Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

84,476,119

Max blood points amount spent on one character

7,053,795

Highest prestige level

100

Mystery boxes opened

488

Time played

401h 55m

Time played in last two weeks

1h 4m

Blood points per hour

210,183

Estimated playtime per role

100% Survivor

Killer 0%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

120

Survivor full load-out matches

1,072

Ultra rare addon warded without a protection ward

223

Survivor rank
Bronze IV

Bronze IV

3 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

0

Killer full load-out matches

1

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
61 986 MoxskiPasta 84 478 701 895 307 1 264
61 987 Makeu 84 477 118 1 114 460 1 700
61 988 Teicho 84 476 525 385 579 2 830
61 989 Lickme69 84 476 119 0 520 2 161
61 990 FaceCampEnjoyer 84 474 839 370 347 1 493
61 991 Skelly 84 474 430 1 353 443 1 762
61 992 nico 84 470 454 1 070 372 1 652

Currently at

61 989 place

Lickme69 needs another

406 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,172

Obsessions healed

260

Survivors healed while you are injured

184

Survivors healed while rest are injured

377

Survivors unhooked

1,954

Survivors saved (from dying state/hook) in endgame

90

Knocked (In dying state) survivors healed

187

Survivors healed that come to you first

82

Protection hits for unhooked survivors

277

Protection hits for carried survivors

107

Survivors saved using pallet

28

Survivors affected with boon totems

8,576

Survivors affected with speed boost

7

Recovered from dying state

177

Take a hit with the Endurance status effect

65

Survivors healed in the Basement

1

Heals completed after all generators have been completed

2

Safe unhooks while broken

1

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

575

Repaired generators

2,161

Repaired damaged generators

1,315

Successful skill checks

33,849

Exit gates opened

205

Hex totems cleansed

96

Hex totems blessed

2

Chests opened

459

Chests opened in basement

8

Escapes when playing without any perk and repaired generator(s)

13

Matches with 300+ seconds of repairing generators

308

Matches in that picked up and used special item

49

Great skill checks while injured

110

Swap held Survivor items for new ones from chests (counts once per chest)

7

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

633

Finished repairs of generators while injured

7

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,604

Hits dodged by vaults

147

Basic attacks and projectiles dodged

3,530

Escapes after stunning killer using pallet

291

Escapes from killer gasp

179

Hooks sabotaged

601

Chases escaped after being injured in this chase

1,296

Chases lost by hiding in locker

1

Revealed killer aura

73

Unhooked yourself

21

Amount of screams

3,324

Reveal the Killer's aura for a total of 60 seconds in a single trial

240

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

36

Pallet stun the Killer while holding a rare, common, or uncommon item

29

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

520

Escapes crawling (In dying state) through exit gates

22

Escapes through hatch

31

Escapes through hatch crawling (In dying state)

5

Escapes with new item

54

Escapes with somebody else item

9

Escapes being injured with for over half a match

30

Escapes while being downed at most once

295

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

467

Escapes healthy or injured through hatch

26

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

8

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

13

The Pale Rose (Steamboat)

4

The Game (Bathroom)

14

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

11

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

14

Shattered Square (Upstairs Main Building)

11

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

13

Killer statistics

Killer statistics

Kills

Kills

Hooks

0

Obsessions sacrificed

0

Kills (Memento mories)

0

Kills (Memento mories) or sacrifices after last generator

0

All survivors sacrificed or killed (Memento Mori) before the last generator

0

Hooks

Hooks

Different survivors hooked in basement

0

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

0

Survivors hooked before single generator was repaired

0

Survivors hooked in endgame

0

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

0

Generators damaged with Undetectable effect

1

Survivors grabbed while repairing a generator

0

Survivors grabbed while cleansing a totem

0

Generators protection

0% Protected

Unprotected 0%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

2

Survivors downed while carrying another survivor

0

Make unique survivors scream

2

Survivors hit with haste effect

2

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

1

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

0

Survivors hit after they drop a pallet during chase

0

Survivors hit while carrying another survivor

0

Survivors detected using killer instinct

0

Killer vaults in chase

1

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

3

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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