Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

99,884,867

Max blood points amount spent on one character

13,690,000

Highest prestige level

8

Mystery boxes opened

60

Time played

988h 49m

Time played in last two weeks

105h 9m

Blood points per hour

1,684

Estimated playtime per role

Survivor 37%
Killer 63%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

121

Survivor rank

Gold I, 4 pipes

Survivor full load-out matches

595

Ultra rare addon warded without a protection ward

25

Items depleted

514

Survivor Adepts

Adepts got 8
Adepts left 43
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

434

Killer rank

Gold II, 1 pipes

Killer full load-out matches

498

Ultra rare offering burned

136

Killer Adepts

Adepts got 5
Adepts left 37
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,211

Obsessions healed

251

Survivors healed while you are injured

328

Survivors healed while rest are injured

520

Survivors unhooked

1,434

Survivors saved (from dying state/hook) in endgame

25

Knocked (In dying state) survivors healed

250

Survivors healed that come to you first

147

Protection hits for unhooked survivors

134

Protection hits for carried survivors

74

Survivors saved using pallet

9

Survivors affected with boon totems

1,932

Survivors affected with speed boost

0

Recovered from dying state

287

Take a hit with the Endurance status effect

395

Survivors healed in the Basement

12

Heals completed after all generators have been completed

89

Safe unhooks while broken

8

Protection hits during End Game

47

Objective actions

Objective actions

Repaired generators

1,309

Repaired damaged generators

437

Successful skill checks

22,248

Exit gates opened

162

Hex totems cleansed

78

Hex totems blessed

0

Chests opened

205

Chests opened in basement

17

Escapes when playing without any perk and repaired generator(s)

21

Matches with 300+ seconds of repairing generators

302

Matches in that picked up and used special item

140

Great skill checks while injured

428

Swap held Survivor items for new ones from chests (counts once per chest)

93

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,331

Finished repairs of generators while injured

107

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,311

Hits dodged by vaults

346

Basic attacks and projectiles dodged

3,521

Escapes after stunning killer using pallet

526

Escapes from killer gasp

144

Hooks sabotaged

36

Chases escaped after being injured in this chase

1,030

Chases lost by hiding in locker

54

Revealed killer aura

1,951

Unhooked yourself

108

Amount of screams

7,699

Reveal the Killer's aura for a total of 60 seconds in a single trial

7,740

Blind killer using flashlight

823

Perform a fast vault within 3 seconds of getting hit

796

Pallet stun the Killer while holding a rare, common, or uncommon item

582

Trials where you've revealed or seen the Killer's aura 11+ times

2

Escapes

Escapes

Total escapes

379

Escapes crawling (In dying state) through exit gates

31

Escapes through hatch

17

Escapes through hatch crawling (In dying state)

0

Escapes with new item

55

Escapes with somebody else item

9

Escapes being injured with for over half a match

61

Escapes while being downed at most once

221

Escapes after unhooked yourself

28

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

331

Escapes healthy or injured through hatch

17

Escaped by

Exit Gates 96%
Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

3

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

8

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

2

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

1,810

Obsessions sacrificed

432

Kills (Memento mories)

627

Kills (Memento mories) or sacrifices after last generator

477

All survivors sacrificed or killed (Memento Mori) before the last generator

138

Hooks

Hooks

Different survivors hooked in basement

495

Basement trees (3 or 4 survivors hooked in basement in this same time)

177

Survivors hooked while all remaining were injured

279

Survivors hooked before single generator was repaired

1,523

Survivors hooked in endgame

233

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

693

Generators damaged with Undetectable effect

105

Survivors grabbed while repairing a generator

101

Survivors grabbed while cleansing a totem

3

Generators protection

Protected 54%
Unprotected 46%

Hit survivors with a basic attack while you are Undetectable

516

Survivors injured while in the basement

258

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

702

Oblivious effect applied

2,536

Survivors with Exposed effect downed

277

Survivors downed while carrying another survivor

158

Make unique survivors scream

3,752

Survivors hit with haste effect

286

Injure or down survivors who are Hindered

333

Survivors that holding Special Item hit

485

Survivors downed next to a raised pallet

3,278

Survivors downed in Exit Gate

190

Survivors downed withit 30 seconds of breaking pallet or wall

94

Preventing escape

Preventing escape

Survivors grabbed from locker

325

Hatches closed

102

Survivors hit after they drop a pallet during chase

1,563

Survivors hit while carrying another survivor

413

Survivors detected using killer instinct

2,854

Killer vaults in chase

1,104

Survivors grabbed while performing a vault

154

Meters fallen

6,664

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

50

Blink attacks (The Nurse)

118

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

236

Matches finished with one or more Hex totems remaining

20

Traps triggered (The Hag)

79

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

332

Trials where all survivors suffered from madness 3 (The Doctor)

98

Hatchets thrown (The Huntress)

3,011

Survivors put to sleep (The Nightmare)

55

Reverse bear-traps put on survivors (The Pig)

24

Survivors sent to Cage of Atonement (The Executioner)

28

Survivors hit with Lethal Rush (The Blight)

87

Max Lacerations dealt (The Trickster)

245

Survivors with Broken effect downed

229

Condemned survivors (The Onryō)

190

Slams of one Survivor into another (The Mastermind)

12

Damage Survivor pursued by a Guard (The Knight)

18

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

16

Survivors hit during Tail attack (The Xenomorph)

87

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

17

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

100

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

26

Damage Survivor pursued by a Guard (The First)

192

Perfectly times grab attacks (The Ghoul)

7

Survivors immobilized to a wall (The Slasher)

15

Survivors interrupted in Security Office (The Animatronic)

15

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

7

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

99

Intoxicated survivors downed (The Clown)

62

Survivors downed after phase walk (The Spirit)

43

Deep wounded survivors downed (The Legion)

19

Survivors downed while having max Sickness (The Plague)

8

Marked survivors downed (The Ghostface)

40

Survivors downed with Demon Fury (The Oni)

82

Survivors downed while speared (The Deathslinger)

52

Survivors downed with Victor clinging (The Twins)

6

Survivors downed while contaminated (The Nemesis)

127

Survivors downed with Dire Crows (The Artist)

10

Survivors downed during Nightfall (The Dredge)

20

Down survivor you recently teleported to (The Singularity)

43

Down survivor using UVX (The Unknown)

25

Whip downs (The Krause)

60

Killer abilities chart

Killer abilities chart

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