Total blood points earned

99,157,443

Max blood points amount spent on one character

11,363,626

Time played

935h 49m

Time played in last two weeks

1h 8m

Blood points per hour

105,958

Estimated playtime per role

74% Survivor

Killer 26%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

104

Survivor full load-out matches

632

Ultra rare addon warded without a protection ward

23

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 12%

6 / 51

Survivor
Got 6 Left 45
Killer

Killer

Killer perfect matches (5 000 points each category)

104

Killer full load-out matches

92

Ultra rare offering burned

5

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
69 774 100% skill 99 165 370 1 920 140 631
69 775 sloth 99 163 255 305 684 1 951
69 776 Nik 99 162 922 2 978 105 393
69 777 KUSHKRONKILLA 99 157 443 491 446 1 790
69 778 Splogante 99 156 586 479 475 1 891
69 779 Lård Våldimort 99 152 973 468 435 1 968
69 780 sataNOIR 99 150 110 240 958 4 708

Currently at

69 777 place

KUSHKRONKILLA needs another

5 479 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,257

Obsessions healed

329

Survivors healed while you are injured

383

Survivors healed while rest are injured

491

Survivors unhooked

1,426

Survivors saved (from dying state/hook) in endgame

49

Knocked (In dying state) survivors healed

204

Survivors healed that come to you first

137

Protection hits for unhooked survivors

128

Protection hits for carried survivors

200

Survivors saved using pallet

63

Survivors affected with boon totems

5,499

Survivors affected with speed boost

16

Recovered from dying state

171

Take a hit with the Endurance status effect

231

Survivors healed in the Basement

32

Heals completed after all generators have been completed

18

Safe unhooks while broken

1

Protection hits during End Game

11

Objective actions

Objective actions

Highest prestige level

77

Mystery boxes opened

1,000

Items depleted

251

Repaired generators

1,790

Repaired damaged generators

1,174

Successful skill checks

30,307

Exit gates opened

158

Hex totems cleansed

74

Hex totems blessed

0

Chests opened

275

Chests opened in basement

65

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

147

Great skill checks while injured

640

Swap held Survivor items for new ones from chests (counts once per chest)

18

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

466

Finished repairs of generators while injured

29

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

3,094

Hits dodged by vaults

275

Basic attacks and projectiles dodged

4,407

Escapes after stunning killer using pallet

539

Escapes from killer gasp

91

Hooks sabotaged

60

Chases escaped after being injured in this chase

1,329

Chases lost by hiding in locker

10

Revealed killer aura

717

Unhooked yourself

35

Amount of screams

6,982

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

720

Blind killer using flashlight

518

Perform a fast vault within 3 seconds of getting hit

108

Pallet stun the Killer while holding a rare, common, or uncommon item

96

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

446

Escapes crawling (In dying state) through exit gates

42

Escapes through hatch

32

Escapes through hatch crawling (In dying state)

5

Escapes with new item

69

Escapes with somebody else item

7

Escapes being injured with for over half a match

94

Escapes while being downed at most once

262

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

372

Escapes healthy or injured through hatch

27

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

3

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

11

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

14

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

14

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

491

Obsessions sacrificed

115

Kills (Memento mories)

19

Kills (Memento mories) or sacrifices after last generator

110

All survivors sacrificed or killed (Memento Mori) before the last generator

60

Hooks

Hooks

Different survivors hooked in basement

51

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

75

Survivors hooked before single generator was repaired

309

Survivors hooked in endgame

70

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

232

Generators damaged with Undetectable effect

27

Survivors grabbed while repairing a generator

31

Survivors grabbed while cleansing a totem

4

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

24

Survivors injured while in the basement

10

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

108

Oblivious effect applied

183

Survivors with Exposed effect downed

89

Survivors downed while carrying another survivor

12

Make unique survivors scream

696

Survivors hit with haste effect

128

Injure or down survivors who are Hindered

7

Survivors that holding Special Item hit

81

Survivors downed next to a raised pallet

637

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

3

Preventing escape

Preventing escape

Survivors grabbed from locker

60

Hatches closed

48

Survivors hit after they drop a pallet during chase

296

Survivors hit while carrying another survivor

29

Survivors detected using killer instinct

295

Killer vaults in chase

170

Survivors grabbed while performing a vault

4

Meters fallen

247

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

108

Blink attacks (The Nurse)

176

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

12

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

111

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

16

Survivors sent to Cage of Atonement (The Executioner)

14

Survivors hit with Lethal Rush (The Blight)

163

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

2

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

101

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

11

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

66

Deep wounded survivors downed (The Legion)

18

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

3

Survivors downed with Demon Fury (The Oni)

65

Survivors downed while speared (The Deathslinger)

6

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

10

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

2

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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