Total blood points earned

300,600,892

Max blood points amount spent on one character

48,903,708

Time played

929h 59m

Time played in last two weeks

61h 8m

Blood points per hour

323,233

Estimated playtime per role

39% Survivor

Killer 61%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

221

Survivor full load-out matches

888

Ultra rare addon warded without a protection ward

163

Survivor rank
Iridescent I

Iridescent I

Adept progress 84%

43 / 51

Survivor
Got 43 Left 8
Killer

Killer

Killer perfect matches (5 000 points each category)

802

Killer full load-out matches

1,068

Ultra rare offering burned

1

Killer rank
Iridescent I

Iridescent I

Adept progress 100%

42 / 42

Killer
Got 42 Left 0

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
33 369 几点了 300 631 655 935 2 608 7 769
33 370 SPICY NUGGET 300 605 033 2 210 1 075 3 524
33 371 Dismas 300 601 306 5 157 831 3 639
33 372 feebee 300 600 892 3 213 612 2 589
33 373 DeltaveeYT 300 600 206 4 798 1 475 5 694
33 374 welshhy ' 300 594 035 1 360 1 504 7 167
33 375 绮梦 300 593 342 802 1 832 8 115

Currently at

33 372 place

feebee needs another

414 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,180

Obsessions healed

487

Survivors healed while you are injured

315

Survivors healed while rest are injured

594

Survivors unhooked

2,694

Survivors saved (from dying state/hook) in endgame

71

Knocked (In dying state) survivors healed

214

Survivors healed that come to you first

185

Protection hits for unhooked survivors

194

Protection hits for carried survivors

68

Survivors saved using pallet

9

Survivors affected with boon totems

7,758

Survivors affected with speed boost

67

Recovered from dying state

141

Take a hit with the Endurance status effect

129

Survivors healed in the Basement

37

Heals completed after all generators have been completed

112

Safe unhooks while broken

13

Protection hits during End Game

34

Objective actions

Objective actions

Highest prestige level

48

Mystery boxes opened

1,750

Items depleted

1,277

Repaired generators

2,589

Repaired damaged generators

1,007

Successful skill checks

38,122

Exit gates opened

245

Hex totems cleansed

94

Hex totems blessed

4

Chests opened

260

Chests opened in basement

30

Escapes when playing without any perk and repaired generator(s)

35

Matches with 300+ seconds of repairing generators

1,510

Matches in that picked up and used special item

307

Great skill checks while injured

1,234

Swap held Survivor items for new ones from chests (counts once per chest)

71

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

4,384

Finished repairs of generators while injured

92

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

3,008

Hits dodged by vaults

252

Basic attacks and projectiles dodged

3,897

Escapes after stunning killer using pallet

808

Escapes from killer gasp

61

Hooks sabotaged

46

Chases escaped after being injured in this chase

1,779

Chases lost by hiding in locker

5

Revealed killer aura

1,708

Unhooked yourself

34

Amount of screams

9,057

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,060

Blind killer using flashlight

179

Perform a fast vault within 3 seconds of getting hit

268

Pallet stun the Killer while holding a rare, common, or uncommon item

374

Trials where you've revealed or seen the Killer's aura 11+ times

4

Escapes

Escapes

Total escapes

612

Escapes crawling (In dying state) through exit gates

29

Escapes through hatch

34

Escapes through hatch crawling (In dying state)

6

Escapes with new item

89

Escapes with somebody else item

8

Escapes being injured with for over half a match

35

Escapes while being downed at most once

359

Escapes after unhooked yourself

15

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

549

Escapes healthy or injured through hatch

28

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

5

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

11

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

10

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

3

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

12

Killer statistics

Killer statistics

Kills

Kills

Hooks

3,213

Obsessions sacrificed

790

Kills (Memento mories)

417

Kills (Memento mories) or sacrifices after last generator

614

All survivors sacrificed or killed (Memento Mori) before the last generator

328

Hooks

Hooks

Different survivors hooked in basement

491

Basement trees (3 or 4 survivors hooked in basement in this same time)

76

Survivors hooked while all remaining were injured

354

Survivors hooked before single generator was repaired

2,110

Survivors hooked in endgame

290

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,508

Generators damaged with Undetectable effect

376

Survivors grabbed while repairing a generator

119

Survivors grabbed while cleansing a totem

11

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

678

Survivors injured while in the basement

110

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

665

Oblivious effect applied

2,629

Survivors with Exposed effect downed

268

Survivors downed while carrying another survivor

125

Make unique survivors scream

4,856

Survivors hit with haste effect

679

Injure or down survivors who are Hindered

409

Survivors that holding Special Item hit

1,061

Survivors downed next to a raised pallet

5,111

Survivors downed in Exit Gate

75

Survivors downed withit 30 seconds of breaking pallet or wall

200

Preventing escape

Preventing escape

Survivors grabbed from locker

249

Hatches closed

215

Survivors hit after they drop a pallet during chase

2,633

Survivors hit while carrying another survivor

313

Survivors detected using killer instinct

3,401

Killer vaults in chase

2,101

Survivors grabbed while performing a vault

80

Meters fallen

7,239

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

550

Blink attacks (The Nurse)

206

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

462

Matches finished with one or more Hex totems remaining

16

Traps triggered (The Hag)

128

Trials where each survivor was hit after teleport (The Hag)

6

Shocks (The Doctor)

682

Trials where all survivors suffered from madness 3 (The Doctor)

162

Hatchets thrown (The Huntress)

1,102

Survivors put to sleep (The Nightmare)

766

Reverse bear-traps put on survivors (The Pig)

71

Survivors sent to Cage of Atonement (The Executioner)

76

Survivors hit with Lethal Rush (The Blight)

346

Max Lacerations dealt (The Trickster)

547

Survivors with Broken effect downed

312

Condemned survivors (The Onryō)

1,505

Slams of one Survivor into another (The Mastermind)

8

Damage Survivor pursued by a Guard (The Knight)

33

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

17

Survivors hit during Tail attack (The Xenomorph)

371

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

15

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

272

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

81

Damage Survivor pursued by a Guard (The First)

239

Perfectly times grab attacks (The Ghoul)

69

Survivors immobilized to a wall (The Slasher)

2

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

376

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

325

Intoxicated survivors downed (The Clown)

64

Survivors downed after phase walk (The Spirit)

32

Deep wounded survivors downed (The Legion)

76

Survivors downed while having max Sickness (The Plague)

52

Marked survivors downed (The Ghostface)

50

Survivors downed with Demon Fury (The Oni)

147

Survivors downed while speared (The Deathslinger)

109

Survivors downed with Victor clinging (The Twins)

15

Survivors downed while contaminated (The Nemesis)

275

Survivors downed with Dire Crows (The Artist)

13

Survivors downed during Nightfall (The Dredge)

64

Down survivor you recently teleported to (The Singularity)

135

Down survivor using UVX (The Unknown)

155

Whip downs (The Krause)

48

Killer abilities chart

Killer abilities chart

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