Total blood points earned

234,224,988

Max blood points amount spent on one character

24,797,186

Time played

1251h 57m

Time played in last two weeks

29h 31m

Blood points per hour

187,088

Estimated playtime per role

94% Survivor

Killer 6%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

181

Survivor full load-out matches

2,843

Ultra rare addon warded without a protection ward

220

Survivor rank
Gold II

Gold II

4 / 5 pips
Adept progress 90%

46 / 51

Survivor
Got 46 Left 5
Killer

Killer

Killer perfect matches (5 000 points each category)

36

Killer full load-out matches

81

Ultra rare offering burned

18

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 21%

9 / 42

Killer
Got 9 Left 33

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
40 523 Glouty 233 177 006 566 1 667 8 492
40 524 Floppa 233 162 629 419 1 317 5 668
40 525 FruitiestNight 233 159 385 1 585 1 142 3 859
40 526 Detached 233 152 075 307 1 202 6 322
40 527 LTSunny94 233 147 967 913 1 030 5 029
40 528 OINARA 233 144 841 2 609 1 019 4 759
40 529 yuve' 233 139 336 595 1 427 6 075

Currently at

40 526 place

Detached needs another

7 310 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,295

Obsessions healed

1,065

Survivors healed while you are injured

717

Survivors healed while rest are injured

1,405

Survivors unhooked

4,696

Survivors saved (from dying state/hook) in endgame

101

Knocked (In dying state) survivors healed

441

Survivors healed that come to you first

575

Protection hits for unhooked survivors

595

Protection hits for carried survivors

100

Survivors saved using pallet

7

Survivors affected with boon totems

13,462

Survivors affected with speed boost

5

Recovered from dying state

468

Take a hit with the Endurance status effect

285

Survivors healed in the Basement

48

Heals completed after all generators have been completed

30

Safe unhooks while broken

1

Protection hits during End Game

16

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

1,769

Items depleted

2,291

Repaired generators

6,337

Repaired damaged generators

2,763

Successful skill checks

68,861

Exit gates opened

663

Hex totems cleansed

276

Hex totems blessed

20

Chests opened

1,124

Chests opened in basement

189

Escapes when playing without any perk and repaired generator(s)

61

Matches with 300+ seconds of repairing generators

307

Matches in that picked up and used special item

434

Great skill checks while injured

1,213

Swap held Survivor items for new ones from chests (counts once per chest)

162

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,371

Finished repairs of generators while injured

35

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

3,595

Hits dodged by vaults

211

Basic attacks and projectiles dodged

6,683

Escapes after stunning killer using pallet

676

Escapes from killer gasp

199

Hooks sabotaged

337

Chases escaped after being injured in this chase

2,695

Chases lost by hiding in locker

10

Revealed killer aura

1,981

Unhooked yourself

75

Amount of screams

22,558

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,400

Blind killer using flashlight

271

Perform a fast vault within 3 seconds of getting hit

201

Pallet stun the Killer while holding a rare, common, or uncommon item

204

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,203

Escapes crawling (In dying state) through exit gates

99

Escapes through hatch

97

Escapes through hatch crawling (In dying state)

18

Escapes with new item

246

Escapes with somebody else item

12

Escapes being injured with for over half a match

61

Escapes while being downed at most once

760

Escapes after unhooked yourself

18

Escapes as obsession without getting a hit as last survivor

8

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

1,007

Escapes healthy or injured through hatch

79

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

8

Family Residence (Main Building)

8

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

7

The Game (Bathroom)

14

Mount Ormond Resort (Chalet/Main Building)

9

Dead Dawg Saloon (Upstairs Saloon)

11

Treatment Theatre (Operation Theatre)

22

Midwich Elementary School

16

Raccoon City Police Station (1st Floor Main Hall)

10

Eyrie of Crows (Inside Eyrie)

17

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

10

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

9

Nostromo Wreckage (Mess Hall)

7

Greenville Square (Movie theatre)

9

Forgotten Ruins (Torture Room)

6

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

40

Killer statistics

Killer statistics

Kills

Kills

Hooks

307

Obsessions sacrificed

79

Kills (Memento mories)

13

Kills (Memento mories) or sacrifices after last generator

79

All survivors sacrificed or killed (Memento Mori) before the last generator

36

Hooks

Hooks

Different survivors hooked in basement

28

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

17

Survivors hooked before single generator was repaired

141

Survivors hooked in endgame

47

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

183

Generators damaged with Undetectable effect

75

Survivors grabbed while repairing a generator

40

Survivors grabbed while cleansing a totem

6

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

57

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

19

Oblivious effect applied

41

Survivors with Exposed effect downed

108

Survivors downed while carrying another survivor

13

Make unique survivors scream

537

Survivors hit with haste effect

100

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

18

Survivors downed next to a raised pallet

318

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

47

Hatches closed

27

Survivors hit after they drop a pallet during chase

219

Survivors hit while carrying another survivor

41

Survivors detected using killer instinct

246

Killer vaults in chase

142

Survivors grabbed while performing a vault

0

Meters fallen

1

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

123

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

10

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

239

Trials where all survivors suffered from madness 3 (The Doctor)

42

Hatchets thrown (The Huntress)

310

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

14

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

58

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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