Total blood points earned

191,769,499

Max blood points amount spent on one character

11,396,523

Time played

848h 10m

Time played in last two weeks

0m

Blood points per hour

226,099

Estimated playtime per role

98% Survivor

Killer 2%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

226

Survivor full load-out matches

667

Ultra rare addon warded without a protection ward

160

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 51%

26 / 51

Survivor
Got 26 Left 25
Killer

Killer

Killer perfect matches (5 000 points each category)

14

Killer full load-out matches

4

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
66 803 Real_700 113 354 399 6 569 712 2 811
66 804 Kevin 113 352 934 1 814 102 392
66 805 DR0UGHT 113 350 702 766 1 204 4 626
66 806 bad in chase 113 347 159 5 520 2 189
66 807 _xXx_uWuMoN_xXx_ 113 345 051 502 997 3 984
66 808 Nakiim 113 344 709 1 826 587 2 629
66 809 skrupp 113 341 544 1 202 487 2 643

Currently at

66 806 place

bad in chase needs another

3 543 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,423

Obsessions healed

915

Survivors healed while you are injured

1,208

Survivors healed while rest are injured

1,395

Survivors unhooked

3,689

Survivors saved (from dying state/hook) in endgame

182

Knocked (In dying state) survivors healed

707

Survivors healed that come to you first

346

Protection hits for unhooked survivors

339

Protection hits for carried survivors

174

Survivors saved using pallet

55

Survivors affected with boon totems

6,586

Survivors affected with speed boost

176

Recovered from dying state

562

Take a hit with the Endurance status effect

593

Survivors healed in the Basement

27

Heals completed after all generators have been completed

51

Safe unhooks while broken

6

Protection hits during End Game

33

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

1,160

Items depleted

804

Repaired generators

3,727

Repaired damaged generators

3,876

Successful skill checks

60,333

Exit gates opened

269

Hex totems cleansed

143

Hex totems blessed

0

Chests opened

438

Chests opened in basement

35

Escapes when playing without any perk and repaired generator(s)

17

Matches with 300+ seconds of repairing generators

304

Matches in that picked up and used special item

256

Great skill checks while injured

1,246

Swap held Survivor items for new ones from chests (counts once per chest)

14

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,021

Finished repairs of generators while injured

62

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,916

Hits dodged by vaults

369

Basic attacks and projectiles dodged

8,517

Escapes after stunning killer using pallet

1,070

Escapes from killer gasp

163

Hooks sabotaged

36

Chases escaped after being injured in this chase

2,627

Chases lost by hiding in locker

42

Revealed killer aura

442

Unhooked yourself

30

Amount of screams

11,420

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,500

Blind killer using flashlight

221

Perform a fast vault within 3 seconds of getting hit

202

Pallet stun the Killer while holding a rare, common, or uncommon item

118

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

858

Escapes crawling (In dying state) through exit gates

222

Escapes through hatch

112

Escapes through hatch crawling (In dying state)

47

Escapes with new item

106

Escapes with somebody else item

16

Escapes being injured with for over half a match

173

Escapes while being downed at most once

562

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

524

Escapes healthy or injured through hatch

65

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

4

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

9

Campbell's Chapel (Upstairs Main Building)

9

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

4

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

21

Raccoon City Police Station (1st Floor Main Hall)

12

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

8

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

61

Obsessions sacrificed

11

Kills (Memento mories)

1

Kills (Memento mories) or sacrifices after last generator

15

All survivors sacrificed or killed (Memento Mori) before the last generator

6

Hooks

Hooks

Different survivors hooked in basement

6

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

21

Survivors hooked before single generator was repaired

30

Survivors hooked in endgame

9

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

25

Generators damaged with Undetectable effect

4

Survivors grabbed while repairing a generator

8

Survivors grabbed while cleansing a totem

0

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

40

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

19

Survivors downed while carrying another survivor

1

Make unique survivors scream

121

Survivors hit with haste effect

62

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

4

Survivors downed next to a raised pallet

107

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

10

Hatches closed

5

Survivors hit after they drop a pallet during chase

27

Survivors hit while carrying another survivor

4

Survivors detected using killer instinct

23

Killer vaults in chase

7

Survivors grabbed while performing a vault

1

Meters fallen

84

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

8

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

4

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

10

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

133

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

26

Max Lacerations dealt (The Trickster)

2

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

8

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

5

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

1

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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