Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

70,260,937

Max blood points amount spent on one character

3,180,000

Highest prestige level

10

Mystery boxes opened

373

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

53% Survivor

Killer 47%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

59

Survivor full load-out matches

653

Ultra rare addon warded without a protection ward

77

Survivor rank
Silver IV

Silver IV

1 / 5 pips
Adept progress 90%

46 / 51

Survivor
Got 46 Left 5
Killer

Killer

Killer perfect matches (5 000 points each category)

17

Killer full load-out matches

50

Ultra rare offering burned

7

Killer rank
Ash II

Ash II

1 / 4 pips
Adept progress 93%

39 / 42

Killer
Got 39 Left 3

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
74 674 sarlacc44r 70 268 283 197 287 1 417
74 675 Piglord 70 266 640 171 835 3 598
74 676 bahho.75 70 265 661 1 309 421 1 636
74 677 Doug 70 261 819 1 172 702 2 961
74 678 Hex: venus 70 260 937 1 140 415 1 597
74 679 IlliteritWarden 70 260 008 345 394 1 557
74 680 RunesMoons 70 256 213 236 656 2 926

Currently at

74 677 place

Doug needs another

3 842 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,239

Obsessions healed

274

Survivors healed while you are injured

258

Survivors healed while rest are injured

411

Survivors unhooked

1,468

Survivors saved (from dying state/hook) in endgame

29

Knocked (In dying state) survivors healed

126

Survivors healed that come to you first

133

Protection hits for unhooked survivors

271

Protection hits for carried survivors

51

Survivors saved using pallet

6

Survivors affected with boon totems

5,353

Survivors affected with speed boost

114

Recovered from dying state

104

Take a hit with the Endurance status effect

88

Survivors healed in the Basement

37

Heals completed after all generators have been completed

35

Safe unhooks while broken

19

Protection hits during End Game

20

Objective actions

Objective actions

Items depleted

606

Repaired generators

1,597

Repaired damaged generators

393

Successful skill checks

21,267

Exit gates opened

215

Hex totems cleansed

152

Hex totems blessed

22

Chests opened

400

Chests opened in basement

134

Escapes when playing without any perk and repaired generator(s)

35

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

160

Great skill checks while injured

753

Swap held Survivor items for new ones from chests (counts once per chest)

161

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,112

Hits dodged by vaults

114

Basic attacks and projectiles dodged

1,588

Escapes after stunning killer using pallet

360

Escapes from killer gasp

78

Hooks sabotaged

132

Chases escaped after being injured in this chase

588

Chases lost by hiding in locker

18

Revealed killer aura

652

Unhooked yourself

70

Amount of screams

5,942

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,900

Blind killer using flashlight

112

Perform a fast vault within 3 seconds of getting hit

382

Pallet stun the Killer while holding a rare, common, or uncommon item

325

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

415

Escapes crawling (In dying state) through exit gates

30

Escapes through hatch

26

Escapes through hatch crawling (In dying state)

4

Escapes with new item

97

Escapes with somebody else item

8

Escapes being injured with for over half a match

21

Escapes while being downed at most once

205

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

359

Escapes healthy or injured through hatch

22

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

9

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

9

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

22

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,140

Obsessions sacrificed

47

Kills (Memento mories)

52

Kills (Memento mories) or sacrifices after last generator

50

All survivors sacrificed or killed (Memento Mori) before the last generator

18

Hooks

Hooks

Different survivors hooked in basement

40

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

23

Survivors hooked before single generator was repaired

111

Survivors hooked in endgame

23

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

133

Generators damaged with Undetectable effect

53

Survivors grabbed while repairing a generator

28

Survivors grabbed while cleansing a totem

11

Generators protection

59% Protected

Unprotected 41%

Hit survivors with a basic attack while you are Undetectable

31

Survivors injured while in the basement

26

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

54

Oblivious effect applied

85

Survivors with Exposed effect downed

53

Survivors downed while carrying another survivor

8

Make unique survivors scream

239

Survivors hit with haste effect

23

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

74

Survivors downed next to a raised pallet

185

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

35

Hatches closed

47

Survivors hit after they drop a pallet during chase

184

Survivors hit while carrying another survivor

37

Survivors detected using killer instinct

182

Killer vaults in chase

70

Survivors grabbed while performing a vault

6

Meters fallen

1,276

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

110

Blink attacks (The Nurse)

503

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

303

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

312

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

500

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

1,037

Survivors put to sleep (The Nightmare)

200

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

31

Survivors hit with Lethal Rush (The Blight)

34

Max Lacerations dealt (The Trickster)

52

Survivors with Broken effect downed

64

Condemned survivors (The Onryō)

34

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

50

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

41

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

25

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

20

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

30

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

100

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

30

Deep wounded survivors downed (The Legion)

39

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

50

Survivors downed with Demon Fury (The Oni)

76

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

13

Survivors downed while contaminated (The Nemesis)

65

Survivors downed with Dire Crows (The Artist)

50

Survivors downed during Nightfall (The Dredge)

50

Down survivor you recently teleported to (The Singularity)

30

Down survivor using UVX (The Unknown)

20

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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