Total blood points earned

56,923,626

Max blood points amount spent on one character

3,328,627

Time played

291h 53m

Time played in last two weeks

0m

Blood points per hour

195,022

Estimated playtime per role

38% Survivor

Killer 62%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

32

Survivor full load-out matches

164

Ultra rare addon warded without a protection ward

15

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 12%

6 / 51

Survivor
Got 6 Left 45
Killer

Killer

Killer perfect matches (5 000 points each category)

134

Killer full load-out matches

215

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
84 573 Овощ 56 934 585 709 888 3 280
84 574 PlayerUnkown97 56 926 163 731 157 794
84 575 Chicko 56 923 806 1 423 109 411
84 576 frogdog67 56 923 626 759 125 574
84 577 GlonkBonk 56 919 406 1 427 192 866
84 578 AdamTheDbDGuy 56 916 327 386 304 1 011
84 579 Koin 56 915 099 151 236 1 078

Currently at

84 576 place

frogdog67 needs another

180 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

407

Obsessions healed

94

Survivors healed while you are injured

97

Survivors healed while rest are injured

162

Survivors unhooked

418

Survivors saved (from dying state/hook) in endgame

8

Knocked (In dying state) survivors healed

40

Survivors healed that come to you first

45

Protection hits for unhooked survivors

30

Protection hits for carried survivors

20

Survivors saved using pallet

1

Survivors affected with boon totems

1,321

Survivors affected with speed boost

8

Recovered from dying state

35

Take a hit with the Endurance status effect

38

Survivors healed in the Basement

20

Heals completed after all generators have been completed

40

Safe unhooks while broken

3

Protection hits during End Game

12

Objective actions

Objective actions

Highest prestige level

12

Mystery boxes opened

56

Items depleted

189

Repaired generators

574

Repaired damaged generators

246

Successful skill checks

7,941

Exit gates opened

66

Hex totems cleansed

19

Hex totems blessed

0

Chests opened

62

Chests opened in basement

12

Escapes when playing without any perk and repaired generator(s)

14

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

48

Great skill checks while injured

200

Swap held Survivor items for new ones from chests (counts once per chest)

29

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

611

Finished repairs of generators while injured

22

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

502

Hits dodged by vaults

47

Basic attacks and projectiles dodged

544

Escapes after stunning killer using pallet

69

Escapes from killer gasp

13

Hooks sabotaged

41

Chases escaped after being injured in this chase

250

Chases lost by hiding in locker

1

Revealed killer aura

988

Unhooked yourself

13

Amount of screams

1,701

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,560

Blind killer using flashlight

13

Perform a fast vault within 3 seconds of getting hit

108

Pallet stun the Killer while holding a rare, common, or uncommon item

62

Trials where you've revealed or seen the Killer's aura 11+ times

2

Escapes

Escapes

Total escapes

125

Escapes crawling (In dying state) through exit gates

14

Escapes through hatch

15

Escapes through hatch crawling (In dying state)

2

Escapes with new item

15

Escapes with somebody else item

1

Escapes being injured with for over half a match

11

Escapes while being downed at most once

92

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

96

Escapes healthy or injured through hatch

13

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

759

Obsessions sacrificed

187

Kills (Memento mories)

91

Kills (Memento mories) or sacrifices after last generator

138

All survivors sacrificed or killed (Memento Mori) before the last generator

105

Hooks

Hooks

Different survivors hooked in basement

117

Basement trees (3 or 4 survivors hooked in basement in this same time)

25

Survivors hooked while all remaining were injured

59

Survivors hooked before single generator was repaired

452

Survivors hooked in endgame

82

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

434

Generators damaged with Undetectable effect

62

Survivors grabbed while repairing a generator

20

Survivors grabbed while cleansing a totem

5

Generators protection

75% Protected

Unprotected 25%

Hit survivors with a basic attack while you are Undetectable

168

Survivors injured while in the basement

31

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

118

Oblivious effect applied

309

Survivors with Exposed effect downed

83

Survivors downed while carrying another survivor

36

Make unique survivors scream

777

Survivors hit with haste effect

471

Injure or down survivors who are Hindered

19

Survivors that holding Special Item hit

82

Survivors downed next to a raised pallet

1,054

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

61

Hatches closed

69

Survivors hit after they drop a pallet during chase

381

Survivors hit while carrying another survivor

108

Survivors detected using killer instinct

691

Killer vaults in chase

261

Survivors grabbed while performing a vault

3

Meters fallen

396

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

50

Blink attacks (The Nurse)

77

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

63

Trials where all survivors suffered from madness 3 (The Doctor)

17

Hatchets thrown (The Huntress)

673

Survivors put to sleep (The Nightmare)

45

Reverse bear-traps put on survivors (The Pig)

5

Survivors sent to Cage of Atonement (The Executioner)

114

Survivors hit with Lethal Rush (The Blight)

53

Max Lacerations dealt (The Trickster)

111

Survivors with Broken effect downed

47

Condemned survivors (The Onryō)

77

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

27

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

4

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

44

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

1

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

9

Survivors downed by 24m+ hatchet throw (The Huntress)

4

Survivors downed with chainsaw (The Cannibal)

363

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

11

Survivors downed while having max Sickness (The Plague)

66

Marked survivors downed (The Ghostface)

14

Survivors downed with Demon Fury (The Oni)

10

Survivors downed while speared (The Deathslinger)

5

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

5

Survivors downed with Dire Crows (The Artist)

9

Survivors downed during Nightfall (The Dredge)

9

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

4

Whip downs (The Krause)

127

Killer abilities chart

Killer abilities chart

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