Overall statistics
Account overall
Total blood points earned
75,186,535
Max blood points amount spent on one character
6,060,000
Highest prestige level
35
Mystery boxes opened
143
Time played
321h 13m
Time played in last two weeks
18m
Blood points per hour
234,068
Estimated playtime per role
69% Survivor
Killer 31%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
0
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
92
Survivor full load-out matches
487
Ultra rare addon warded without a protection ward
75
Ash IV
0 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
136
Killer full load-out matches
173
Ultra rare offering burned
31
Ash IV
1 / 42
KillerLeaderboards
Currently at
98 568 place
One_Sail needs another
386 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
518
Obsessions healed
111
Survivors healed while you are injured
109
Survivors healed while rest are injured
223
Survivors unhooked
930
Survivors saved (from dying state/hook) in endgame
35
Knocked (In dying state) survivors healed
77
Survivors healed that come to you first
84
Protection hits for unhooked survivors
68
Protection hits for carried survivors
11
Survivors saved using pallet
1
Survivors affected with boon totems
3,441
Survivors affected with speed boost
0
Recovered from dying state
91
Take a hit with the Endurance status effect
256
Survivors healed in the Basement
11
Heals completed after all generators have been completed
81
Safe unhooks while broken
5
Protection hits during End Game
72
Objective actions
Items depleted
198
Repaired generators
1,455
Repaired damaged generators
552
Successful skill checks
18,381
Exit gates opened
165
Hex totems cleansed
27
Hex totems blessed
0
Chests opened
68
Chests opened in basement
2
Escapes when playing without any perk and repaired generator(s)
29
Matches with 300+ seconds of repairing generators
2
Matches in that picked up and used special item
66
Great skill checks while injured
772
Swap held Survivor items for new ones from chests (counts once per chest)
15
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
656
Finished repairs of generators while injured
9
Chests opened with a key
0
Boldness actions
Vaults in chase
1,153
Hits dodged by vaults
87
Basic attacks and projectiles dodged
1,755
Escapes after stunning killer using pallet
454
Escapes from killer gasp
27
Hooks sabotaged
7
Chases escaped after being injured in this chase
804
Chases lost by hiding in locker
1
Revealed killer aura
622
Unhooked yourself
13
Amount of screams
4,466
Reveal the Killer's aura for a total of 60 seconds in a single trial
2,820
Blind killer using flashlight
37
Perform a fast vault within 3 seconds of getting hit
227
Pallet stun the Killer while holding a rare, common, or uncommon item
459
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
336
Escapes crawling (In dying state) through exit gates
30
Escapes through hatch
11
Escapes through hatch crawling (In dying state)
2
Escapes with new item
54
Escapes with somebody else item
5
Escapes being injured with for over half a match
19
Escapes while being downed at most once
176
Escapes after unhooked yourself
2
Escapes as obsession without getting a hit as last survivor
6
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
0
Escape through hatch using key
0
Escapes after fixing last generator as lone survivor
1
Escapes through exit gates
295
Escapes healthy or injured through hatch
9
Escaped by
97% Exit Gates
Hatch 3%
Find and use the Hand or Eye of Vecna and escape a Trial
0
Escapes while broken
6
Escapes from maps
Disturbed Ward (Upstairs Main Building)
3
Campbell's Chapel (Upstairs Main Building)
4
Family Residence (Main Building)
1
Sanctum of Wrath (Upstairs on Shrine)
1
Mother's Dwelling (Upstairs Cottage)
5
Temple of Purgation (Main Building Basement)
1
The Pale Rose (Steamboat)
2
The Game (Bathroom)
2
Mount Ormond Resort (Chalet/Main Building)
4
Dead Dawg Saloon (Upstairs Saloon)
3
Treatment Theatre (Operation Theatre)
3
Midwich Elementary School
6
Raccoon City Police Station (1st Floor Main Hall)
7
Eyrie of Crows (Inside Eyrie)
0
Garden of Joy (Upstairs Main Building)
3
Shattered Square (Upstairs Main Building)
3
Shelter Woods (by Command Centre)
0
Toba Landing repair (Upstairs Main Building)
1
Nostromo Wreckage (Mess Hall)
3
Greenville Square (Movie theatre)
5
Forgotten Ruins (Torture Room)
2
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
16
Killer statistics
Kills
Hooks
527
Obsessions sacrificed
118
Kills (Memento mories)
110
Kills (Memento mories) or sacrifices after last generator
160
All survivors sacrificed or killed (Memento Mori) before the last generator
24
Hooks
Different survivors hooked in basement
17
Basement trees (3 or 4 survivors hooked in basement in this same time)
1
Survivors hooked while all remaining were injured
88
Survivors hooked before single generator was repaired
270
Survivors hooked in endgame
62
Territory protection
Generators damaged with at least one survivor hooked
235
Generators damaged with Undetectable effect
86
Survivors grabbed while repairing a generator
5
Survivors grabbed while cleansing a totem
1
Generators protection
38% Protected
Unprotected 63%
Hit survivors with a basic attack while you are Undetectable
52
Survivors injured while in the basement
4
Downs and effects
Survivors with Oblivious effect downed
1
Oblivious effect applied
20
Survivors with Exposed effect downed
84
Survivors downed while carrying another survivor
6
Make unique survivors scream
979
Survivors hit with haste effect
54
Injure or down survivors who are Hindered
10
Survivors that holding Special Item hit
127
Survivors downed next to a raised pallet
1,046
Survivors downed in Exit Gate
14
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
64
Hatches closed
28
Survivors hit after they drop a pallet during chase
558
Survivors hit while carrying another survivor
27
Survivors detected using killer instinct
1,146
Killer vaults in chase
457
Survivors grabbed while performing a vault
27
Meters fallen
1,646
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
15
Uncloak attacks (The Wraith)
242
Blink attacks (The Nurse)
406
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
53
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
33
Trials where all survivors suffered from madness 3 (The Doctor)
3
Hatchets thrown (The Huntress)
204
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
5
Survivors sent to Cage of Atonement (The Executioner)
1
Survivors hit with Lethal Rush (The Blight)
41
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
5
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
6
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
127
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
1
Hit a Survivor using Hellfire (The Dark Lord)
32
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
38
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
0
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
14
Survivors downed after phase walk (The Spirit)
5
Deep wounded survivors downed (The Legion)
56
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
139
Survivors downed while speared (The Deathslinger)
26
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
10
Survivors downed with Dire Crows (The Artist)
3
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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