Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

105,690,390

Max blood points amount spent on one character

7,360,000

Highest prestige level

9

Mystery boxes opened

128

Time played

347h 6m

Time played in last two weeks

0m

Blood points per hour

304,496

Estimated playtime per role

47% Survivor

Killer 53%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

89

Survivor full load-out matches

256

Ultra rare addon warded without a protection ward

7

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

192

Killer full load-out matches

472

Ultra rare offering burned

10

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
85 114 the shape is in shape 36 946 159 626 93 349
85 115 duadam 36 939 001 359 134 653
85 116 szybkiziomek59 36 938 482 92 190 823
85 117 风见幽香 36 936 143 485 149 541
85 118 baltazar 36 932 943 645 155 666
85 119 Ex 36 925 872 872 142 548
85 120 123 36 924 100 705 51 308

Currently at

85 117 place

风见幽香 needs another

2 339 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

755

Obsessions healed

151

Survivors healed while you are injured

128

Survivors healed while rest are injured

352

Survivors unhooked

795

Survivors saved (from dying state/hook) in endgame

50

Knocked (In dying state) survivors healed

50

Survivors healed that come to you first

74

Protection hits for unhooked survivors

84

Protection hits for carried survivors

4

Survivors saved using pallet

41

Survivors affected with boon totems

4,877

Survivors affected with speed boost

4

Recovered from dying state

70

Take a hit with the Endurance status effect

53

Survivors healed in the Basement

60

Heals completed after all generators have been completed

62

Safe unhooks while broken

5

Protection hits during End Game

72

Objective actions

Objective actions

Items depleted

287

Repaired generators

1,034

Repaired damaged generators

377

Successful skill checks

12,663

Exit gates opened

128

Hex totems cleansed

22

Hex totems blessed

2

Chests opened

176

Chests opened in basement

10

Escapes when playing without any perk and repaired generator(s)

55

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

63

Great skill checks while injured

782

Swap held Survivor items for new ones from chests (counts once per chest)

52

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

17

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,358

Hits dodged by vaults

130

Basic attacks and projectiles dodged

1,770

Escapes after stunning killer using pallet

417

Escapes from killer gasp

21

Hooks sabotaged

0

Chases escaped after being injured in this chase

774

Chases lost by hiding in locker

1

Revealed killer aura

2,497

Unhooked yourself

4

Amount of screams

3,510

Reveal the Killer's aura for a total of 60 seconds in a single trial

11,040

Blind killer using flashlight

33

Perform a fast vault within 3 seconds of getting hit

380

Pallet stun the Killer while holding a rare, common, or uncommon item

389

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

256

Escapes crawling (In dying state) through exit gates

21

Escapes through hatch

6

Escapes through hatch crawling (In dying state)

1

Escapes with new item

79

Escapes with somebody else item

1

Escapes being injured with for over half a match

23

Escapes while being downed at most once

140

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

229

Escapes healthy or injured through hatch

5

Escaped by

98% Exit Gates

Hatch 2%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

933

Obsessions sacrificed

213

Kills (Memento mories)

152

Kills (Memento mories) or sacrifices after last generator

404

All survivors sacrificed or killed (Memento Mori) before the last generator

28

Hooks

Hooks

Different survivors hooked in basement

72

Basement trees (3 or 4 survivors hooked in basement in this same time)

12

Survivors hooked while all remaining were injured

99

Survivors hooked before single generator was repaired

502

Survivors hooked in endgame

297

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,074

Generators damaged with Undetectable effect

210

Survivors grabbed while repairing a generator

16

Survivors grabbed while cleansing a totem

0

Generators protection

22% Protected

Unprotected 78%

Hit survivors with a basic attack while you are Undetectable

241

Survivors injured while in the basement

63

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

178

Oblivious effect applied

783

Survivors with Exposed effect downed

137

Survivors downed while carrying another survivor

19

Make unique survivors scream

2,002

Survivors hit with haste effect

55

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

232

Survivors downed next to a raised pallet

1,968

Survivors downed in Exit Gate

33

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

166

Hatches closed

48

Survivors hit after they drop a pallet during chase

1,113

Survivors hit while carrying another survivor

106

Survivors detected using killer instinct

1,301

Killer vaults in chase

1,264

Survivors grabbed while performing a vault

21

Meters fallen

4,348

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

126

Blink attacks (The Nurse)

3

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

35

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

97

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

83

Survivors put to sleep (The Nightmare)

44

Reverse bear-traps put on survivors (The Pig)

64

Survivors sent to Cage of Atonement (The Executioner)

45

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

69

Condemned survivors (The Onryō)

24

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

18

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

6

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

86

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

7

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

7

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

380

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

1,621

Intoxicated survivors downed (The Clown)

33

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

73

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

2

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

210

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

11

Whip downs (The Krause)

53

Killer abilities chart

Killer abilities chart

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