Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

78,036,990

Max blood points amount spent on one character

6,379,735

Highest prestige level

9

Mystery boxes opened

552

Time played

369h 23m

Time played in last two weeks

0m

Blood points per hour

211,263

Estimated playtime per role

84% Survivor

Killer 16%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

6

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

28

Survivor full load-out matches

17

Ultra rare addon warded without a protection ward

4

Survivor rank
Bronze III

Bronze III

2 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

39

Killer full load-out matches

18

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
86 821 B3etleju1cE 32 666 331 237 115 459
86 822 Hmmmmm 32 662 343 451 296 1 175
86 823 SpiriTea 32 661 729 131 177 743
86 824 fisholum 32 660 885 196 121 690
86 825 NiceGouda 32 653 244 363 227 1 023
86 826 OrcaFlunder 32 648 745 231 141 599
86 827 Angelbeats 32 646 276 104 190 695

Currently at

86 824 place

fisholum needs another

844 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,498

Obsessions healed

347

Survivors healed while you are injured

237

Survivors healed while rest are injured

457

Survivors unhooked

1,454

Survivors saved (from dying state/hook) in endgame

25

Knocked (In dying state) survivors healed

107

Survivors healed that come to you first

165

Protection hits for unhooked survivors

159

Protection hits for carried survivors

15

Survivors saved using pallet

3

Survivors affected with boon totems

6,551

Survivors affected with speed boost

6

Recovered from dying state

200

Take a hit with the Endurance status effect

84

Survivors healed in the Basement

16

Heals completed after all generators have been completed

17

Safe unhooks while broken

4

Protection hits during End Game

5

Objective actions

Objective actions

Items depleted

113

Repaired generators

1,906

Repaired damaged generators

685

Successful skill checks

28,494

Exit gates opened

110

Hex totems cleansed

44

Hex totems blessed

1

Chests opened

119

Chests opened in basement

8

Escapes when playing without any perk and repaired generator(s)

10

Matches with 300+ seconds of repairing generators

300

Matches in that picked up and used special item

90

Great skill checks while injured

492

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

773

Finished repairs of generators while injured

26

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

886

Hits dodged by vaults

33

Basic attacks and projectiles dodged

1,984

Escapes after stunning killer using pallet

69

Escapes from killer gasp

50

Hooks sabotaged

80

Chases escaped after being injured in this chase

864

Chases lost by hiding in locker

0

Revealed killer aura

5,837

Unhooked yourself

12

Amount of screams

7,916

Reveal the Killer's aura for a total of 60 seconds in a single trial

10,860

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

139

Pallet stun the Killer while holding a rare, common, or uncommon item

1

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

302

Escapes crawling (In dying state) through exit gates

21

Escapes through hatch

20

Escapes through hatch crawling (In dying state)

4

Escapes with new item

23

Escapes with somebody else item

0

Escapes being injured with for over half a match

17

Escapes while being downed at most once

190

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

261

Escapes healthy or injured through hatch

16

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

11

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

5

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

292

Obsessions sacrificed

72

Kills (Memento mories)

1

Kills (Memento mories) or sacrifices after last generator

38

All survivors sacrificed or killed (Memento Mori) before the last generator

45

Hooks

Hooks

Different survivors hooked in basement

34

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

53

Survivors hooked before single generator was repaired

232

Survivors hooked in endgame

21

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

108

Generators damaged with Undetectable effect

23

Survivors grabbed while repairing a generator

5

Survivors grabbed while cleansing a totem

1

Generators protection

83% Protected

Unprotected 17%

Hit survivors with a basic attack while you are Undetectable

3

Survivors injured while in the basement

10

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

17

Oblivious effect applied

48

Survivors with Exposed effect downed

19

Survivors downed while carrying another survivor

14

Make unique survivors scream

371

Survivors hit with haste effect

85

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

18

Survivors downed next to a raised pallet

274

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

42

Hatches closed

22

Survivors hit after they drop a pallet during chase

141

Survivors hit while carrying another survivor

22

Survivors detected using killer instinct

544

Killer vaults in chase

90

Survivors grabbed while performing a vault

1

Meters fallen

22

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

80

Blink attacks (The Nurse)

40

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

219

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

21

Max Lacerations dealt (The Trickster)

34

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

5

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

4

Deep wounded survivors downed (The Legion)

73

Survivors downed while having max Sickness (The Plague)

41

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

14

Survivors downed while speared (The Deathslinger)

19

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

24

Survivors downed with Dire Crows (The Artist)

7

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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