Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

75,186,535

Max blood points amount spent on one character

6,060,000

Highest prestige level

35

Mystery boxes opened

143

Time played

321h 13m

Time played in last two weeks

18m

Blood points per hour

234,068

Estimated playtime per role

69% Survivor

Killer 31%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

92

Survivor full load-out matches

487

Ultra rare addon warded without a protection ward

75

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

136

Killer full load-out matches

173

Ultra rare offering burned

31

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
98 565 Lee Hwi 22 432 633 461 43 219
98 566 Spizinhoo 22 432 554 45 230 983
98 567 Pseudoseizure 22 431 949 384 35 173
98 568 One_Sail 22 431 563 178 183 757
98 569 Beng 22 429 131 280 35 180
98 570 GreenCone 22 428 185 80 132 427
98 571 By_Smyle 22 427 167 638 74 334

Currently at

98 568 place

One_Sail needs another

386 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

518

Obsessions healed

111

Survivors healed while you are injured

109

Survivors healed while rest are injured

223

Survivors unhooked

930

Survivors saved (from dying state/hook) in endgame

35

Knocked (In dying state) survivors healed

77

Survivors healed that come to you first

84

Protection hits for unhooked survivors

68

Protection hits for carried survivors

11

Survivors saved using pallet

1

Survivors affected with boon totems

3,441

Survivors affected with speed boost

0

Recovered from dying state

91

Take a hit with the Endurance status effect

256

Survivors healed in the Basement

11

Heals completed after all generators have been completed

81

Safe unhooks while broken

5

Protection hits during End Game

72

Objective actions

Objective actions

Items depleted

198

Repaired generators

1,455

Repaired damaged generators

552

Successful skill checks

18,381

Exit gates opened

165

Hex totems cleansed

27

Hex totems blessed

0

Chests opened

68

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

29

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

66

Great skill checks while injured

772

Swap held Survivor items for new ones from chests (counts once per chest)

15

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

656

Finished repairs of generators while injured

9

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,153

Hits dodged by vaults

87

Basic attacks and projectiles dodged

1,755

Escapes after stunning killer using pallet

454

Escapes from killer gasp

27

Hooks sabotaged

7

Chases escaped after being injured in this chase

804

Chases lost by hiding in locker

1

Revealed killer aura

622

Unhooked yourself

13

Amount of screams

4,466

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,820

Blind killer using flashlight

37

Perform a fast vault within 3 seconds of getting hit

227

Pallet stun the Killer while holding a rare, common, or uncommon item

459

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

336

Escapes crawling (In dying state) through exit gates

30

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

2

Escapes with new item

54

Escapes with somebody else item

5

Escapes being injured with for over half a match

19

Escapes while being downed at most once

176

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

295

Escapes healthy or injured through hatch

9

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

5

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

16

Killer statistics

Killer statistics

Kills

Kills

Hooks

527

Obsessions sacrificed

118

Kills (Memento mories)

110

Kills (Memento mories) or sacrifices after last generator

160

All survivors sacrificed or killed (Memento Mori) before the last generator

24

Hooks

Hooks

Different survivors hooked in basement

17

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

88

Survivors hooked before single generator was repaired

270

Survivors hooked in endgame

62

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

235

Generators damaged with Undetectable effect

86

Survivors grabbed while repairing a generator

5

Survivors grabbed while cleansing a totem

1

Generators protection

38% Protected

Unprotected 63%

Hit survivors with a basic attack while you are Undetectable

52

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

20

Survivors with Exposed effect downed

84

Survivors downed while carrying another survivor

6

Make unique survivors scream

979

Survivors hit with haste effect

54

Injure or down survivors who are Hindered

10

Survivors that holding Special Item hit

127

Survivors downed next to a raised pallet

1,046

Survivors downed in Exit Gate

14

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

64

Hatches closed

28

Survivors hit after they drop a pallet during chase

558

Survivors hit while carrying another survivor

27

Survivors detected using killer instinct

1,146

Killer vaults in chase

457

Survivors grabbed while performing a vault

27

Meters fallen

1,646

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

15

Uncloak attacks (The Wraith)

242

Blink attacks (The Nurse)

406

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

53

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

33

Trials where all survivors suffered from madness 3 (The Doctor)

3

Hatchets thrown (The Huntress)

204

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

5

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

41

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

5

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

6

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

127

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

32

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

38

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

14

Survivors downed after phase walk (The Spirit)

5

Deep wounded survivors downed (The Legion)

56

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

139

Survivors downed while speared (The Deathslinger)

26

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

10

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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