Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

211,853,140

Max blood points amount spent on one character

24,498,378

Highest prestige level

59

Mystery boxes opened

778

Time played

1335h 10m

Time played in last two weeks

24h 26m

Blood points per hour

2,645

Estimated playtime per role

Survivor 95%
Killer 5%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

456

Survivor rank

Iridescent II, 2 pipes

Survivor full load-out matches

1,839

Ultra rare addon warded without a protection ward

155

Items depleted

873

Survivor Adepts

Adepts got 0
Adepts left 51
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

64

Killer rank

Ash IV

Killer full load-out matches

18

Ultra rare offering burned

0

Killer Adepts

Adepts got 0
Adepts left 42
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,040

Obsessions healed

1,084

Survivors healed while you are injured

725

Survivors healed while rest are injured

1,142

Survivors unhooked

6,197

Survivors saved (from dying state/hook) in endgame

506

Knocked (In dying state) survivors healed

796

Survivors healed that come to you first

416

Protection hits for unhooked survivors

510

Protection hits for carried survivors

99

Survivors saved using pallet

293

Survivors affected with boon totems

9,078

Survivors affected with speed boost

0

Recovered from dying state

298

Take a hit with the Endurance status effect

152

Survivors healed in the Basement

111

Heals completed after all generators have been completed

119

Safe unhooks while broken

8

Protection hits during End Game

52

Objective actions

Objective actions

Repaired generators

6,999

Repaired damaged generators

15,007

Successful skill checks

59,841

Exit gates opened

1,042

Hex totems cleansed

324

Hex totems blessed

15

Chests opened

223

Chests opened in basement

14

Escapes when playing without any perk and repaired generator(s)

37

Matches with 300+ seconds of repairing generators

2,118

Matches in that picked up and used special item

317

Great skill checks while injured

1,331

Swap held Survivor items for new ones from chests (counts once per chest)

34

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

4,010

Finished repairs of generators while injured

74

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

6,155

Hits dodged by vaults

343

Basic attacks and projectiles dodged

6,083

Escapes after stunning killer using pallet

1,053

Escapes from killer gasp

101

Hooks sabotaged

32

Chases escaped after being injured in this chase

3,633

Chases lost by hiding in locker

10

Revealed killer aura

2,957

Unhooked yourself

20

Amount of screams

13,016

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,740

Blind killer using flashlight

29

Perform a fast vault within 3 seconds of getting hit

235

Pallet stun the Killer while holding a rare, common, or uncommon item

144

Trials where you've revealed or seen the Killer's aura 11+ times

2,089

Escapes

Escapes

Total escapes

1,781

Escapes crawling (In dying state) through exit gates

43

Escapes through hatch

115

Escapes through hatch crawling (In dying state)

10

Escapes with new item

123

Escapes with somebody else item

44

Escapes being injured with for over half a match

207

Escapes while being downed at most once

957

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

13

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

8

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,623

Escapes healthy or injured through hatch

105

Escaped by

Exit Gates 94%
Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

19

Campbell's Chapel (Upstairs Main Building)

23

Family Residence (Main Building)

16

Sanctum of Wrath (Upstairs on Shrine)

13

Mother's Dwelling (Upstairs Cottage)

17

Temple of Purgation (Main Building Basement)

22

The Pale Rose (Steamboat)

13

The Game (Bathroom)

30

Mount Ormond Resort (Chalet/Main Building)

31

Dead Dawg Saloon (Upstairs Saloon)

21

Treatment Theatre (Operation Theatre)

35

Midwich Elementary School

18

Raccoon City Police Station (1st Floor Main Hall)

98

Eyrie of Crows (Inside Eyrie)

41

Garden of Joy (Upstairs Main Building)

25

Shattered Square (Upstairs Main Building)

16

Shelter Woods (by Command Centre)

10

Toba Landing repair (Upstairs Main Building)

13

Nostromo Wreckage (Mess Hall)

26

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

100

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

285

Obsessions sacrificed

80

Kills (Memento mories)

8

Kills (Memento mories) or sacrifices after last generator

55

All survivors sacrificed or killed (Memento Mori) before the last generator

46

Hooks

Hooks

Different survivors hooked in basement

15

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

57

Survivors hooked before single generator was repaired

116

Survivors hooked in endgame

56

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

206

Generators damaged with Undetectable effect

5

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

0

Generators protection

Protected 77%
Unprotected 23%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

112

Oblivious effect applied

922

Survivors with Exposed effect downed

3

Survivors downed while carrying another survivor

4

Make unique survivors scream

81

Survivors hit with haste effect

127

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

1

Survivors downed next to a raised pallet

304

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

26

Hatches closed

33

Survivors hit after they drop a pallet during chase

215

Survivors hit while carrying another survivor

28

Survivors detected using killer instinct

1,212

Killer vaults in chase

396

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

36

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

2

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

64

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

199

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

10

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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