Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

60,579,349

Max blood points amount spent on one character

10,360,000

Highest prestige level

10

Mystery boxes opened

0

Time played

391h 55m

Time played in last two weeks

2h 16m

Blood points per hour

154,572

Estimated playtime per role

26% Survivor

Killer 74%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

44

Survivor full load-out matches

184

Ultra rare addon warded without a protection ward

15

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

410

Killer full load-out matches

426

Ultra rare offering burned

13

Killer rank
Ash II

Ash II

3 / 4 pips
Adept progress 21%

9 / 42

Killer
Got 9 Left 33

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
87 844 UNREM 38 523 187 512 161 814
87 845 1lyassxo 38 522 385 426 322 1 531
87 846 Max 38 520 780 1 253 274 1 218
87 847 drchuddy 38 520 104 836 114 473
87 848 Hex: Huntress' Plaything 38 519 300 128 249 1 279
87 849 Raimukun 38 519 090 311 423 1 757
87 850 Creaky 38 518 017 837 166 686

Currently at

87 847 place

drchuddy needs another

676 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

314

Obsessions healed

55

Survivors healed while you are injured

71

Survivors healed while rest are injured

123

Survivors unhooked

471

Survivors saved (from dying state/hook) in endgame

20

Knocked (In dying state) survivors healed

28

Survivors healed that come to you first

33

Protection hits for unhooked survivors

36

Protection hits for carried survivors

4

Survivors saved using pallet

1

Survivors affected with boon totems

562

Survivors affected with speed boost

0

Recovered from dying state

32

Take a hit with the Endurance status effect

20

Survivors healed in the Basement

52

Heals completed after all generators have been completed

27

Safe unhooks while broken

2

Protection hits during End Game

16

Objective actions

Objective actions

Items depleted

133

Repaired generators

562

Repaired damaged generators

185

Successful skill checks

7,256

Exit gates opened

61

Hex totems cleansed

12

Hex totems blessed

2

Chests opened

39

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

602

Matches in that picked up and used special item

34

Great skill checks while injured

275

Swap held Survivor items for new ones from chests (counts once per chest)

17

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,381

Finished repairs of generators while injured

90

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

453

Hits dodged by vaults

51

Basic attacks and projectiles dodged

734

Escapes after stunning killer using pallet

98

Escapes from killer gasp

12

Hooks sabotaged

8

Chases escaped after being injured in this chase

255

Chases lost by hiding in locker

2

Revealed killer aura

441

Unhooked yourself

19

Amount of screams

1,730

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,260

Blind killer using flashlight

52

Perform a fast vault within 3 seconds of getting hit

89

Pallet stun the Killer while holding a rare, common, or uncommon item

88

Trials where you've revealed or seen the Killer's aura 11+ times

255

Escapes

Escapes

Total escapes

130

Escapes crawling (In dying state) through exit gates

9

Escapes through hatch

7

Escapes through hatch crawling (In dying state)

0

Escapes with new item

12

Escapes with somebody else item

0

Escapes being injured with for over half a match

11

Escapes while being downed at most once

79

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

114

Escapes healthy or injured through hatch

7

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

1

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,296

Obsessions sacrificed

317

Kills (Memento mories)

345

Kills (Memento mories) or sacrifices after last generator

293

All survivors sacrificed or killed (Memento Mori) before the last generator

88

Hooks

Hooks

Different survivors hooked in basement

141

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

170

Survivors hooked before single generator was repaired

767

Survivors hooked in endgame

134

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

659

Generators damaged with Undetectable effect

117

Survivors grabbed while repairing a generator

57

Survivors grabbed while cleansing a totem

8

Generators protection

55% Protected

Unprotected 45%

Hit survivors with a basic attack while you are Undetectable

268

Survivors injured while in the basement

58

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

208

Oblivious effect applied

870

Survivors with Exposed effect downed

163

Survivors downed while carrying another survivor

56

Make unique survivors scream

2,443

Survivors hit with haste effect

464

Injure or down survivors who are Hindered

51

Survivors that holding Special Item hit

308

Survivors downed next to a raised pallet

2,585

Survivors downed in Exit Gate

80

Survivors downed withit 30 seconds of breaking pallet or wall

7

Preventing escape

Preventing escape

Survivors grabbed from locker

108

Hatches closed

79

Survivors hit after they drop a pallet during chase

1,017

Survivors hit while carrying another survivor

139

Survivors detected using killer instinct

1,655

Killer vaults in chase

620

Survivors grabbed while performing a vault

32

Meters fallen

4,200

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

33

Uncloak attacks (The Wraith)

69

Blink attacks (The Nurse)

244

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

1,022

Matches finished with one or more Hex totems remaining

90

Traps triggered (The Hag)

69

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

216

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

26

Survivors sent to Cage of Atonement (The Executioner)

22

Survivors hit with Lethal Rush (The Blight)

1,091

Max Lacerations dealt (The Trickster)

160

Survivors with Broken effect downed

132

Condemned survivors (The Onryō)

242

Slams of one Survivor into another (The Mastermind)

7

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

54

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

551

Perfectly times grab attacks (The Ghoul)

15

Survivors immobilized to a wall (The Slasher)

9

Survivors interrupted in Security Office (The Animatronic)

11

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

71

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

54

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

94

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

88

Survivors downed while speared (The Deathslinger)

107

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

60

Survivors downed with Dire Crows (The Artist)

10

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

142

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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