Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

70,403,484

Max blood points amount spent on one character

6,330,000

Highest prestige level

61

Mystery boxes opened

4

Time played

336h 58m

Time played in last two weeks

11h 5m

Blood points per hour

208,933

Estimated playtime per role

37% Survivor

Killer 63%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

37

Survivor full load-out matches

269

Ultra rare addon warded without a protection ward

74

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

269

Killer full load-out matches

411

Ultra rare offering burned

148

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
110 360 dui$burger$techer 5 245 339 10 33 161
110 361 Ronja 5 244 757 0 66 281
110 362 CyrusVessus 5 244 341 240 19 89
110 363 Wilford_Studios 5 242 049 172 9 53
110 364 plinkout 5 241 687 27 24 43
110 365 Professor Orgasm 5 240 565 57 32 204
110 366 maskonury16 5 239 000 8 19 130

Currently at

110 363 place

Wilford_Studios needs another

2 292 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

406

Obsessions healed

83

Survivors healed while you are injured

59

Survivors healed while rest are injured

129

Survivors unhooked

574

Survivors saved (from dying state/hook) in endgame

12

Knocked (In dying state) survivors healed

62

Survivors healed that come to you first

41

Protection hits for unhooked survivors

77

Protection hits for carried survivors

9

Survivors saved using pallet

1

Survivors affected with boon totems

325

Survivors affected with speed boost

0

Recovered from dying state

51

Take a hit with the Endurance status effect

68

Survivors healed in the Basement

12

Heals completed after all generators have been completed

20

Safe unhooks while broken

2

Protection hits during End Game

20

Objective actions

Objective actions

Items depleted

229

Repaired generators

612

Repaired damaged generators

179

Successful skill checks

8,800

Exit gates opened

85

Hex totems cleansed

13

Hex totems blessed

0

Chests opened

37

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

10

Matches with 300+ seconds of repairing generators

1,800

Matches in that picked up and used special item

31

Great skill checks while injured

147

Swap held Survivor items for new ones from chests (counts once per chest)

13

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,664

Finished repairs of generators while injured

28

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

483

Hits dodged by vaults

31

Basic attacks and projectiles dodged

739

Escapes after stunning killer using pallet

65

Escapes from killer gasp

23

Hooks sabotaged

0

Chases escaped after being injured in this chase

291

Chases lost by hiding in locker

9

Revealed killer aura

532

Unhooked yourself

1

Amount of screams

2,214

Reveal the Killer's aura for a total of 60 seconds in a single trial

900

Blind killer using flashlight

7

Perform a fast vault within 3 seconds of getting hit

93

Pallet stun the Killer while holding a rare, common, or uncommon item

38

Trials where you've revealed or seen the Killer's aura 11+ times

120

Escapes

Escapes

Total escapes

141

Escapes crawling (In dying state) through exit gates

21

Escapes through hatch

4

Escapes through hatch crawling (In dying state)

0

Escapes with new item

11

Escapes with somebody else item

1

Escapes being injured with for over half a match

10

Escapes while being downed at most once

96

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

116

Escapes healthy or injured through hatch

4

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

2

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

821

Obsessions sacrificed

194

Kills (Memento mories)

451

Kills (Memento mories) or sacrifices after last generator

332

All survivors sacrificed or killed (Memento Mori) before the last generator

68

Hooks

Hooks

Different survivors hooked in basement

161

Basement trees (3 or 4 survivors hooked in basement in this same time)

14

Survivors hooked while all remaining were injured

119

Survivors hooked before single generator was repaired

633

Survivors hooked in endgame

129

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

635

Generators damaged with Undetectable effect

199

Survivors grabbed while repairing a generator

69

Survivors grabbed while cleansing a totem

4

Generators protection

45% Protected

Unprotected 55%

Hit survivors with a basic attack while you are Undetectable

806

Survivors injured while in the basement

64

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

85

Oblivious effect applied

269

Survivors with Exposed effect downed

232

Survivors downed while carrying another survivor

73

Make unique survivors scream

1,847

Survivors hit with haste effect

188

Injure or down survivors who are Hindered

14

Survivors that holding Special Item hit

137

Survivors downed next to a raised pallet

1,917

Survivors downed in Exit Gate

76

Survivors downed withit 30 seconds of breaking pallet or wall

86

Preventing escape

Preventing escape

Survivors grabbed from locker

161

Hatches closed

60

Survivors hit after they drop a pallet during chase

915

Survivors hit while carrying another survivor

183

Survivors detected using killer instinct

1,696

Killer vaults in chase

485

Survivors grabbed while performing a vault

29

Meters fallen

4,361

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

23

Blink attacks (The Nurse)

16

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

425

Matches finished with one or more Hex totems remaining

71

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

81

Survivors put to sleep (The Nightmare)

65

Reverse bear-traps put on survivors (The Pig)

5

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

10

Max Lacerations dealt (The Trickster)

18

Survivors with Broken effect downed

90

Condemned survivors (The Onryō)

23

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

63

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

12

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

128

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

347

Damage Survivor pursued by a Guard (The First)

486

Perfectly times grab attacks (The Ghoul)

15

Survivors immobilized to a wall (The Slasher)

28

Survivors interrupted in Security Office (The Animatronic)

6

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

3

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

7

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

4

Survivors downed with Demon Fury (The Oni)

59

Survivors downed while speared (The Deathslinger)

12

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

2

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

8

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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