Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

35,959,926

Max blood points amount spent on one character

1,820,000

Highest prestige level

8

Mystery boxes opened

121

Time played

364h 44m

Time played in last two weeks

0m

Blood points per hour

98,592

Estimated playtime per role

39% Survivor

Killer 61%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

17

Survivor full load-out matches

243

Ultra rare addon warded without a protection ward

38

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 14%

7 / 51

Survivor
Got 7 Left 44
Killer

Killer

Killer perfect matches (5 000 points each category)

114

Killer full load-out matches

159

Ultra rare offering burned

17

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
89 142 MC Hammer 30 413 186 930 152 503
89 143 梦想成为软饭王 30 410 223 279 276 1 243
89 144 E3perer 30 407 863 766 97 420
89 145 LeefleHarf 30 401 029 603 128 468
89 146 Lizzie 30 397 590 1 279 1 571
89 147 gingerposh 30 390 221 648 109 460
89 148 We Are Charlie Kirk 30 390 191 530 30 174

Currently at

89 145 place

LeefleHarf needs another

6 834 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

325

Obsessions healed

75

Survivors healed while you are injured

53

Survivors healed while rest are injured

80

Survivors unhooked

297

Survivors saved (from dying state/hook) in endgame

9

Knocked (In dying state) survivors healed

40

Survivors healed that come to you first

38

Protection hits for unhooked survivors

12

Protection hits for carried survivors

17

Survivors saved using pallet

8

Survivors affected with boon totems

2,657

Survivors affected with speed boost

9

Recovered from dying state

37

Take a hit with the Endurance status effect

10

Survivors healed in the Basement

2

Heals completed after all generators have been completed

0

Safe unhooks while broken

3

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

135

Repaired generators

553

Repaired damaged generators

307

Successful skill checks

8,091

Exit gates opened

47

Hex totems cleansed

10

Hex totems blessed

1

Chests opened

105

Chests opened in basement

15

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

303

Matches in that picked up and used special item

16

Great skill checks while injured

89

Swap held Survivor items for new ones from chests (counts once per chest)

9

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

54

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

781

Hits dodged by vaults

87

Basic attacks and projectiles dodged

1,358

Escapes after stunning killer using pallet

125

Escapes from killer gasp

15

Hooks sabotaged

28

Chases escaped after being injured in this chase

275

Chases lost by hiding in locker

2

Revealed killer aura

106

Unhooked yourself

13

Amount of screams

736

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

127

Perform a fast vault within 3 seconds of getting hit

26

Pallet stun the Killer while holding a rare, common, or uncommon item

18

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

151

Escapes crawling (In dying state) through exit gates

9

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

2

Escapes with new item

31

Escapes with somebody else item

6

Escapes being injured with for over half a match

12

Escapes while being downed at most once

68

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

131

Escapes healthy or injured through hatch

9

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

688

Obsessions sacrificed

174

Kills (Memento mories)

61

Kills (Memento mories) or sacrifices after last generator

115

All survivors sacrificed or killed (Memento Mori) before the last generator

130

Hooks

Hooks

Different survivors hooked in basement

149

Basement trees (3 or 4 survivors hooked in basement in this same time)

51

Survivors hooked while all remaining were injured

46

Survivors hooked before single generator was repaired

412

Survivors hooked in endgame

74

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

330

Generators damaged with Undetectable effect

20

Survivors grabbed while repairing a generator

30

Survivors grabbed while cleansing a totem

4

Generators protection

82% Protected

Unprotected 18%

Hit survivors with a basic attack while you are Undetectable

38

Survivors injured while in the basement

9

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

66

Oblivious effect applied

274

Survivors with Exposed effect downed

142

Survivors downed while carrying another survivor

27

Make unique survivors scream

965

Survivors hit with haste effect

183

Injure or down survivors who are Hindered

13

Survivors that holding Special Item hit

58

Survivors downed next to a raised pallet

817

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

69

Hatches closed

58

Survivors hit after they drop a pallet during chase

300

Survivors hit while carrying another survivor

67

Survivors detected using killer instinct

232

Killer vaults in chase

204

Survivors grabbed while performing a vault

1

Meters fallen

309

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

30

Uncloak attacks (The Wraith)

199

Blink attacks (The Nurse)

104

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

36

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

216

Trials where all survivors suffered from madness 3 (The Doctor)

23

Hatchets thrown (The Huntress)

963

Survivors put to sleep (The Nightmare)

93

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

38

Survivors hit with Lethal Rush (The Blight)

64

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

57

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

7

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

39

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

93

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

54

Deep wounded survivors downed (The Legion)

3

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

11

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

124

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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