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M.I.N.A

76561199405393443

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

18,570,205

Max blood points amount spent on one character

1,950,000

Highest prestige level

11

Mystery boxes opened

0

Time played

214h 9m

Time played in last two weeks

35h 5m

Blood points per hour

86,716

Estimated playtime per role

85% Survivor

Killer 15%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

11

Survivor full load-out matches

169

Ultra rare addon warded without a protection ward

12

Survivor rank
Ash II

Ash II

3 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

38

Killer full load-out matches

36

Ultra rare offering burned

20

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
98 822 Bryde 18 571 711 61 100 478
98 823 ThrasH 18 570 815 190 168 638
98 824 Почему бы и нет 18 570 382 453 103 353
98 825 M.I.N.A 18 570 205 92 138 633
98 826 ♥𝒶𝓁𝒾𝓈𝓏𝒿𝒶♥ 18 569 199 138 388 1 590
98 827 hollows 18 568 595 40 137 398
98 828 Sudla Steel 18 567 288 632 81 279

Currently at

98 825 place

M.I.N.A needs another

177 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

308

Obsessions healed

68

Survivors healed while you are injured

73

Survivors healed while rest are injured

127

Survivors unhooked

413

Survivors saved (from dying state/hook) in endgame

9

Knocked (In dying state) survivors healed

46

Survivors healed that come to you first

35

Protection hits for unhooked survivors

35

Protection hits for carried survivors

3

Survivors saved using pallet

4

Survivors affected with boon totems

344

Survivors affected with speed boost

0

Recovered from dying state

45

Take a hit with the Endurance status effect

16

Survivors healed in the Basement

2

Heals completed after all generators have been completed

25

Safe unhooks while broken

2

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

130

Repaired generators

633

Repaired damaged generators

202

Successful skill checks

6,958

Exit gates opened

77

Hex totems cleansed

12

Hex totems blessed

0

Chests opened

38

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

13

Matches with 300+ seconds of repairing generators

1,800

Matches in that picked up and used special item

27

Great skill checks while injured

177

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,638

Finished repairs of generators while injured

123

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

348

Hits dodged by vaults

42

Basic attacks and projectiles dodged

562

Escapes after stunning killer using pallet

42

Escapes from killer gasp

21

Hooks sabotaged

3

Chases escaped after being injured in this chase

167

Chases lost by hiding in locker

2

Revealed killer aura

532

Unhooked yourself

3

Amount of screams

1,679

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,560

Blind killer using flashlight

11

Perform a fast vault within 3 seconds of getting hit

85

Pallet stun the Killer while holding a rare, common, or uncommon item

56

Trials where you've revealed or seen the Killer's aura 11+ times

151

Escapes

Escapes

Total escapes

138

Escapes crawling (In dying state) through exit gates

5

Escapes through hatch

14

Escapes through hatch crawling (In dying state)

0

Escapes with new item

15

Escapes with somebody else item

3

Escapes being injured with for over half a match

19

Escapes while being downed at most once

81

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

119

Escapes healthy or injured through hatch

14

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

92

Obsessions sacrificed

20

Kills (Memento mories)

52

Kills (Memento mories) or sacrifices after last generator

41

All survivors sacrificed or killed (Memento Mori) before the last generator

4

Hooks

Hooks

Different survivors hooked in basement

19

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

20

Survivors hooked before single generator was repaired

59

Survivors hooked in endgame

15

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

69

Generators damaged with Undetectable effect

3

Survivors grabbed while repairing a generator

5

Survivors grabbed while cleansing a totem

0

Generators protection

28% Protected

Unprotected 72%

Hit survivors with a basic attack while you are Undetectable

19

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

40

Oblivious effect applied

135

Survivors with Exposed effect downed

5

Survivors downed while carrying another survivor

4

Make unique survivors scream

235

Survivors hit with haste effect

20

Injure or down survivors who are Hindered

26

Survivors that holding Special Item hit

94

Survivors downed next to a raised pallet

194

Survivors downed in Exit Gate

10

Survivors downed withit 30 seconds of breaking pallet or wall

4

Preventing escape

Preventing escape

Survivors grabbed from locker

12

Hatches closed

1

Survivors hit after they drop a pallet during chase

74

Survivors hit while carrying another survivor

13

Survivors detected using killer instinct

213

Killer vaults in chase

107

Survivors grabbed while performing a vault

3

Meters fallen

450

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

86

Matches finished with one or more Hex totems remaining

6

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

63

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

89

Survivors with Broken effect downed

3

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

7

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

37

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

52

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

4

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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