Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

27,048,616

Max blood points amount spent on one character

1,753,990

Highest prestige level

5

Mystery boxes opened

58

Time played

150h 13m

Time played in last two weeks

0m

Blood points per hour

180,064

Estimated playtime per role

48% Survivor

Killer 52%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

30

Survivor full load-out matches

46

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

87

Killer full load-out matches

43

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
111 440 Paddington 3 059 096 79 38 108
111 441 I Cant Read 3 058 710 0 43 157
111 442 Doodle 3 057 585 109 4 8
111 443 SavageMaverage 3 057 154 42 9 37
111 444 bacon 3 056 000 133 3 21
111 445 jufishy 3 055 842 0 25 115
111 446 Johny Jimm 3 055 624 77 7 54

Currently at

111 443 place

SavageMaverage needs another

431 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

321

Obsessions healed

51

Survivors healed while you are injured

56

Survivors healed while rest are injured

157

Survivors unhooked

366

Survivors saved (from dying state/hook) in endgame

2

Knocked (In dying state) survivors healed

26

Survivors healed that come to you first

27

Protection hits for unhooked survivors

22

Protection hits for carried survivors

14

Survivors saved using pallet

1

Survivors affected with boon totems

1,319

Survivors affected with speed boost

0

Recovered from dying state

23

Take a hit with the Endurance status effect

40

Survivors healed in the Basement

4

Heals completed after all generators have been completed

0

Safe unhooks while broken

4

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

148

Repaired generators

396

Repaired damaged generators

131

Successful skill checks

4,386

Exit gates opened

40

Hex totems cleansed

15

Hex totems blessed

0

Chests opened

258

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

40

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

67

Great skill checks while injured

111

Swap held Survivor items for new ones from chests (counts once per chest)

129

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

20

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

554

Hits dodged by vaults

51

Basic attacks and projectiles dodged

733

Escapes after stunning killer using pallet

120

Escapes from killer gasp

12

Hooks sabotaged

3

Chases escaped after being injured in this chase

278

Chases lost by hiding in locker

8

Revealed killer aura

79

Unhooked yourself

4

Amount of screams

1,135

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,740

Blind killer using flashlight

105

Perform a fast vault within 3 seconds of getting hit

108

Pallet stun the Killer while holding a rare, common, or uncommon item

106

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

98

Escapes crawling (In dying state) through exit gates

8

Escapes through hatch

13

Escapes through hatch crawling (In dying state)

2

Escapes with new item

50

Escapes with somebody else item

1

Escapes being injured with for over half a match

7

Escapes while being downed at most once

68

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

77

Escapes healthy or injured through hatch

11

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

337

Obsessions sacrificed

70

Kills (Memento mories)

62

Kills (Memento mories) or sacrifices after last generator

78

All survivors sacrificed or killed (Memento Mori) before the last generator

19

Hooks

Hooks

Different survivors hooked in basement

50

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

38

Survivors hooked before single generator was repaired

218

Survivors hooked in endgame

33

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

214

Generators damaged with Undetectable effect

60

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

3

Generators protection

49% Protected

Unprotected 51%

Hit survivors with a basic attack while you are Undetectable

245

Survivors injured while in the basement

18

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

51

Oblivious effect applied

236

Survivors with Exposed effect downed

69

Survivors downed while carrying another survivor

24

Make unique survivors scream

530

Survivors hit with haste effect

104

Injure or down survivors who are Hindered

84

Survivors that holding Special Item hit

91

Survivors downed next to a raised pallet

489

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

34

Hatches closed

26

Survivors hit after they drop a pallet during chase

210

Survivors hit while carrying another survivor

57

Survivors detected using killer instinct

432

Killer vaults in chase

211

Survivors grabbed while performing a vault

8

Meters fallen

1,131

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

110

Blink attacks (The Nurse)

102

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

21

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

32

Survivors put to sleep (The Nightmare)

34

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

4

Survivors hit with Lethal Rush (The Blight)

44

Max Lacerations dealt (The Trickster)

14

Survivors with Broken effect downed

29

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

5

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

27

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

27

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

1

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

7

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

4

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

11

Deep wounded survivors downed (The Legion)

7

Survivors downed while having max Sickness (The Plague)

15

Marked survivors downed (The Ghostface)

10

Survivors downed with Demon Fury (The Oni)

12

Survivors downed while speared (The Deathslinger)

8

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

26

Survivors downed with Dire Crows (The Artist)

10

Survivors downed during Nightfall (The Dredge)

39

Down survivor you recently teleported to (The Singularity)

13

Down survivor using UVX (The Unknown)

47

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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