Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

57,648,386

Max blood points amount spent on one character

6,180,000

Highest prestige level

20

Mystery boxes opened

100

Time played

606h 31m

Time played in last two weeks

28h 2m

Blood points per hour

95,048

Estimated playtime per role

28% Survivor

Killer 72%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

32

Survivor full load-out matches

57

Ultra rare addon warded without a protection ward

34

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 98%

50 / 51

Survivor
Got 50 Left 1
Killer

Killer

Killer perfect matches (5 000 points each category)

266

Killer full load-out matches

250

Ultra rare offering burned

31

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 98%

41 / 42

Killer
Got 41 Left 1

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
92 855 :) 27 493 610 358 207 894
92 856 Mond x´o 27 492 967 7 108 597
92 857 Gremlin 27 474 692 827 172 622
92 858 Cranium 27 474 347 715 63 268
92 859 Arctris 27 473 646 364 276 1 049
92 860 Stool Examiner 27 473 039 93 291 1 216
92 861 math 27 472 802 155 193 1 038

Currently at

92 858 place

Cranium needs another

345 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

469

Obsessions healed

85

Survivors healed while you are injured

141

Survivors healed while rest are injured

241

Survivors unhooked

492

Survivors saved (from dying state/hook) in endgame

13

Knocked (In dying state) survivors healed

77

Survivors healed that come to you first

36

Protection hits for unhooked survivors

256

Protection hits for carried survivors

34

Survivors saved using pallet

6

Survivors affected with boon totems

2,257

Survivors affected with speed boost

50

Recovered from dying state

93

Take a hit with the Endurance status effect

135

Survivors healed in the Basement

25

Heals completed after all generators have been completed

25

Safe unhooks while broken

10

Protection hits during End Game

13

Objective actions

Objective actions

Items depleted

209

Repaired generators

547

Repaired damaged generators

125

Successful skill checks

6,948

Exit gates opened

52

Hex totems cleansed

100

Hex totems blessed

20

Chests opened

101

Chests opened in basement

30

Escapes when playing without any perk and repaired generator(s)

20

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

36

Great skill checks while injured

115

Swap held Survivor items for new ones from chests (counts once per chest)

21

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

1,441

Finished repairs of generators while injured

52

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

523

Hits dodged by vaults

79

Basic attacks and projectiles dodged

1,283

Escapes after stunning killer using pallet

107

Escapes from killer gasp

53

Hooks sabotaged

52

Chases escaped after being injured in this chase

321

Chases lost by hiding in locker

35

Revealed killer aura

59

Unhooked yourself

51

Amount of screams

2,138

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,440

Blind killer using flashlight

119

Perform a fast vault within 3 seconds of getting hit

144

Pallet stun the Killer while holding a rare, common, or uncommon item

52

Trials where you've revealed or seen the Killer's aura 11+ times

109

Escapes

Escapes

Total escapes

135

Escapes crawling (In dying state) through exit gates

12

Escapes through hatch

10

Escapes through hatch crawling (In dying state)

1

Escapes with new item

32

Escapes with somebody else item

2

Escapes being injured with for over half a match

11

Escapes while being downed at most once

80

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

113

Escapes healthy or injured through hatch

9

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

3

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

20

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,136

Obsessions sacrificed

243

Kills (Memento mories)

239

Kills (Memento mories) or sacrifices after last generator

215

All survivors sacrificed or killed (Memento Mori) before the last generator

96

Hooks

Hooks

Different survivors hooked in basement

122

Basement trees (3 or 4 survivors hooked in basement in this same time)

22

Survivors hooked while all remaining were injured

159

Survivors hooked before single generator was repaired

838

Survivors hooked in endgame

110

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

749

Generators damaged with Undetectable effect

168

Survivors grabbed while repairing a generator

43

Survivors grabbed while cleansing a totem

11

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

627

Survivors injured while in the basement

54

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

69

Oblivious effect applied

348

Survivors with Exposed effect downed

144

Survivors downed while carrying another survivor

40

Make unique survivors scream

2,030

Survivors hit with haste effect

232

Injure or down survivors who are Hindered

399

Survivors that holding Special Item hit

164

Survivors downed next to a raised pallet

1,875

Survivors downed in Exit Gate

44

Survivors downed withit 30 seconds of breaking pallet or wall

94

Preventing escape

Preventing escape

Survivors grabbed from locker

175

Hatches closed

66

Survivors hit after they drop a pallet during chase

1,017

Survivors hit while carrying another survivor

103

Survivors detected using killer instinct

3,449

Killer vaults in chase

974

Survivors grabbed while performing a vault

24

Meters fallen

4,339

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

163

Blink attacks (The Nurse)

543

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

406

Matches finished with one or more Hex totems remaining

5

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

500

Trials where all survivors suffered from madness 3 (The Doctor)

30

Hatchets thrown (The Huntress)

1,000

Survivors put to sleep (The Nightmare)

200

Reverse bear-traps put on survivors (The Pig)

134

Survivors sent to Cage of Atonement (The Executioner)

90

Survivors hit with Lethal Rush (The Blight)

37

Max Lacerations dealt (The Trickster)

53

Survivors with Broken effect downed

90

Condemned survivors (The Onryō)

57

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

51

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

10

Survivors hit during Tail attack (The Xenomorph)

30

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

10

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

25

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

29

Damage Survivor pursued by a Guard (The First)

50

Perfectly times grab attacks (The Ghoul)

31

Survivors immobilized to a wall (The Slasher)

1

Survivors interrupted in Security Office (The Animatronic)

15

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

107

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

117

Intoxicated survivors downed (The Clown)

102

Survivors downed after phase walk (The Spirit)

30

Deep wounded survivors downed (The Legion)

234

Survivors downed while having max Sickness (The Plague)

51

Marked survivors downed (The Ghostface)

88

Survivors downed with Demon Fury (The Oni)

75

Survivors downed while speared (The Deathslinger)

113

Survivors downed with Victor clinging (The Twins)

11

Survivors downed while contaminated (The Nemesis)

147

Survivors downed with Dire Crows (The Artist)

52

Survivors downed during Nightfall (The Dredge)

51

Down survivor you recently teleported to (The Singularity)

35

Down survivor using UVX (The Unknown)

23

Whip downs (The Krause)

42

Killer abilities chart

Killer abilities chart

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