Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

104,146,133

Max blood points amount spent on one character

11,530,336

Highest prestige level

100

Mystery boxes opened

836

Time played

847h 25m

Time played in last two weeks

0m

Blood points per hour

122,898

Estimated playtime per role

95% Survivor

Killer 5%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

6

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

191

Survivor full load-out matches

546

Ultra rare addon warded without a protection ward

114

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

7

Killer full load-out matches

4

Ultra rare offering burned

7

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
66 939 shack abuse(15 sec) 85 232 245 450 773 3 657
66 940 Rabadon 85 228 018 1 304 164 722
66 941 -f0rel. csgorun 85 226 057 2 230 508 1 806
66 942 HOMELANDER 85 224 055 114 646 2 103
66 943 cat 85 222 447 876 587 2 149
66 944 Zeyls 85 222 160 1 375 287 1 264
66 945 'LANTERN' 85 219 478 866 376 1 479

Currently at

66 942 place

HOMELANDER needs another

2 002 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,859

Obsessions healed

752

Survivors healed while you are injured

610

Survivors healed while rest are injured

787

Survivors unhooked

2,956

Survivors saved (from dying state/hook) in endgame

95

Knocked (In dying state) survivors healed

622

Survivors healed that come to you first

234

Protection hits for unhooked survivors

408

Protection hits for carried survivors

206

Survivors saved using pallet

71

Survivors affected with boon totems

5,326

Survivors affected with speed boost

1

Recovered from dying state

646

Take a hit with the Endurance status effect

317

Survivors healed in the Basement

30

Heals completed after all generators have been completed

18

Safe unhooks while broken

4

Protection hits during End Game

8

Objective actions

Objective actions

Items depleted

1,478

Repaired generators

3,085

Repaired damaged generators

1,228

Successful skill checks

50,077

Exit gates opened

446

Hex totems cleansed

117

Hex totems blessed

1

Chests opened

936

Chests opened in basement

69

Escapes when playing without any perk and repaired generator(s)

20

Matches with 300+ seconds of repairing generators

9

Matches in that picked up and used special item

1,070

Great skill checks while injured

708

Swap held Survivor items for new ones from chests (counts once per chest)

45

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

552

Finished repairs of generators while injured

21

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,594

Hits dodged by vaults

200

Basic attacks and projectiles dodged

7,577

Escapes after stunning killer using pallet

904

Escapes from killer gasp

636

Hooks sabotaged

461

Chases escaped after being injured in this chase

1,062

Chases lost by hiding in locker

51

Revealed killer aura

147

Unhooked yourself

91

Amount of screams

11,966

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,200

Blind killer using flashlight

320

Perform a fast vault within 3 seconds of getting hit

98

Pallet stun the Killer while holding a rare, common, or uncommon item

66

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

910

Escapes crawling (In dying state) through exit gates

127

Escapes through hatch

109

Escapes through hatch crawling (In dying state)

13

Escapes with new item

204

Escapes with somebody else item

38

Escapes being injured with for over half a match

106

Escapes while being downed at most once

405

Escapes after unhooked yourself

16

Escapes as obsession without getting a hit as last survivor

11

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

4

Escapes through exit gates

674

Escapes healthy or injured through hatch

96

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

7

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

8

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

14

Dead Dawg Saloon (Upstairs Saloon)

13

Treatment Theatre (Operation Theatre)

12

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

24

Eyrie of Crows (Inside Eyrie)

12

Garden of Joy (Upstairs Main Building)

8

Shattered Square (Upstairs Main Building)

6

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

7

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

18

Killer statistics

Killer statistics

Kills

Kills

Hooks

142

Obsessions sacrificed

40

Kills (Memento mories)

16

Kills (Memento mories) or sacrifices after last generator

61

All survivors sacrificed or killed (Memento Mori) before the last generator

11

Hooks

Hooks

Different survivors hooked in basement

12

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

11

Survivors hooked before single generator was repaired

73

Survivors hooked in endgame

23

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

50

Generators damaged with Undetectable effect

3

Survivors grabbed while repairing a generator

31

Survivors grabbed while cleansing a totem

2

Generators protection

42% Protected

Unprotected 58%

Hit survivors with a basic attack while you are Undetectable

7

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

24

Survivors with Exposed effect downed

40

Survivors downed while carrying another survivor

12

Make unique survivors scream

383

Survivors hit with haste effect

102

Injure or down survivors who are Hindered

24

Survivors that holding Special Item hit

156

Survivors downed next to a raised pallet

200

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

77

Hatches closed

10

Survivors hit after they drop a pallet during chase

66

Survivors hit while carrying another survivor

20

Survivors detected using killer instinct

202

Killer vaults in chase

113

Survivors grabbed while performing a vault

2

Meters fallen

58

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

49

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

31

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

52

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

19

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

16

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

3

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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