Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

18,625,246

Max blood points amount spent on one character

3,920,000

Highest prestige level

21

Mystery boxes opened

18

Time played

178h 51m

Time played in last two weeks

1m

Blood points per hour

104,139

Estimated playtime per role

30% Survivor

Killer 70%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

16

Survivor full load-out matches

10

Ultra rare addon warded without a protection ward

3

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

138

Killer full load-out matches

90

Ultra rare offering burned

0

Killer rank
Ash II

Ash II

3 / 4 pips
Adept progress 14%

6 / 42

Killer
Got 6 Left 36

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
105 792 scoob 8 128 913 57 35 178
105 793 boredom 8 128 349 318 4 11
105 794 Artemirisu583 8 126 962 278 0 2
105 795 degusta_fezes 8 122 151 209 41 210
105 796 dansikle 8 121 877 12 22 118
105 797 the homie big slime 8 117 974 0 70 325
105 798 DannCo 8 116 769 256 51 201

Currently at

105 795 place

degusta_fezes needs another

4 811 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

165

Obsessions healed

26

Survivors healed while you are injured

38

Survivors healed while rest are injured

56

Survivors unhooked

162

Survivors saved (from dying state/hook) in endgame

3

Knocked (In dying state) survivors healed

19

Survivors healed that come to you first

20

Protection hits for unhooked survivors

14

Protection hits for carried survivors

0

Survivors saved using pallet

0

Survivors affected with boon totems

859

Survivors affected with speed boost

0

Recovered from dying state

24

Take a hit with the Endurance status effect

18

Survivors healed in the Basement

0

Heals completed after all generators have been completed

8

Safe unhooks while broken

2

Protection hits during End Game

7

Objective actions

Objective actions

Items depleted

56

Repaired generators

267

Repaired damaged generators

227

Successful skill checks

3,597

Exit gates opened

19

Hex totems cleansed

1

Hex totems blessed

0

Chests opened

32

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

11

Great skill checks while injured

27

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

551

Finished repairs of generators while injured

24

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

203

Hits dodged by vaults

18

Basic attacks and projectiles dodged

349

Escapes after stunning killer using pallet

41

Escapes from killer gasp

15

Hooks sabotaged

2

Chases escaped after being injured in this chase

98

Chases lost by hiding in locker

1

Revealed killer aura

752

Unhooked yourself

4

Amount of screams

1,111

Reveal the Killer's aura for a total of 60 seconds in a single trial

840

Blind killer using flashlight

30

Perform a fast vault within 3 seconds of getting hit

27

Pallet stun the Killer while holding a rare, common, or uncommon item

23

Trials where you've revealed or seen the Killer's aura 11+ times

10

Escapes

Escapes

Total escapes

55

Escapes crawling (In dying state) through exit gates

8

Escapes through hatch

0

Escapes through hatch crawling (In dying state)

0

Escapes with new item

7

Escapes with somebody else item

0

Escapes being injured with for over half a match

12

Escapes while being downed at most once

36

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

47

Escapes healthy or injured through hatch

0

Escaped by

100% Exit Gates

Hatch 0%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

507

Obsessions sacrificed

115

Kills (Memento mories)

82

Kills (Memento mories) or sacrifices after last generator

117

All survivors sacrificed or killed (Memento Mori) before the last generator

28

Hooks

Hooks

Different survivors hooked in basement

86

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

45

Survivors hooked before single generator was repaired

314

Survivors hooked in endgame

61

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

530

Generators damaged with Undetectable effect

134

Survivors grabbed while repairing a generator

22

Survivors grabbed while cleansing a totem

1

Generators protection

49% Protected

Unprotected 51%

Hit survivors with a basic attack while you are Undetectable

256

Survivors injured while in the basement

23

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

45

Oblivious effect applied

140

Survivors with Exposed effect downed

31

Survivors downed while carrying another survivor

20

Make unique survivors scream

902

Survivors hit with haste effect

139

Injure or down survivors who are Hindered

324

Survivors that holding Special Item hit

40

Survivors downed next to a raised pallet

844

Survivors downed in Exit Gate

17

Survivors downed withit 30 seconds of breaking pallet or wall

2

Preventing escape

Preventing escape

Survivors grabbed from locker

81

Hatches closed

31

Survivors hit after they drop a pallet during chase

485

Survivors hit while carrying another survivor

69

Survivors detected using killer instinct

551

Killer vaults in chase

224

Survivors grabbed while performing a vault

16

Meters fallen

2,039

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

227

Blink attacks (The Nurse)

2

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

166

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

82

Trials where all survivors suffered from madness 3 (The Doctor)

7

Hatchets thrown (The Huntress)

109

Survivors put to sleep (The Nightmare)

88

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

8

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

29

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

19

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

222

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

22

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

6

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

7

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

32

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

65

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

19

Down survivor using UVX (The Unknown)

328

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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