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DEXTER

76561199446585072

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

29,848,580

Max blood points amount spent on one character

1,780,000

Highest prestige level

24

Mystery boxes opened

164

Time played

188h 47m

Time played in last two weeks

0m

Blood points per hour

158,110

Estimated playtime per role

61% Survivor

Killer 39%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

36

Survivor full load-out matches

264

Ultra rare addon warded without a protection ward

97

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

39

Killer full load-out matches

88

Ultra rare offering burned

19

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
105 683 Meyx 8 456 158 186 13 80
105 684 Jesse Pinkman 8 452 065 139 34 162
105 685 sink 8 451 620 90 68 328
105 686 rexi21 8 445 466 170 61 247
105 687 Anti 8 444 480 42 23 116
105 688 Ptitbapt 8 444 416 41 15 68
105 689 I3lindGecki 8 443 673 255 25 123

Currently at

105 686 place

rexi21 needs another

6 154 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

438

Obsessions healed

127

Survivors healed while you are injured

77

Survivors healed while rest are injured

151

Survivors unhooked

461

Survivors saved (from dying state/hook) in endgame

11

Knocked (In dying state) survivors healed

65

Survivors healed that come to you first

46

Protection hits for unhooked survivors

26

Protection hits for carried survivors

14

Survivors saved using pallet

1

Survivors affected with boon totems

1,035

Survivors affected with speed boost

5

Recovered from dying state

74

Take a hit with the Endurance status effect

23

Survivors healed in the Basement

3

Heals completed after all generators have been completed

10

Safe unhooks while broken

3

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

112

Repaired generators

587

Repaired damaged generators

206

Successful skill checks

9,206

Exit gates opened

63

Hex totems cleansed

6

Hex totems blessed

0

Chests opened

106

Chests opened in basement

6

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

71

Great skill checks while injured

192

Swap held Survivor items for new ones from chests (counts once per chest)

40

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

347

Finished repairs of generators while injured

4

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

453

Hits dodged by vaults

42

Basic attacks and projectiles dodged

845

Escapes after stunning killer using pallet

140

Escapes from killer gasp

26

Hooks sabotaged

56

Chases escaped after being injured in this chase

299

Chases lost by hiding in locker

2

Revealed killer aura

381

Unhooked yourself

7

Amount of screams

2,157

Reveal the Killer's aura for a total of 60 seconds in a single trial

480

Blind killer using flashlight

58

Perform a fast vault within 3 seconds of getting hit

97

Pallet stun the Killer while holding a rare, common, or uncommon item

141

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

127

Escapes crawling (In dying state) through exit gates

11

Escapes through hatch

7

Escapes through hatch crawling (In dying state)

1

Escapes with new item

24

Escapes with somebody else item

6

Escapes being injured with for over half a match

12

Escapes while being downed at most once

67

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

109

Escapes healthy or injured through hatch

6

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

303

Obsessions sacrificed

74

Kills (Memento mories)

37

Kills (Memento mories) or sacrifices after last generator

56

All survivors sacrificed or killed (Memento Mori) before the last generator

39

Hooks

Hooks

Different survivors hooked in basement

18

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

44

Survivors hooked before single generator was repaired

196

Survivors hooked in endgame

58

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

185

Generators damaged with Undetectable effect

102

Survivors grabbed while repairing a generator

41

Survivors grabbed while cleansing a totem

1

Generators protection

74% Protected

Unprotected 26%

Hit survivors with a basic attack while you are Undetectable

281

Survivors injured while in the basement

10

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

36

Oblivious effect applied

107

Survivors with Exposed effect downed

21

Survivors downed while carrying another survivor

31

Make unique survivors scream

490

Survivors hit with haste effect

51

Injure or down survivors who are Hindered

11

Survivors that holding Special Item hit

23

Survivors downed next to a raised pallet

426

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

3

Preventing escape

Preventing escape

Survivors grabbed from locker

40

Hatches closed

16

Survivors hit after they drop a pallet during chase

172

Survivors hit while carrying another survivor

61

Survivors detected using killer instinct

418

Killer vaults in chase

169

Survivors grabbed while performing a vault

21

Meters fallen

408

Merciless Victories with 3 Universal Perks

3

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

162

Blink attacks (The Nurse)

21

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

3

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

592

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

38

Survivors with Broken effect downed

5

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

3

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

8

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

10

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

8

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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