Total blood points earned

323,620,561

Max blood points amount spent on one character

16,973,541

Time played

1906h 0m

Time played in last two weeks

0m

Blood points per hour

169,790

Estimated playtime per role

55% Survivor

Killer 45%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

183

Survivor full load-out matches

1,924

Ultra rare addon warded without a protection ward

746

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 82%

42 / 51

Survivor
Got 42 Left 9
Killer

Killer

Killer perfect matches (5 000 points each category)

569

Killer full load-out matches

910

Ultra rare offering burned

161

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 79%

33 / 42

Killer
Got 33 Left 9

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
31 062 myron 323 659 861 1 768 1 612 7 270
31 063 Seishiro Nagi 323 652 106 1 759 1 016 4 767
31 064 cianciarullo 323 621 579 3 399 2 417 10 266
31 065 vtaes 323 620 561 2 797 897 4 240
31 066 Ravet 323 619 591 5 765 951 3 385
31 067 Nekr 323 579 427 1 130 2 102 8 997
31 068 Lynchblade 323 578 362 3 956 974 3 712

Currently at

31 065 place

vtaes needs another

1 018 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,537

Obsessions healed

809

Survivors healed while you are injured

1,042

Survivors healed while rest are injured

1,420

Survivors unhooked

3,867

Survivors saved (from dying state/hook) in endgame

131

Knocked (In dying state) survivors healed

588

Survivors healed that come to you first

352

Protection hits for unhooked survivors

541

Protection hits for carried survivors

225

Survivors saved using pallet

18

Survivors affected with boon totems

14,774

Survivors affected with speed boost

65

Recovered from dying state

437

Take a hit with the Endurance status effect

418

Survivors healed in the Basement

5

Heals completed after all generators have been completed

39

Safe unhooks while broken

7

Protection hits during End Game

20

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

996

Items depleted

1,447

Repaired generators

4,240

Repaired damaged generators

5,757

Successful skill checks

49,419

Exit gates opened

395

Hex totems cleansed

190

Hex totems blessed

4

Chests opened

540

Chests opened in basement

48

Escapes when playing without any perk and repaired generator(s)

60

Matches with 300+ seconds of repairing generators

10

Matches in that picked up and used special item

210

Great skill checks while injured

384

Swap held Survivor items for new ones from chests (counts once per chest)

58

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

3

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

9

Healing or repairing skill checks

10

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

5,993

Hits dodged by vaults

412

Basic attacks and projectiles dodged

6,991

Escapes after stunning killer using pallet

1,145

Escapes from killer gasp

105

Hooks sabotaged

125

Chases escaped after being injured in this chase

3,330

Chases lost by hiding in locker

37

Revealed killer aura

891

Unhooked yourself

84

Amount of screams

12,136

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,100

Blind killer using flashlight

43

Perform a fast vault within 3 seconds of getting hit

297

Pallet stun the Killer while holding a rare, common, or uncommon item

152

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

897

Escapes crawling (In dying state) through exit gates

168

Escapes through hatch

65

Escapes through hatch crawling (In dying state)

14

Escapes with new item

135

Escapes with somebody else item

14

Escapes being injured with for over half a match

152

Escapes while being downed at most once

593

Escapes after unhooked yourself

23

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

664

Escapes healthy or injured through hatch

51

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

15

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

5

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

24

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

28

Eyrie of Crows (Inside Eyrie)

16

Garden of Joy (Upstairs Main Building)

9

Shattered Square (Upstairs Main Building)

9

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

25

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,797

Obsessions sacrificed

656

Kills (Memento mories)

147

Kills (Memento mories) or sacrifices after last generator

720

All survivors sacrificed or killed (Memento Mori) before the last generator

335

Hooks

Hooks

Different survivors hooked in basement

385

Basement trees (3 or 4 survivors hooked in basement in this same time)

94

Survivors hooked while all remaining were injured

404

Survivors hooked before single generator was repaired

925

Survivors hooked in endgame

376

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,881

Generators damaged with Undetectable effect

199

Survivors grabbed while repairing a generator

74

Survivors grabbed while cleansing a totem

19

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

332

Survivors injured while in the basement

23

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

341

Oblivious effect applied

868

Survivors with Exposed effect downed

379

Survivors downed while carrying another survivor

99

Make unique survivors scream

3,960

Survivors hit with haste effect

1,390

Injure or down survivors who are Hindered

117

Survivors that holding Special Item hit

350

Survivors downed next to a raised pallet

4,005

Survivors downed in Exit Gate

11

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

224

Hatches closed

224

Survivors hit after they drop a pallet during chase

2,322

Survivors hit while carrying another survivor

333

Survivors detected using killer instinct

4,588

Killer vaults in chase

1,977

Survivors grabbed while performing a vault

9

Meters fallen

1,579

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

84

Uncloak attacks (The Wraith)

358

Blink attacks (The Nurse)

969

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

74

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

353

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

372

Trials where all survivors suffered from madness 3 (The Doctor)

18

Hatchets thrown (The Huntress)

1,135

Survivors put to sleep (The Nightmare)

209

Reverse bear-traps put on survivors (The Pig)

32

Survivors sent to Cage of Atonement (The Executioner)

56

Survivors hit with Lethal Rush (The Blight)

69

Max Lacerations dealt (The Trickster)

174

Survivors with Broken effect downed

228

Condemned survivors (The Onryō)

110

Slams of one Survivor into another (The Mastermind)

63

Damage Survivor pursued by a Guard (The Knight)

115

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

14

Survivors hit during Tail attack (The Xenomorph)

81

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

8

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

10

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

52

Survivors downed by 24m+ hatchet throw (The Huntress)

4

Survivors downed with chainsaw (The Cannibal)

158

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

13

Deep wounded survivors downed (The Legion)

269

Survivors downed while having max Sickness (The Plague)

76

Marked survivors downed (The Ghostface)

74

Survivors downed with Demon Fury (The Oni)

34

Survivors downed while speared (The Deathslinger)

74

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

130

Survivors downed with Dire Crows (The Artist)

15

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

34

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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