while you are Undetectable

4

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

10

Survivors downed while carrying another survivor

4

Make unique survivors scream

189

Survivors hit with haste effect

79

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

13

Survivors downed next to a raised pallet

174

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

14

Hatches closed

4

Survivors hit after they drop a pallet during chase

65

Survivors hit while carrying another survivor

9

Survivors detected using killer instinct

64

Killer vaults in chase

15

Survivors grabbed while performing a vault

2

Meters fallen

241

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

89

Blink attacks (The Nurse)

6

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

54

Matches finished with one or more Hex totems remaining

6

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

67

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

1

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

156

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

10

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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