Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

75,092,826

Max blood points amount spent on one character

5,050,000

Highest prestige level

26

Mystery boxes opened

649

Time played

412h 34m

Time played in last two weeks

1h 11m

Blood points per hour

182,014

Estimated playtime per role

72% Survivor

Killer 28%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

61

Survivor full load-out matches

249

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

83

Killer full load-out matches

168

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
80 024 Azelya 44 064 625 157 254 1 094
80 025 京城李家第18代五星猎魔人 44 062 902 1 468 101 413
80 026 Carrocerías Pepe 44 060 334 1 440 337 1 309
80 027 Misiamki 44 059 122 482 205 1 076
80 028 Souggun 44 056 890 769 54 271
80 029 Luv_ 44 054 502 299 457 1 763
80 030 Пацук 44 053 782 390 376 1 605

Currently at

80 027 place

Misiamki needs another

1 212 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,420

Obsessions healed

293

Survivors healed while you are injured

338

Survivors healed while rest are injured

585

Survivors unhooked

1,413

Survivors saved (from dying state/hook) in endgame

36

Knocked (In dying state) survivors healed

161

Survivors healed that come to you first

142

Protection hits for unhooked survivors

143

Protection hits for carried survivors

27

Survivors saved using pallet

3

Survivors affected with boon totems

4,053

Survivors affected with speed boost

4

Recovered from dying state

148

Take a hit with the Endurance status effect

57

Survivors healed in the Basement

3

Heals completed after all generators have been completed

41

Safe unhooks while broken

7

Protection hits during End Game

20

Objective actions

Objective actions

Items depleted

258

Repaired generators

1,780

Repaired damaged generators

525

Successful skill checks

24,019

Exit gates opened

118

Hex totems cleansed

43

Hex totems blessed

1

Chests opened

93

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

42

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

212

Great skill checks while injured

385

Swap held Survivor items for new ones from chests (counts once per chest)

22

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

42

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,332

Hits dodged by vaults

87

Basic attacks and projectiles dodged

1,906

Escapes after stunning killer using pallet

347

Escapes from killer gasp

38

Hooks sabotaged

34

Chases escaped after being injured in this chase

933

Chases lost by hiding in locker

0

Revealed killer aura

3,383

Unhooked yourself

8

Amount of screams

5,825

Reveal the Killer's aura for a total of 60 seconds in a single trial

18,960

Blind killer using flashlight

95

Perform a fast vault within 3 seconds of getting hit

380

Pallet stun the Killer while holding a rare, common, or uncommon item

114

Trials where you've revealed or seen the Killer's aura 11+ times

46

Escapes

Escapes

Total escapes

322

Escapes crawling (In dying state) through exit gates

29

Escapes through hatch

20

Escapes through hatch crawling (In dying state)

5

Escapes with new item

33

Escapes with somebody else item

5

Escapes being injured with for over half a match

26

Escapes while being downed at most once

201

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

273

Escapes healthy or injured through hatch

15

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

4

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

561

Obsessions sacrificed

128

Kills (Memento mories)

29

Kills (Memento mories) or sacrifices after last generator

100

All survivors sacrificed or killed (Memento Mori) before the last generator

21

Hooks

Hooks

Different survivors hooked in basement

56

Basement trees (3 or 4 survivors hooked in basement in this same time)

12

Survivors hooked while all remaining were injured

194

Survivors hooked before single generator was repaired

346

Survivors hooked in endgame

62

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

568

Generators damaged with Undetectable effect

70

Survivors grabbed while repairing a generator

79

Survivors grabbed while cleansing a totem

0

Generators protection

46% Protected

Unprotected 54%

Hit survivors with a basic attack while you are Undetectable

117

Survivors injured while in the basement

22

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

7

Oblivious effect applied

18

Survivors with Exposed effect downed

109

Survivors downed while carrying another survivor

30

Make unique survivors scream

1,009

Survivors hit with haste effect

113

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

186

Survivors downed next to a raised pallet

779

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

44

Hatches closed

29

Survivors hit after they drop a pallet during chase

639

Survivors hit while carrying another survivor

69

Survivors detected using killer instinct

1,613

Killer vaults in chase

422

Survivors grabbed while performing a vault

44

Meters fallen

461

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

17

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

66

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

136

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

133

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

10

Deep wounded survivors downed (The Legion)

127

Survivors downed while having max Sickness (The Plague)

81

Marked survivors downed (The Ghostface)

57

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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