Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

12,737,750

Max blood points amount spent on one character

3,400,000

Highest prestige level

10

Mystery boxes opened

26

Time played

112h 37m

Time played in last two weeks

21h 44m

Blood points per hour

113,107

Estimated playtime per role

61% Survivor

Killer 39%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

27

Survivor full load-out matches

234

Ultra rare addon warded without a protection ward

0

Survivor rank
Iridescent I

Iridescent I

Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

78

Killer full load-out matches

107

Ultra rare offering burned

0

Killer rank
Gold III

Gold III

1 / 5 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
101 040 Lelias? 12 741 193 219 61 261
101 041 cheetd. 12 741 119 168 182 700
101 042 atlas 12 741 109 284 63 262
101 043 Roketdeffens 12 737 750 251 106 532
101 044 Azusa 12 737 698 269 64 306
101 045 Kiruke 12 737 235 479 44 302
101 046 липстик 12 735 326 110 120 446

Currently at

101 043 place

Roketdeffens needs another

3 359 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

302

Obsessions healed

73

Survivors healed while you are injured

59

Survivors healed while rest are injured

96

Survivors unhooked

464

Survivors saved (from dying state/hook) in endgame

11

Knocked (In dying state) survivors healed

40

Survivors healed that come to you first

41

Protection hits for unhooked survivors

33

Protection hits for carried survivors

9

Survivors saved using pallet

0

Survivors affected with boon totems

1,216

Survivors affected with speed boost

0

Recovered from dying state

34

Take a hit with the Endurance status effect

33

Survivors healed in the Basement

2

Heals completed after all generators have been completed

23

Safe unhooks while broken

1

Protection hits during End Game

14

Objective actions

Objective actions

Items depleted

93

Repaired generators

541

Repaired damaged generators

186

Successful skill checks

7,762

Exit gates opened

55

Hex totems cleansed

6

Hex totems blessed

0

Chests opened

20

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

2,400

Matches in that picked up and used special item

17

Great skill checks while injured

128

Swap held Survivor items for new ones from chests (counts once per chest)

5

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,291

Finished repairs of generators while injured

88

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

561

Hits dodged by vaults

40

Basic attacks and projectiles dodged

579

Escapes after stunning killer using pallet

120

Escapes from killer gasp

11

Hooks sabotaged

18

Chases escaped after being injured in this chase

272

Chases lost by hiding in locker

1

Revealed killer aura

2,416

Unhooked yourself

2

Amount of screams

1,925

Reveal the Killer's aura for a total of 60 seconds in a single trial

9,600

Blind killer using flashlight

20

Perform a fast vault within 3 seconds of getting hit

103

Pallet stun the Killer while holding a rare, common, or uncommon item

161

Trials where you've revealed or seen the Killer's aura 11+ times

844

Escapes

Escapes

Total escapes

109

Escapes crawling (In dying state) through exit gates

1

Escapes through hatch

6

Escapes through hatch crawling (In dying state)

1

Escapes with new item

3

Escapes with somebody else item

1

Escapes being injured with for over half a match

10

Escapes while being downed at most once

61

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

102

Escapes healthy or injured through hatch

5

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

271

Obsessions sacrificed

70

Kills (Memento mories)

30

Kills (Memento mories) or sacrifices after last generator

63

All survivors sacrificed or killed (Memento Mori) before the last generator

36

Hooks

Hooks

Different survivors hooked in basement

92

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

129

Survivors hooked before single generator was repaired

180

Survivors hooked in endgame

32

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

212

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

5

Survivors grabbed while cleansing a totem

1

Generators protection

70% Protected

Unprotected 30%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

32

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

10

Survivors downed while carrying another survivor

50

Make unique survivors scream

412

Survivors hit with haste effect

102

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

9

Survivors downed next to a raised pallet

382

Survivors downed in Exit Gate

22

Survivors downed withit 30 seconds of breaking pallet or wall

124

Preventing escape

Preventing escape

Survivors grabbed from locker

40

Hatches closed

18

Survivors hit after they drop a pallet during chase

377

Survivors hit while carrying another survivor

88

Survivors detected using killer instinct

1,410

Killer vaults in chase

498

Survivors grabbed while performing a vault

3

Meters fallen

893

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

211

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

31

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

72

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

10

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

9

Deep wounded survivors downed (The Legion)

272

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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