Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

89,379,556

Max blood points amount spent on one character

5,460,000

Highest prestige level

7

Mystery boxes opened

958

Time played

301h 47m

Time played in last two weeks

26m

Blood points per hour

296,171

Estimated playtime per role

25% Survivor

Killer 75%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

53

Survivor full load-out matches

116

Ultra rare addon warded without a protection ward

0

Survivor rank
Gold I

Gold I

3 / 5 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

304

Killer full load-out matches

572

Ultra rare offering burned

26

Killer rank
Ash III

Ash III

3 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
102 109 Majika 16 741 452 1 119 112 524
102 110 green fn 16 741 079 875 58 216
102 111 gtAJ 16 740 732 183 105 427
102 112 我是丁真 16 740 074 188 12 24
102 113 Sanisun 16 739 944 113 99 497
102 114 wadwadweu 16 739 178 155 203 1 038
102 115 sunland2024 16 738 349 21 63 281

Currently at

102 112 place

我是丁真 needs another

658 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

445

Obsessions healed

77

Survivors healed while you are injured

120

Survivors healed while rest are injured

227

Survivors unhooked

514

Survivors saved (from dying state/hook) in endgame

25

Knocked (In dying state) survivors healed

57

Survivors healed that come to you first

38

Protection hits for unhooked survivors

32

Protection hits for carried survivors

22

Survivors saved using pallet

3

Survivors affected with boon totems

2,839

Survivors affected with speed boost

2

Recovered from dying state

48

Take a hit with the Endurance status effect

35

Survivors healed in the Basement

3

Heals completed after all generators have been completed

55

Safe unhooks while broken

1

Protection hits during End Game

27

Objective actions

Objective actions

Items depleted

198

Repaired generators

582

Repaired damaged generators

136

Successful skill checks

7,485

Exit gates opened

55

Hex totems cleansed

10

Hex totems blessed

2

Chests opened

177

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

36

Matches with 300+ seconds of repairing generators

901

Matches in that picked up and used special item

79

Great skill checks while injured

260

Swap held Survivor items for new ones from chests (counts once per chest)

60

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

678

Finished repairs of generators while injured

30

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

666

Hits dodged by vaults

85

Basic attacks and projectiles dodged

916

Escapes after stunning killer using pallet

225

Escapes from killer gasp

16

Hooks sabotaged

17

Chases escaped after being injured in this chase

396

Chases lost by hiding in locker

5

Revealed killer aura

243

Unhooked yourself

4

Amount of screams

1,600

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,160

Blind killer using flashlight

46

Perform a fast vault within 3 seconds of getting hit

170

Pallet stun the Killer while holding a rare, common, or uncommon item

167

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

158

Escapes crawling (In dying state) through exit gates

14

Escapes through hatch

5

Escapes through hatch crawling (In dying state)

0

Escapes with new item

49

Escapes with somebody else item

2

Escapes being injured with for over half a match

19

Escapes while being downed at most once

91

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

139

Escapes healthy or injured through hatch

5

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,416

Obsessions sacrificed

331

Kills (Memento mories)

268

Kills (Memento mories) or sacrifices after last generator

378

All survivors sacrificed or killed (Memento Mori) before the last generator

77

Hooks

Hooks

Different survivors hooked in basement

111

Basement trees (3 or 4 survivors hooked in basement in this same time)

14

Survivors hooked while all remaining were injured

79

Survivors hooked before single generator was repaired

874

Survivors hooked in endgame

215

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

457

Generators damaged with Undetectable effect

116

Survivors grabbed while repairing a generator

18

Survivors grabbed while cleansing a totem

2

Generators protection

45% Protected

Unprotected 55%

Hit survivors with a basic attack while you are Undetectable

205

Survivors injured while in the basement

54

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

333

Oblivious effect applied

1,240

Survivors with Exposed effect downed

154

Survivors downed while carrying another survivor

49

Make unique survivors scream

2,631

Survivors hit with haste effect

245

Injure or down survivors who are Hindered

59

Survivors that holding Special Item hit

859

Survivors downed next to a raised pallet

2,531

Survivors downed in Exit Gate

37

Survivors downed withit 30 seconds of breaking pallet or wall

18

Preventing escape

Preventing escape

Survivors grabbed from locker

202

Hatches closed

79

Survivors hit after they drop a pallet during chase

1,545

Survivors hit while carrying another survivor

130

Survivors detected using killer instinct

1,320

Killer vaults in chase

1,135

Survivors grabbed while performing a vault

41

Meters fallen

6,363

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

33

Uncloak attacks (The Wraith)

407

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

173

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

27

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

162

Trials where all survivors suffered from madness 3 (The Doctor)

38

Hatchets thrown (The Huntress)

553

Survivors put to sleep (The Nightmare)

116

Reverse bear-traps put on survivors (The Pig)

1

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

65

Survivors with Broken effect downed

77

Condemned survivors (The Onryō)

480

Slams of one Survivor into another (The Mastermind)

6

Damage Survivor pursued by a Guard (The Knight)

70

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

15

Survivors hit during Tail attack (The Xenomorph)

253

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

416

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

29

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

71

Survivors immobilized to a wall (The Slasher)

3

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

70

Intoxicated survivors downed (The Clown)

21

Survivors downed after phase walk (The Spirit)

20

Deep wounded survivors downed (The Legion)

49

Survivors downed while having max Sickness (The Plague)

6

Marked survivors downed (The Ghostface)

3

Survivors downed with Demon Fury (The Oni)

2

Survivors downed while speared (The Deathslinger)

120

Survivors downed with Victor clinging (The Twins)

3

Survivors downed while contaminated (The Nemesis)

145

Survivors downed with Dire Crows (The Artist)

5

Survivors downed during Nightfall (The Dredge)

15

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

1

Whip downs (The Krause)

52

Killer abilities chart

Killer abilities chart

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