Total blood points earned

322,360,767

Max blood points amount spent on one character

29,935,712

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

94% Survivor

Killer 6%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

655

Survivor full load-out matches

3,603

Ultra rare addon warded without a protection ward

824

Survivor rank
Iridescent I

Iridescent I

Adept progress 69%

35 / 51

Survivor
Got 35 Left 16
Killer

Killer

Killer perfect matches (5 000 points each category)

84

Killer full load-out matches

63

Ultra rare offering burned

35

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
32 397 awishu ִֶָ☾. 309 962 489 776 1 736 6 333
32 398 doctor monster 309 961 064 284 1 588 7 034
32 399 Chi 309 944 378 167 2 292 10 085
32 400 Jesshound | TTV 309 938 336 402 1 403 7 653
32 401 小石头 309 916 901 295 3 058 12 049
32 402 FERRANGOD 309 907 812 2 240 1 044 4 685
32 403 $9.99 309 906 565 7 676 470 1 782

Currently at

32 400 place

Jesshound | TTV needs another

6 042 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

5,612

Obsessions healed

1,462

Survivors healed while you are injured

1,373

Survivors healed while rest are injured

2,099

Survivors unhooked

7,616

Survivors saved (from dying state/hook) in endgame

250

Knocked (In dying state) survivors healed

802

Survivors healed that come to you first

590

Protection hits for unhooked survivors

945

Protection hits for carried survivors

244

Survivors saved using pallet

37

Survivors affected with boon totems

14,554

Survivors affected with speed boost

192

Recovered from dying state

849

Take a hit with the Endurance status effect

980

Survivors healed in the Basement

70

Heals completed after all generators have been completed

364

Safe unhooks while broken

65

Protection hits during End Game

180

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

626

Items depleted

2,710

Repaired generators

7,859

Repaired damaged generators

3,646

Successful skill checks

116,530

Exit gates opened

478

Hex totems cleansed

357

Hex totems blessed

21

Chests opened

1,145

Chests opened in basement

61

Escapes when playing without any perk and repaired generator(s)

65

Matches with 300+ seconds of repairing generators

3,917

Matches in that picked up and used special item

819

Great skill checks while injured

6,715

Swap held Survivor items for new ones from chests (counts once per chest)

339

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

15,832

Finished repairs of generators while injured

377

Chests opened with a key

14

Boldness actions

Boldness actions

Vaults in chase

10,155

Hits dodged by vaults

733

Basic attacks and projectiles dodged

11,418

Escapes after stunning killer using pallet

2,851

Escapes from killer gasp

231

Hooks sabotaged

148

Chases escaped after being injured in this chase

4,748

Chases lost by hiding in locker

99

Revealed killer aura

5,218

Unhooked yourself

87

Amount of screams

35,651

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

9

Reveal the Killer's aura for a total of 60 seconds in a single trial

14,220

Blind killer using flashlight

2,034

Perform a fast vault within 3 seconds of getting hit

1,497

Pallet stun the Killer while holding a rare, common, or uncommon item

2,198

Trials where you've revealed or seen the Killer's aura 11+ times

1,143

Escapes

Escapes

Total escapes

1,441

Escapes crawling (In dying state) through exit gates

148

Escapes through hatch

147

Escapes through hatch crawling (In dying state)

26

Escapes with new item

191

Escapes with somebody else item

29

Escapes being injured with for over half a match

196

Escapes while being downed at most once

956

Escapes after unhooked yourself

27

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

1,146

Escapes healthy or injured through hatch

121

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

6

Escapes while broken

27

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

10

Campbell's Chapel (Upstairs Main Building)

8

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

7

The Game (Bathroom)

26

Mount Ormond Resort (Chalet/Main Building)

18

Dead Dawg Saloon (Upstairs Saloon)

24

Treatment Theatre (Operation Theatre)

28

Midwich Elementary School

15

Raccoon City Police Station (1st Floor Main Hall)

29

Eyrie of Crows (Inside Eyrie)

14

Garden of Joy (Upstairs Main Building)

7

Shattered Square (Upstairs Main Building)

14

Shelter Woods (by Command Centre)

6

Toba Landing repair (Upstairs Main Building)

9

Nostromo Wreckage (Mess Hall)

8

Greenville Square (Movie theatre)

8

Forgotten Ruins (Torture Room)

7

Fallen Refuge

3

Raccoon City Police Exit Opened and Escaped

29

Killer statistics

Killer statistics

Kills

Kills

Hooks

404

Obsessions sacrificed

61

Kills (Memento mories)

83

Kills (Memento mories) or sacrifices after last generator

119

All survivors sacrificed or killed (Memento Mori) before the last generator

14

Hooks

Hooks

Different survivors hooked in basement

31

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

105

Survivors hooked before single generator was repaired

122

Survivors hooked in endgame

58

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

96

Generators damaged with Undetectable effect

94

Survivors grabbed while repairing a generator

17

Survivors grabbed while cleansing a totem

1

Generators protection

32% Protected

Unprotected 68%

Hit survivors with a basic attack while you are Undetectable

223

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

42

Oblivious effect applied

143

Survivors with Exposed effect downed

21

Survivors downed while carrying another survivor

22

Make unique survivors scream

781

Survivors hit with haste effect

93

Injure or down survivors who are Hindered

104

Survivors that holding Special Item hit

351

Survivors downed next to a raised pallet

675

Survivors downed in Exit Gate

15

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

32

Hatches closed

52

Survivors hit after they drop a pallet during chase

267

Survivors hit while carrying another survivor

37

Survivors detected using killer instinct

1,016

Killer vaults in chase

194

Survivors grabbed while performing a vault

16

Meters fallen

776

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

4

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

23

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

499

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

2

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

23

Max Lacerations dealt (The Trickster)

26

Survivors with Broken effect downed

10

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

48

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

15

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

4

Deep wounded survivors downed (The Legion)

39

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

6

Survivors downed with Demon Fury (The Oni)

6

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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