Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

73,231,987

Max blood points amount spent on one character

9,338,823

Highest prestige level

100

Mystery boxes opened

139

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

57% Survivor

Killer 43%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

112

Survivor full load-out matches

695

Ultra rare addon warded without a protection ward

51

Survivor rank
Iridescent I

Iridescent I

Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

191

Killer full load-out matches

209

Ultra rare offering burned

2

Killer rank
Bronze IV

Bronze IV

2 / 4 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
70 909 codcodein 75 000 742 471 233 864
70 910 Artog 62 469 675 1 554 86 430
70 911 Nebyura 62 469 543 304 204 970
70 912 ... 62 467 778 328 568 1 545
70 913 250的电工 62 465 217 722 380 1 179
70 914 a raccoon stole my radiator 62 459 567 1 173 42 216
70 915 往风雷雨 62 451 747 891 351 1 268

Currently at

70 912 place

... needs another

1 765 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

847

Obsessions healed

229

Survivors healed while you are injured

230

Survivors healed while rest are injured

273

Survivors unhooked

1,580

Survivors saved (from dying state/hook) in endgame

127

Knocked (In dying state) survivors healed

277

Survivors healed that come to you first

87

Protection hits for unhooked survivors

146

Protection hits for carried survivors

45

Survivors saved using pallet

40

Survivors affected with boon totems

2,269

Survivors affected with speed boost

0

Recovered from dying state

163

Take a hit with the Endurance status effect

144

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

653

Repaired generators

1,500

Repaired damaged generators

2,846

Successful skill checks

11,893

Exit gates opened

144

Hex totems cleansed

60

Hex totems blessed

0

Chests opened

116

Chests opened in basement

9

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

494

Great skill checks while injured

412

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,602

Hits dodged by vaults

133

Basic attacks and projectiles dodged

2,617

Escapes after stunning killer using pallet

669

Escapes from killer gasp

22

Hooks sabotaged

33

Chases escaped after being injured in this chase

1,130

Chases lost by hiding in locker

22

Revealed killer aura

788

Unhooked yourself

21

Amount of screams

5,435

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

26

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

492

Escapes crawling (In dying state) through exit gates

43

Escapes through hatch

27

Escapes through hatch crawling (In dying state)

4

Escapes with new item

47

Escapes with somebody else item

18

Escapes being injured with for over half a match

92

Escapes while being downed at most once

289

Escapes after unhooked yourself

10

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

422

Escapes healthy or injured through hatch

23

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

4

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

11

Eyrie of Crows (Inside Eyrie)

7

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

7

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

7

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

887

Obsessions sacrificed

216

Kills (Memento mories)

8

Kills (Memento mories) or sacrifices after last generator

115

All survivors sacrificed or killed (Memento Mori) before the last generator

166

Hooks

Hooks

Different survivors hooked in basement

73

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

72

Survivors hooked before single generator was repaired

609

Survivors hooked in endgame

77

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

559

Generators damaged with Undetectable effect

140

Survivors grabbed while repairing a generator

18

Survivors grabbed while cleansing a totem

3

Generators protection

85% Protected

Unprotected 15%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

30

Oblivious effect applied

104

Survivors with Exposed effect downed

26

Survivors downed while carrying another survivor

13

Make unique survivors scream

1,215

Survivors hit with haste effect

752

Injure or down survivors who are Hindered

7

Survivors that holding Special Item hit

56

Survivors downed next to a raised pallet

1,467

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

47

Hatches closed

41

Survivors hit after they drop a pallet during chase

422

Survivors hit while carrying another survivor

45

Survivors detected using killer instinct

172

Killer vaults in chase

207

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

9

Uncloak attacks (The Wraith)

342

Blink attacks (The Nurse)

1,129

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

17

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,287

Survivors put to sleep (The Nightmare)

29

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

5

Survivors hit with Lethal Rush (The Blight)

1,202

Max Lacerations dealt (The Trickster)

30

Survivors with Broken effect downed

16

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

20

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

32,183

Survivors downed by 24m+ hatchet throw (The Huntress)

3

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

19

Survivors downed while having max Sickness (The Plague)

13

Marked survivors downed (The Ghostface)

4

Survivors downed with Demon Fury (The Oni)

14

Survivors downed while speared (The Deathslinger)

286

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

33

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

4

Down survivor you recently teleported to (The Singularity)

6

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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