Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

77,857,351

Max blood points amount spent on one character

3,840,200

Highest prestige level

12

Mystery boxes opened

237

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

78% Survivor

Killer 22%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

86

Survivor full load-out matches

535

Ultra rare addon warded without a protection ward

51

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 16%

8 / 51

Survivor
Got 8 Left 43
Killer

Killer

Killer perfect matches (5 000 points each category)

105

Killer full load-out matches

129

Ultra rare offering burned

15

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
98 250 Medic 17 345 356 280 252 951
98 251 1c34 #onwrd graduate 17 345 042 125 174 663
98 252 _Kirbot_ 17 344 752 389 26 189
98 253 Exolon 17 344 280 113 84 353
98 254 vvayne0 17 340 383 216 129 536
98 255 Dip Dop 17 337 394 86 229 849
98 256 JUNJ 17 336 062 290 158 640

Currently at

98 253 place

Exolon needs another

472 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,582

Obsessions healed

367

Survivors healed while you are injured

250

Survivors healed while rest are injured

452

Survivors unhooked

1,597

Survivors saved (from dying state/hook) in endgame

28

Knocked (In dying state) survivors healed

111

Survivors healed that come to you first

130

Protection hits for unhooked survivors

94

Protection hits for carried survivors

25

Survivors saved using pallet

11

Survivors affected with boon totems

7,494

Survivors affected with speed boost

183

Recovered from dying state

132

Take a hit with the Endurance status effect

146

Survivors healed in the Basement

26

Heals completed after all generators have been completed

4

Safe unhooks while broken

1

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

285

Repaired generators

1,948

Repaired damaged generators

754

Successful skill checks

22,840

Exit gates opened

224

Hex totems cleansed

60

Hex totems blessed

1

Chests opened

314

Chests opened in basement

55

Escapes when playing without any perk and repaired generator(s)

48

Matches with 300+ seconds of repairing generators

9

Matches in that picked up and used special item

183

Great skill checks while injured

904

Swap held Survivor items for new ones from chests (counts once per chest)

40

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

46

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,413

Hits dodged by vaults

119

Basic attacks and projectiles dodged

2,257

Escapes after stunning killer using pallet

450

Escapes from killer gasp

44

Hooks sabotaged

32

Chases escaped after being injured in this chase

841

Chases lost by hiding in locker

9

Revealed killer aura

2,295

Unhooked yourself

49

Amount of screams

6,105

Reveal the Killer's aura for a total of 60 seconds in a single trial

8,100

Blind killer using flashlight

300

Perform a fast vault within 3 seconds of getting hit

281

Pallet stun the Killer while holding a rare, common, or uncommon item

127

Trials where you've revealed or seen the Killer's aura 11+ times

6

Escapes

Escapes

Total escapes

464

Escapes crawling (In dying state) through exit gates

52

Escapes through hatch

74

Escapes through hatch crawling (In dying state)

21

Escapes with new item

109

Escapes with somebody else item

8

Escapes being injured with for over half a match

30

Escapes while being downed at most once

287

Escapes after unhooked yourself

13

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

338

Escapes healthy or injured through hatch

53

Escaped by

84% Exit Gates

Hatch 16%

Find and use the Hand or Eye of Vecna and escape a Trial

4

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

4

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

3

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

11

Killer statistics

Killer statistics

Kills

Kills

Hooks

427

Obsessions sacrificed

99

Kills (Memento mories)

77

Kills (Memento mories) or sacrifices after last generator

89

All survivors sacrificed or killed (Memento Mori) before the last generator

50

Hooks

Hooks

Different survivors hooked in basement

80

Basement trees (3 or 4 survivors hooked in basement in this same time)

18

Survivors hooked while all remaining were injured

96

Survivors hooked before single generator was repaired

275

Survivors hooked in endgame

28

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

349

Generators damaged with Undetectable effect

67

Survivors grabbed while repairing a generator

17

Survivors grabbed while cleansing a totem

3

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

66

Survivors injured while in the basement

27

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

18

Oblivious effect applied

294

Survivors with Exposed effect downed

136

Survivors downed while carrying another survivor

17

Make unique survivors scream

654

Survivors hit with haste effect

120

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

52

Survivors downed next to a raised pallet

626

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

59

Hatches closed

48

Survivors hit after they drop a pallet during chase

305

Survivors hit while carrying another survivor

34

Survivors detected using killer instinct

899

Killer vaults in chase

410

Survivors grabbed while performing a vault

4

Meters fallen

312

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

77

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

55

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

85

Trials where all survivors suffered from madness 3 (The Doctor)

21

Hatchets thrown (The Huntress)

92

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

3

Survivors sent to Cage of Atonement (The Executioner)

39

Survivors hit with Lethal Rush (The Blight)

209

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

6

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

207

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

131

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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