Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

11,360,529

Max blood points amount spent on one character

3,070,000

Highest prestige level

1

Mystery boxes opened

0

Time played

107h 31m

Time played in last two weeks

0m

Blood points per hour

105,663

Estimated playtime per role

27% Survivor

Killer 73%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

14

Survivor full load-out matches

0

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash II

Ash II

1 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

112

Killer full load-out matches

12

Ultra rare offering burned

0

Killer rank
Iridescent I

Iridescent I

Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
108 963 Shang Tsung 5 467 877 97 25 137
108 964 HitByCar14 5 466 835 1 000 198 735
108 965 Mila MiSide 5 466 334 64 0 1
108 966 depressed kid 5 465 609 155 23 121
108 967 ja polska bądź ostrożny 5 465 047 295 14 48
108 968 KODI 5 460 240 0 31 146
108 969 JulekRzulek 5 458 628 94 23 124

Currently at

108 966 place

depressed kid needs another

725 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

90

Obsessions healed

18

Survivors healed while you are injured

22

Survivors healed while rest are injured

32

Survivors unhooked

113

Survivors saved (from dying state/hook) in endgame

5

Knocked (In dying state) survivors healed

8

Survivors healed that come to you first

15

Protection hits for unhooked survivors

10

Protection hits for carried survivors

1

Survivors saved using pallet

2

Survivors affected with boon totems

0

Survivors affected with speed boost

0

Recovered from dying state

9

Take a hit with the Endurance status effect

10

Survivors healed in the Basement

0

Heals completed after all generators have been completed

10

Safe unhooks while broken

3

Protection hits during End Game

9

Objective actions

Objective actions

Items depleted

12

Repaired generators

162

Repaired damaged generators

43

Successful skill checks

2,025

Exit gates opened

20

Hex totems cleansed

3

Hex totems blessed

0

Chests opened

23

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

1,200

Matches in that picked up and used special item

12

Great skill checks while injured

42

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

736

Finished repairs of generators while injured

28

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

135

Hits dodged by vaults

6

Basic attacks and projectiles dodged

210

Escapes after stunning killer using pallet

38

Escapes from killer gasp

5

Hooks sabotaged

1

Chases escaped after being injured in this chase

76

Chases lost by hiding in locker

0

Revealed killer aura

2

Unhooked yourself

1

Amount of screams

490

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

18

Pallet stun the Killer while holding a rare, common, or uncommon item

15

Trials where you've revealed or seen the Killer's aura 11+ times

35

Escapes

Escapes

Total escapes

34

Escapes crawling (In dying state) through exit gates

3

Escapes through hatch

3

Escapes through hatch crawling (In dying state)

1

Escapes with new item

10

Escapes with somebody else item

1

Escapes being injured with for over half a match

3

Escapes while being downed at most once

23

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

28

Escapes healthy or injured through hatch

2

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

357

Obsessions sacrificed

84

Kills (Memento mories)

71

Kills (Memento mories) or sacrifices after last generator

86

All survivors sacrificed or killed (Memento Mori) before the last generator

24

Hooks

Hooks

Different survivors hooked in basement

56

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

58

Survivors hooked before single generator was repaired

257

Survivors hooked in endgame

39

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

233

Generators damaged with Undetectable effect

12

Survivors grabbed while repairing a generator

5

Survivors grabbed while cleansing a totem

1

Generators protection

53% Protected

Unprotected 47%

Hit survivors with a basic attack while you are Undetectable

46

Survivors injured while in the basement

17

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

112

Oblivious effect applied

353

Survivors with Exposed effect downed

20

Survivors downed while carrying another survivor

35

Make unique survivors scream

614

Survivors hit with haste effect

118

Injure or down survivors who are Hindered

89

Survivors that holding Special Item hit

59

Survivors downed next to a raised pallet

764

Survivors downed in Exit Gate

19

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

50

Hatches closed

16

Survivors hit after they drop a pallet during chase

395

Survivors hit while carrying another survivor

86

Survivors detected using killer instinct

413

Killer vaults in chase

210

Survivors grabbed while performing a vault

9

Meters fallen

1,236

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

47

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

329

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

43

Trials where all survivors suffered from madness 3 (The Doctor)

6

Hatchets thrown (The Huntress)

40

Survivors put to sleep (The Nightmare)

225

Reverse bear-traps put on survivors (The Pig)

16

Survivors sent to Cage of Atonement (The Executioner)

4

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

18

Survivors with Broken effect downed

58

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

6

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

12

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

7

Damage Survivor pursued by a Guard (The First)

39

Perfectly times grab attacks (The Ghoul)

210

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

7

Intoxicated survivors downed (The Clown)

22

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

18

Marked survivors downed (The Ghostface)

5

Survivors downed with Demon Fury (The Oni)

7

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

25

Survivors downed while contaminated (The Nemesis)

34

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

10

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

15

Killer abilities chart

Killer abilities chart

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