Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

217,474,358

Max blood points amount spent on one character

16,700,046

Highest prestige level

100

Mystery boxes opened

1,434

Time played

1010h 26m

Time played in last two weeks

8h 1m

Blood points per hour

3,587

Estimated playtime per role

Survivor 91%
Killer 9%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

5

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

247

Survivor rank

Ash I, 3 pipes

Survivor full load-out matches

1,348

Ultra rare addon warded without a protection ward

93

Items depleted

742

Survivor Adepts

Adepts got 5
Adepts left 46
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

66

Killer rank

Ash III, 1 pipes

Killer full load-out matches

100

Ultra rare offering burned

31

Killer Adepts

Adepts got 1
Adepts left 41
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,205

Obsessions healed

1,062

Survivors healed while you are injured

1,265

Survivors healed while rest are injured

1,567

Survivors unhooked

4,715

Survivors saved (from dying state/hook) in endgame

108

Knocked (In dying state) survivors healed

612

Survivors healed that come to you first

414

Protection hits for unhooked survivors

734

Protection hits for carried survivors

294

Survivors saved using pallet

27

Survivors affected with boon totems

9,295

Survivors affected with speed boost

22

Recovered from dying state

843

Take a hit with the Endurance status effect

512

Survivors healed in the Basement

66

Heals completed after all generators have been completed

63

Safe unhooks while broken

7

Protection hits during End Game

19

Objective actions

Objective actions

Repaired generators

4,337

Repaired damaged generators

2,063

Successful skill checks

70,554

Exit gates opened

317

Hex totems cleansed

133

Hex totems blessed

5

Chests opened

1,125

Chests opened in basement

104

Escapes when playing without any perk and repaired generator(s)

42

Matches with 300+ seconds of repairing generators

604

Matches in that picked up and used special item

481

Great skill checks while injured

1,752

Swap held Survivor items for new ones from chests (counts once per chest)

78

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,674

Finished repairs of generators while injured

61

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,846

Hits dodged by vaults

301

Basic attacks and projectiles dodged

7,614

Escapes after stunning killer using pallet

774

Escapes from killer gasp

431

Hooks sabotaged

828

Chases escaped after being injured in this chase

2,450

Chases lost by hiding in locker

18

Revealed killer aura

1,826

Unhooked yourself

101

Amount of screams

22,260

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,340

Blind killer using flashlight

176

Perform a fast vault within 3 seconds of getting hit

449

Pallet stun the Killer while holding a rare, common, or uncommon item

273

Trials where you've revealed or seen the Killer's aura 11+ times

61

Escapes

Escapes

Total escapes

948

Escapes crawling (In dying state) through exit gates

226

Escapes through hatch

70

Escapes through hatch crawling (In dying state)

18

Escapes with new item

219

Escapes with somebody else item

18

Escapes being injured with for over half a match

110

Escapes while being downed at most once

575

Escapes after unhooked yourself

22

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

652

Escapes healthy or injured through hatch

52

Escaped by

Exit Gates 93%
Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

4

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

10

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

7

The Game (Bathroom)

13

Mount Ormond Resort (Chalet/Main Building)

11

Dead Dawg Saloon (Upstairs Saloon)

10

Treatment Theatre (Operation Theatre)

21

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

16

Eyrie of Crows (Inside Eyrie)

11

Garden of Joy (Upstairs Main Building)

8

Shattered Square (Upstairs Main Building)

9

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

11

Nostromo Wreckage (Mess Hall)

10

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

3

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

17

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

356

Obsessions sacrificed

75

Kills (Memento mories)

23

Kills (Memento mories) or sacrifices after last generator

101

All survivors sacrificed or killed (Memento Mori) before the last generator

33

Hooks

Hooks

Different survivors hooked in basement

39

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

20

Survivors hooked before single generator was repaired

217

Survivors hooked in endgame

44

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

370

Generators damaged with Undetectable effect

142

Survivors grabbed while repairing a generator

47

Survivors grabbed while cleansing a totem

1

Generators protection

Protected 57%
Unprotected 43%

Hit survivors with a basic attack while you are Undetectable

236

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

144

Survivors downed while carrying another survivor

19

Make unique survivors scream

654

Survivors hit with haste effect

156

Injure or down survivors who are Hindered

84

Survivors that holding Special Item hit

268

Survivors downed next to a raised pallet

533

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

4

Preventing escape

Preventing escape

Survivors grabbed from locker

38

Hatches closed

42

Survivors hit after they drop a pallet during chase

213

Survivors hit while carrying another survivor

46

Survivors detected using killer instinct

305

Killer vaults in chase

298

Survivors grabbed while performing a vault

0

Meters fallen

162

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

62

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

172

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

391

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

28

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

4

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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