Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

170,790,401

Max blood points amount spent on one character

22,640,000

Highest prestige level

24

Mystery boxes opened

19

Time played

886h 15m

Time played in last two weeks

6h 20m

Blood points per hour

192,711

Estimated playtime per role

52% Survivor

Killer 48%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

194

Survivor full load-out matches

738

Ultra rare addon warded without a protection ward

39

Survivor rank
Gold III

Gold III

2 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

553

Killer full load-out matches

494

Ultra rare offering burned

8

Killer rank
Bronze IV

Bronze IV

4 / 4 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
107 490 SadFollow 8 574 150 100 73 255
107 491 לירד 8 571 752 142 33 157
107 492 mother war 8 571 695 15 120 505
107 493 GuiXD 8 571 335 161 32 159
107 494 PINGUIN.ZIP 8 569 588 50 9 65
107 495 󠁳⁧⁧ 🐇 8 567 652 0 68 299
107 496 Dumb Cat 8 566 687 282 43 188

Currently at

107 493 place

GuiXD needs another

360 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,068

Obsessions healed

434

Survivors healed while you are injured

362

Survivors healed while rest are injured

847

Survivors unhooked

2,145

Survivors saved (from dying state/hook) in endgame

41

Knocked (In dying state) survivors healed

133

Survivors healed that come to you first

237

Protection hits for unhooked survivors

99

Protection hits for carried survivors

28

Survivors saved using pallet

3

Survivors affected with boon totems

10,288

Survivors affected with speed boost

0

Recovered from dying state

130

Take a hit with the Endurance status effect

130

Survivors healed in the Basement

14

Heals completed after all generators have been completed

192

Safe unhooks while broken

6

Protection hits during End Game

56

Objective actions

Objective actions

Items depleted

631

Repaired generators

2,773

Repaired damaged generators

933

Successful skill checks

31,043

Exit gates opened

210

Hex totems cleansed

79

Hex totems blessed

0

Chests opened

223

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

145

Matches with 300+ seconds of repairing generators

1,503

Matches in that picked up and used special item

181

Great skill checks while injured

716

Swap held Survivor items for new ones from chests (counts once per chest)

33

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

11,543

Finished repairs of generators while injured

402

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,885

Hits dodged by vaults

347

Basic attacks and projectiles dodged

3,314

Escapes after stunning killer using pallet

600

Escapes from killer gasp

41

Hooks sabotaged

67

Chases escaped after being injured in this chase

1,429

Chases lost by hiding in locker

9

Revealed killer aura

4,841

Unhooked yourself

12

Amount of screams

7,389

Reveal the Killer's aura for a total of 60 seconds in a single trial

15,360

Blind killer using flashlight

227

Perform a fast vault within 3 seconds of getting hit

734

Pallet stun the Killer while holding a rare, common, or uncommon item

481

Trials where you've revealed or seen the Killer's aura 11+ times

3,814

Escapes

Escapes

Total escapes

570

Escapes crawling (In dying state) through exit gates

22

Escapes through hatch

37

Escapes through hatch crawling (In dying state)

7

Escapes with new item

93

Escapes with somebody else item

16

Escapes being injured with for over half a match

43

Escapes while being downed at most once

365

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

511

Escapes healthy or injured through hatch

30

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

3

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

9

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,085

Obsessions sacrificed

409

Kills (Memento mories)

328

Kills (Memento mories) or sacrifices after last generator

405

All survivors sacrificed or killed (Memento Mori) before the last generator

94

Hooks

Hooks

Different survivors hooked in basement

115

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

295

Survivors hooked before single generator was repaired

1,043

Survivors hooked in endgame

165

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

955

Generators damaged with Undetectable effect

289

Survivors grabbed while repairing a generator

53

Survivors grabbed while cleansing a totem

5

Generators protection

48% Protected

Unprotected 52%

Hit survivors with a basic attack while you are Undetectable

444

Survivors injured while in the basement

34

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

355

Oblivious effect applied

1,014

Survivors with Exposed effect downed

136

Survivors downed while carrying another survivor

81

Make unique survivors scream

3,707

Survivors hit with haste effect

471

Injure or down survivors who are Hindered

221

Survivors that holding Special Item hit

381

Survivors downed next to a raised pallet

3,343

Survivors downed in Exit Gate

82

Survivors downed withit 30 seconds of breaking pallet or wall

21

Preventing escape

Preventing escape

Survivors grabbed from locker

244

Hatches closed

185

Survivors hit after they drop a pallet during chase

1,661

Survivors hit while carrying another survivor

222

Survivors detected using killer instinct

4,065

Killer vaults in chase

1,182

Survivors grabbed while performing a vault

68

Meters fallen

6,111

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

6

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

15

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

966

Matches finished with one or more Hex totems remaining

15

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

62

Survivors put to sleep (The Nightmare)

410

Reverse bear-traps put on survivors (The Pig)

12

Survivors sent to Cage of Atonement (The Executioner)

194

Survivors hit with Lethal Rush (The Blight)

378

Max Lacerations dealt (The Trickster)

94

Survivors with Broken effect downed

103

Condemned survivors (The Onryō)

43

Slams of one Survivor into another (The Mastermind)

12

Damage Survivor pursued by a Guard (The Knight)

7

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

70

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

183

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

622

Damage Survivor pursued by a Guard (The First)

130

Perfectly times grab attacks (The Ghoul)

111

Survivors immobilized to a wall (The Slasher)

9

Survivors interrupted in Security Office (The Animatronic)

10

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

243

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

37

Intoxicated survivors downed (The Clown)

3

Survivors downed after phase walk (The Spirit)

7

Deep wounded survivors downed (The Legion)

19

Survivors downed while having max Sickness (The Plague)

6

Marked survivors downed (The Ghostface)

85

Survivors downed with Demon Fury (The Oni)

84

Survivors downed while speared (The Deathslinger)

47

Survivors downed with Victor clinging (The Twins)

3

Survivors downed while contaminated (The Nemesis)

415

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

3

Down survivor you recently teleported to (The Singularity)

6

Down survivor using UVX (The Unknown)

14

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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