Total blood points earned

51,558,563

Max blood points amount spent on one character

4,240,000

Time played

157h 30m

Time played in last two weeks

62h 21m

Blood points per hour

327,356

Estimated playtime per role

41% Survivor

Killer 59%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

10

Survivor full load-out matches

61

Ultra rare addon warded without a protection ward

12

Survivor rank
Bronze II

Bronze II

1 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

143

Killer full load-out matches

175

Ultra rare offering burned

0

Killer rank
Gold II

Gold II

4 / 5 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
86 835 Itachii 51 571 925 887 96 488
86 836 Yamato2402 51 564 816 202 353 1 302
86 837 HoRRoRMaSTeR 51 561 331 1 147 267 1 150
86 838 KOZDEL 51 558 563 440 49 378
86 839 Azar 51 553 805 689 77 356
86 840 livbee 51 550 941 134 547 2 523
86 841 小黑的盒子 51 549 388 1 188 179 648

Currently at

86 838 place

KOZDEL needs another

2 768 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

160

Obsessions healed

40

Survivors healed while you are injured

40

Survivors healed while rest are injured

60

Survivors unhooked

171

Survivors saved (from dying state/hook) in endgame

7

Knocked (In dying state) survivors healed

12

Survivors healed that come to you first

24

Protection hits for unhooked survivors

27

Protection hits for carried survivors

2

Survivors saved using pallet

0

Survivors affected with boon totems

948

Survivors affected with speed boost

0

Recovered from dying state

22

Take a hit with the Endurance status effect

23

Survivors healed in the Basement

2

Heals completed after all generators have been completed

16

Safe unhooks while broken

0

Protection hits during End Game

9

Objective actions

Objective actions

Highest prestige level

25

Mystery boxes opened

2

Items depleted

269

Repaired generators

378

Repaired damaged generators

134

Successful skill checks

4,762

Exit gates opened

34

Hex totems cleansed

2

Hex totems blessed

0

Chests opened

5

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

2,100

Matches in that picked up and used special item

14

Great skill checks while injured

110

Swap held Survivor items for new ones from chests (counts once per chest)

3

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,677

Finished repairs of generators while injured

45

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

203

Hits dodged by vaults

29

Basic attacks and projectiles dodged

284

Escapes after stunning killer using pallet

40

Escapes from killer gasp

4

Hooks sabotaged

1

Chases escaped after being injured in this chase

168

Chases lost by hiding in locker

0

Revealed killer aura

79

Unhooked yourself

0

Amount of screams

1,240

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,320

Blind killer using flashlight

12

Perform a fast vault within 3 seconds of getting hit

37

Pallet stun the Killer while holding a rare, common, or uncommon item

52

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

49

Escapes crawling (In dying state) through exit gates

1

Escapes through hatch

1

Escapes through hatch crawling (In dying state)

1

Escapes with new item

2

Escapes with somebody else item

1

Escapes being injured with for over half a match

3

Escapes while being downed at most once

34

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

47

Escapes healthy or injured through hatch

0

Escaped by

98% Exit Gates

Hatch 2%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

440

Obsessions sacrificed

117

Kills (Memento mories)

102

Kills (Memento mories) or sacrifices after last generator

116

All survivors sacrificed or killed (Memento Mori) before the last generator

38

Hooks

Hooks

Different survivors hooked in basement

57

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

56

Survivors hooked before single generator was repaired

285

Survivors hooked in endgame

31

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

289

Generators damaged with Undetectable effect

239

Survivors grabbed while repairing a generator

28

Survivors grabbed while cleansing a totem

0

Generators protection

57% Protected

Unprotected 43%

Hit survivors with a basic attack while you are Undetectable

345

Survivors injured while in the basement

20

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

21

Oblivious effect applied

312

Survivors with Exposed effect downed

284

Survivors downed while carrying another survivor

27

Make unique survivors scream

719

Survivors hit with haste effect

172

Injure or down survivors who are Hindered

52

Survivors that holding Special Item hit

257

Survivors downed next to a raised pallet

875

Survivors downed in Exit Gate

19

Survivors downed withit 30 seconds of breaking pallet or wall

353

Preventing escape

Preventing escape

Survivors grabbed from locker

52

Hatches closed

24

Survivors hit after they drop a pallet during chase

500

Survivors hit while carrying another survivor

79

Survivors detected using killer instinct

759

Killer vaults in chase

273

Survivors grabbed while performing a vault

15

Meters fallen

1,122

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

184

Blink attacks (The Nurse)

9

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

356

Matches finished with one or more Hex totems remaining

14

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

32

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

32

Condemned survivors (The Onryō)

1,505

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

11

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

2

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

12

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

57

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

258

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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