Overall statistics
Account overall
Total blood points earned
3,301,619
Max blood points amount spent on one character
340,000
Highest prestige level
6
Mystery boxes opened
1
Time played
28h 13m
Time played in last two weeks
17h 31m
Blood points per hour
1,950
Estimated playtime per role
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
0
Highest bloodweb level
50
Survivor overall
Survivor Wins (5 000 points each category)
4
Survivor rank
Bronze I, 1 pipes
Survivor full load-out matches
29
Ultra rare addon warded without a protection ward
9
Items depleted
8
Survivor Adepts
Killer overall
Killer Wins (5 000 points each category)
9
Killer rank
Bronze IV, 4 pipes
Killer full load-out matches
11
Ultra rare offering burned
8
Killer Adepts
Survivor statistics
Altruism actions
Health states healed
45
Obsessions healed
8
Survivors healed while you are injured
15
Survivors healed while rest are injured
16
Survivors unhooked
47
Survivors saved (from dying state/hook) in endgame
3
Knocked (In dying state) survivors healed
5
Survivors healed that come to you first
6
Protection hits for unhooked survivors
8
Protection hits for carried survivors
6
Survivors saved using pallet
2
Survivors affected with boon totems
176
Survivors affected with speed boost
0
Recovered from dying state
6
Take a hit with the Endurance status effect
8
Survivors healed in the Basement
0
Heals completed after all generators have been completed
7
Safe unhooks while broken
0
Protection hits during End Game
2
Objective actions
Repaired generators
46
Repaired damaged generators
12
Successful skill checks
1,146
Exit gates opened
4
Hex totems cleansed
1
Hex totems blessed
0
Chests opened
1
Chests opened in basement
0
Escapes when playing without any perk and repaired generator(s)
0
Matches with 300+ seconds of repairing generators
0
Matches in that picked up and used special item
0
Great skill checks while injured
13
Swap held Survivor items for new ones from chests (counts once per chest)
0
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
218
Finished repairs of generators while injured
7
Chests opened with a key
0
Boldness actions
Vaults in chase
44
Hits dodged by vaults
4
Basic attacks and projectiles dodged
95
Escapes after stunning killer using pallet
19
Escapes from killer gasp
7
Hooks sabotaged
6
Chases escaped after being injured in this chase
25
Chases lost by hiding in locker
0
Revealed killer aura
132
Unhooked yourself
0
Amount of screams
251
Reveal the Killer's aura for a total of 60 seconds in a single trial
420
Blind killer using flashlight
45
Perform a fast vault within 3 seconds of getting hit
1
Pallet stun the Killer while holding a rare, common, or uncommon item
14
Trials where you've revealed or seen the Killer's aura 11+ times
16
Escapes
Total escapes
10
Escapes crawling (In dying state) through exit gates
2
Escapes through hatch
0
Escapes through hatch crawling (In dying state)
0
Escapes with new item
0
Escapes with somebody else item
0
Escapes being injured with for over half a match
2
Escapes while being downed at most once
4
Escapes after unhooked yourself
0
Escapes as obsession without getting a hit as last survivor
0
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
1
Escape through hatch using key
0
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
8
Escapes healthy or injured through hatch
0
Escaped by
Find and use the Hand or Eye of Vecna and escape a Trial
0
Escapes while broken
0
Escapes from maps
Disturbed Ward (Upstairs Main Building)
0
Campbell's Chapel (Upstairs Main Building)
0
Family Residence (Main Building)
0
Sanctum of Wrath (Upstairs on Shrine)
1
Mother's Dwelling (Upstairs Cottage)
0
Temple of Purgation (Main Building Basement)
0
The Pale Rose (Steamboat)
0
The Game (Bathroom)
0
Mount Ormond Resort (Chalet/Main Building)
0
Dead Dawg Saloon (Upstairs Saloon)
0
Treatment Theatre (Operation Theatre)
0
Midwich Elementary School
0
Raccoon City Police Station (1st Floor Main Hall)
0
Eyrie of Crows (Inside Eyrie)
0
Garden of Joy (Upstairs Main Building)
0
Shattered Square (Upstairs Main Building)
0
Shelter Woods (by Command Centre)
0
Toba Landing repair (Upstairs Main Building)
1
Nostromo Wreckage (Mess Hall)
0
Greenville Square (Movie theatre)
0
Forgotten Ruins (Torture Room)
0
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
1
Killer statistics
Kills
Sacrifices & kills
27
Obsessions sacrificed
9
Kills (Memento mories)
15
Kills (Memento mories) or sacrifices after last generator
7
All survivors sacrificed or killed (Memento Mori) before the last generator
2
Hooks
Different survivors hooked in basement
5
Basement trees (3 or 4 survivors hooked in basement in this same time)
0
Survivors hooked while all remaining were injured
3
Survivors hooked before single generator was repaired
23
Survivors hooked in endgame
7
Territory protection
Generators damaged with at least one survivor hooked
19
Generators damaged with Undetectable effect
2
Survivors grabbed while repairing a generator
6
Survivors grabbed while cleansing a totem
0
Generators protection
Hit survivors with a basic attack while you are Undetectable
25
Survivors injured while in the basement
2
Downs and effects
Survivors with Oblivious effect downed
2
Oblivious effect applied
2
Survivors with Exposed effect downed
7
Survivors downed while carrying another survivor
1
Make unique survivors scream
67
Survivors hit with haste effect
12
Injure or down survivors who are Hindered
5
Survivors that holding Special Item hit
0
Survivors downed next to a raised pallet
66
Survivors downed in Exit Gate
2
Survivors downed withit 30 seconds of breaking pallet or wall
6
Preventing escape
Survivors grabbed from locker
0
Hatches closed
0
Survivors hit after they drop a pallet during chase
39
Survivors hit while carrying another survivor
1
Survivors detected using killer instinct
27
Killer vaults in chase
7
Survivors grabbed while performing a vault
3
Meters fallen
103
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
0
Blink attacks (The Nurse)
102
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
31
Matches finished with one or more Hex totems remaining
3
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
0
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
5
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
1
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
0
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
10
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
2
Whip downs (The Krause)
0
Killer abilities chart
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