Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

128,749,471

Max blood points amount spent on one character

10,750,600

Highest prestige level

26

Mystery boxes opened

111

Time played

674h 40m

Time played in last two weeks

19h 55m

Blood points per hour

3,181

Estimated playtime per role

Survivor 65%
Killer 35%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

177

Survivor rank

Silver II, 1 pipes

Survivor full load-out matches

659

Ultra rare addon warded without a protection ward

107

Items depleted

446

Survivor Adepts

Adepts got 9
Adepts left 42
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

230

Killer rank

Ash III, 3 pipes

Killer full load-out matches

344

Ultra rare offering burned

114

Killer Adepts

Adepts got 2
Adepts left 40
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,556

Obsessions healed

365

Survivors healed while you are injured

328

Survivors healed while rest are injured

604

Survivors unhooked

1,594

Survivors saved (from dying state/hook) in endgame

60

Knocked (In dying state) survivors healed

182

Survivors healed that come to you first

195

Protection hits for unhooked survivors

96

Protection hits for carried survivors

50

Survivors saved using pallet

7

Survivors affected with boon totems

4,321

Survivors affected with speed boost

248

Recovered from dying state

101

Take a hit with the Endurance status effect

81

Survivors healed in the Basement

8

Heals completed after all generators have been completed

162

Safe unhooks while broken

6

Protection hits during End Game

50

Objective actions

Objective actions

Repaired generators

1,860

Repaired damaged generators

770

Successful skill checks

23,134

Exit gates opened

153

Hex totems cleansed

70

Hex totems blessed

2

Chests opened

194

Chests opened in basement

17

Escapes when playing without any perk and repaired generator(s)

42

Matches with 300+ seconds of repairing generators

301

Matches in that picked up and used special item

106

Great skill checks while injured

636

Swap held Survivor items for new ones from chests (counts once per chest)

93

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,054

Finished repairs of generators while injured

107

Chests opened with a key

7

Boldness actions

Boldness actions

Vaults in chase

1,673

Hits dodged by vaults

204

Basic attacks and projectiles dodged

2,659

Escapes after stunning killer using pallet

306

Escapes from killer gasp

26

Hooks sabotaged

24

Chases escaped after being injured in this chase

1,107

Chases lost by hiding in locker

3

Revealed killer aura

2,078

Unhooked yourself

26

Amount of screams

5,289

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,420

Blind killer using flashlight

102

Perform a fast vault within 3 seconds of getting hit

294

Pallet stun the Killer while holding a rare, common, or uncommon item

288

Trials where you've revealed or seen the Killer's aura 11+ times

748

Escapes

Escapes

Total escapes

389

Escapes crawling (In dying state) through exit gates

27

Escapes through hatch

25

Escapes through hatch crawling (In dying state)

5

Escapes with new item

68

Escapes with somebody else item

5

Escapes being injured with for over half a match

40

Escapes while being downed at most once

250

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

337

Escapes healthy or injured through hatch

20

Escaped by

Exit Gates 94%
Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

795

Obsessions sacrificed

172

Kills (Memento mories)

298

Kills (Memento mories) or sacrifices after last generator

183

All survivors sacrificed or killed (Memento Mori) before the last generator

71

Hooks

Hooks

Different survivors hooked in basement

122

Basement trees (3 or 4 survivors hooked in basement in this same time)

23

Survivors hooked while all remaining were injured

103

Survivors hooked before single generator was repaired

630

Survivors hooked in endgame

56

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

749

Generators damaged with Undetectable effect

225

Survivors grabbed while repairing a generator

41

Survivors grabbed while cleansing a totem

0

Generators protection

Protected 61%
Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

306

Survivors injured while in the basement

53

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

196

Oblivious effect applied

521

Survivors with Exposed effect downed

87

Survivors downed while carrying another survivor

27

Make unique survivors scream

1,481

Survivors hit with haste effect

131

Injure or down survivors who are Hindered

106

Survivors that holding Special Item hit

149

Survivors downed next to a raised pallet

1,522

Survivors downed in Exit Gate

45

Survivors downed withit 30 seconds of breaking pallet or wall

12

Preventing escape

Preventing escape

Survivors grabbed from locker

114

Hatches closed

52

Survivors hit after they drop a pallet during chase

951

Survivors hit while carrying another survivor

72

Survivors detected using killer instinct

1,539

Killer vaults in chase

567

Survivors grabbed while performing a vault

36

Meters fallen

3,015

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

17

Uncloak attacks (The Wraith)

222

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

285

Matches finished with one or more Hex totems remaining

6

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

13

Trials where all survivors suffered from madness 3 (The Doctor)

3

Hatchets thrown (The Huntress)

94

Survivors put to sleep (The Nightmare)

287

Reverse bear-traps put on survivors (The Pig)

132

Survivors sent to Cage of Atonement (The Executioner)

41

Survivors hit with Lethal Rush (The Blight)

84

Max Lacerations dealt (The Trickster)

10

Survivors with Broken effect downed

136

Condemned survivors (The Onryō)

386

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

4

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

4

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

206

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

4

Hit a Survivor using Hellfire (The Dark Lord)

116

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

91

Survivors immobilized to a wall (The Slasher)

1

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

213

Intoxicated survivors downed (The Clown)

23

Survivors downed after phase walk (The Spirit)

16

Deep wounded survivors downed (The Legion)

69

Survivors downed while having max Sickness (The Plague)

60

Marked survivors downed (The Ghostface)

48

Survivors downed with Demon Fury (The Oni)

19

Survivors downed while speared (The Deathslinger)

10

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

99

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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