Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

47,302,236

Max blood points amount spent on one character

3,107,903

Highest prestige level

72

Mystery boxes opened

190

Time played

229h 39m

Time played in last two weeks

2h 1m

Blood points per hour

205,975

Estimated playtime per role

98% Survivor

Killer 2%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

68

Survivor full load-out matches

435

Ultra rare addon warded without a protection ward

125

Survivor rank
Ash II

Ash II

1 / 4 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

1

Killer full load-out matches

2

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
100 522 SaddestDarkness 17 156 250 95 80 396
100 523 XD泡麵加布丁DX 17 155 862 247 97 391
100 524 쁭빵이 17 154 194 4 176 678
100 525 Hex: Ghostface Simp 17 152 129 0 101 349
100 526 Der_Katzengott 17 149 778 40 125 616
100 527 pea62 17 148 946 34 60 259
100 528 ZR 17 147 726 561 144 659

Currently at

100 525 place

Hex: Ghostface Simp needs another

2 065 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,126

Obsessions healed

241

Survivors healed while you are injured

296

Survivors healed while rest are injured

477

Survivors unhooked

986

Survivors saved (from dying state/hook) in endgame

36

Knocked (In dying state) survivors healed

136

Survivors healed that come to you first

111

Protection hits for unhooked survivors

100

Protection hits for carried survivors

57

Survivors saved using pallet

9

Survivors affected with boon totems

2,962

Survivors affected with speed boost

76

Recovered from dying state

119

Take a hit with the Endurance status effect

38

Survivors healed in the Basement

58

Heals completed after all generators have been completed

6

Safe unhooks while broken

4

Protection hits during End Game

5

Objective actions

Objective actions

Items depleted

533

Repaired generators

1,102

Repaired damaged generators

429

Successful skill checks

17,872

Exit gates opened

90

Hex totems cleansed

38

Hex totems blessed

1

Chests opened

368

Chests opened in basement

43

Escapes when playing without any perk and repaired generator(s)

27

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

105

Great skill checks while injured

454

Swap held Survivor items for new ones from chests (counts once per chest)

162

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

226

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

769

Hits dodged by vaults

79

Basic attacks and projectiles dodged

1,807

Escapes after stunning killer using pallet

407

Escapes from killer gasp

68

Hooks sabotaged

121

Chases escaped after being injured in this chase

673

Chases lost by hiding in locker

48

Revealed killer aura

399

Unhooked yourself

6

Amount of screams

3,734

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,260

Blind killer using flashlight

240

Perform a fast vault within 3 seconds of getting hit

237

Pallet stun the Killer while holding a rare, common, or uncommon item

256

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

260

Escapes crawling (In dying state) through exit gates

43

Escapes through hatch

23

Escapes through hatch crawling (In dying state)

4

Escapes with new item

70

Escapes with somebody else item

2

Escapes being injured with for over half a match

42

Escapes while being downed at most once

172

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

194

Escapes healthy or injured through hatch

19

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

6

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

6

Forgotten Ruins (Torture Room)

3

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

21

Obsessions sacrificed

3

Kills (Memento mories)

0

Kills (Memento mories) or sacrifices after last generator

3

All survivors sacrificed or killed (Memento Mori) before the last generator

2

Hooks

Hooks

Different survivors hooked in basement

2

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

9

Survivors hooked before single generator was repaired

7

Survivors hooked in endgame

5

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

4

Generators damaged with Undetectable effect

4

Survivors grabbed while repairing a generator

2

Survivors grabbed while cleansing a totem

0

Generators protection

73% Protected

Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

6

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

0

Survivors downed while carrying another survivor

0

Make unique survivors scream

43

Survivors hit with haste effect

3

Injure or down survivors who are Hindered

4

Survivors that holding Special Item hit

18

Survivors downed next to a raised pallet

56

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

2

Survivors hit after they drop a pallet during chase

20

Survivors hit while carrying another survivor

5

Survivors detected using killer instinct

29

Killer vaults in chase

18

Survivors grabbed while performing a vault

3

Meters fallen

43

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

3

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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