Total blood points earned

149,925,998

Max blood points amount spent on one character

8,165,592

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

41% Survivor

Killer 59%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

113

Survivor full load-out matches

112

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 35%

18 / 51

Survivor
Got 18 Left 33
Killer

Killer

Killer perfect matches (5 000 points each category)

411

Killer full load-out matches

169

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
56 508 Sky 149 939 122 1 270 1 050 3 875
56 509 floopy! 149 935 107 2 100 540 2 530
56 510 Light Yagami 149 928 901 416 669 3 375
56 511 bats 149 925 998 2 229 471 1 912
56 512 the copy ninja 149 924 545 2 118 505 2 327
56 513 TrankiGlawi 149 920 335 1 446 607 3 026
56 514 philomena cunk 149 915 330 1 037 1 452 5 663

Currently at

56 511 place

bats needs another

2 903 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,226

Obsessions healed

260

Survivors healed while you are injured

370

Survivors healed while rest are injured

470

Survivors unhooked

1,899

Survivors saved (from dying state/hook) in endgame

55

Knocked (In dying state) survivors healed

200

Survivors healed that come to you first

105

Protection hits for unhooked survivors

187

Protection hits for carried survivors

52

Survivors saved using pallet

31

Survivors affected with boon totems

4,895

Survivors affected with speed boost

1

Recovered from dying state

291

Take a hit with the Endurance status effect

506

Survivors healed in the Basement

31

Heals completed after all generators have been completed

23

Safe unhooks while broken

8

Protection hits during End Game

12

Objective actions

Objective actions

Highest prestige level

24

Mystery boxes opened

337

Items depleted

392

Repaired generators

1,912

Repaired damaged generators

579

Successful skill checks

28,536

Exit gates opened

235

Hex totems cleansed

94

Hex totems blessed

2

Chests opened

207

Chests opened in basement

35

Escapes when playing without any perk and repaired generator(s)

12

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

296

Great skill checks while injured

646

Swap held Survivor items for new ones from chests (counts once per chest)

48

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

556

Finished repairs of generators while injured

35

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,276

Hits dodged by vaults

208

Basic attacks and projectiles dodged

3,809

Escapes after stunning killer using pallet

502

Escapes from killer gasp

70

Hooks sabotaged

28

Chases escaped after being injured in this chase

1,160

Chases lost by hiding in locker

19

Revealed killer aura

2,303

Unhooked yourself

57

Amount of screams

8,072

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,700

Blind killer using flashlight

240

Perform a fast vault within 3 seconds of getting hit

300

Pallet stun the Killer while holding a rare, common, or uncommon item

185

Trials where you've revealed or seen the Killer's aura 11+ times

97

Escapes

Escapes

Total escapes

471

Escapes crawling (In dying state) through exit gates

48

Escapes through hatch

30

Escapes through hatch crawling (In dying state)

7

Escapes with new item

83

Escapes with somebody else item

10

Escapes being injured with for over half a match

117

Escapes while being downed at most once

284

Escapes after unhooked yourself

22

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

393

Escapes healthy or injured through hatch

23

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

3

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

10

Garden of Joy (Upstairs Main Building)

8

Shattered Square (Upstairs Main Building)

7

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

7

Forgotten Ruins (Torture Room)

5

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

14

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,229

Obsessions sacrificed

533

Kills (Memento mories)

201

Kills (Memento mories) or sacrifices after last generator

531

All survivors sacrificed or killed (Memento Mori) before the last generator

217

Hooks

Hooks

Different survivors hooked in basement

352

Basement trees (3 or 4 survivors hooked in basement in this same time)

87

Survivors hooked while all remaining were injured

195

Survivors hooked before single generator was repaired

1,426

Survivors hooked in endgame

265

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

625

Generators damaged with Undetectable effect

71

Survivors grabbed while repairing a generator

58

Survivors grabbed while cleansing a totem

4

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

128

Survivors injured while in the basement

90

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

102

Oblivious effect applied

249

Survivors with Exposed effect downed

445

Survivors downed while carrying another survivor

87

Make unique survivors scream

3,595

Survivors hit with haste effect

589

Injure or down survivors who are Hindered

65

Survivors that holding Special Item hit

305

Survivors downed next to a raised pallet

3,379

Survivors downed in Exit Gate

34

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

288

Hatches closed

190

Survivors hit after they drop a pallet during chase

1,518

Survivors hit while carrying another survivor

241

Survivors detected using killer instinct

932

Killer vaults in chase

1,157

Survivors grabbed while performing a vault

47

Meters fallen

1,218

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

172

Blink attacks (The Nurse)

1,455

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

219

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

29

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

260

Trials where all survivors suffered from madness 3 (The Doctor)

20

Hatchets thrown (The Huntress)

4,900

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

48

Survivors hit with Lethal Rush (The Blight)

90

Max Lacerations dealt (The Trickster)

68

Survivors with Broken effect downed

74

Condemned survivors (The Onryō)

49

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

15

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

8

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

138

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

59

Damage Survivor pursued by a Guard (The First)

218

Perfectly times grab attacks (The Ghoul)

35

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

540

Survivors downed by 24m+ hatchet throw (The Huntress)

8

Survivors downed with chainsaw (The Cannibal)

233

Intoxicated survivors downed (The Clown)

13

Survivors downed after phase walk (The Spirit)

104

Deep wounded survivors downed (The Legion)

22

Survivors downed while having max Sickness (The Plague)

20

Marked survivors downed (The Ghostface)

50

Survivors downed with Demon Fury (The Oni)

74

Survivors downed while speared (The Deathslinger)

123

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

65

Survivors downed with Dire Crows (The Artist)

8

Survivors downed during Nightfall (The Dredge)

13

Down survivor you recently teleported to (The Singularity)

94

Down survivor using UVX (The Unknown)

5

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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