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cici

76561199389174973

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

66,264,233

Max blood points amount spent on one character

2,280,000

Highest prestige level

48

Mystery boxes opened

150

Time played

413h 4m

Time played in last two weeks

0m

Blood points per hour

160,420

Estimated playtime per role

95% Survivor

Killer 5%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

42

Survivor full load-out matches

794

Ultra rare addon warded without a protection ward

335

Survivor rank
Gold IV

Gold IV

1 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

14

Killer full load-out matches

30

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
84 260 madanuX_X 44 548 748 685 47 201
84 261 lowis 44 546 452 429 271 1 414
84 262 Tu es âssez 44 543 726 317 187 804
84 263 carly 44 543 218 80 322 1 511
84 264 yuh 44 542 592 630 562 1 391
84 265 ととす 44 542 163 881 132 486
84 266 PRIM3 44 539 529 122 323 1 585

Currently at

84 263 place

carly needs another

508 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,332

Obsessions healed

322

Survivors healed while you are injured

254

Survivors healed while rest are injured

471

Survivors unhooked

1,463

Survivors saved (from dying state/hook) in endgame

53

Knocked (In dying state) survivors healed

150

Survivors healed that come to you first

154

Protection hits for unhooked survivors

98

Protection hits for carried survivors

81

Survivors saved using pallet

9

Survivors affected with boon totems

10,654

Survivors affected with speed boost

8

Recovered from dying state

144

Take a hit with the Endurance status effect

89

Survivors healed in the Basement

11

Heals completed after all generators have been completed

12

Safe unhooks while broken

11

Protection hits during End Game

13

Objective actions

Objective actions

Items depleted

549

Repaired generators

2,233

Repaired damaged generators

633

Successful skill checks

30,431

Exit gates opened

174

Hex totems cleansed

32

Hex totems blessed

9

Chests opened

233

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

70

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

279

Great skill checks while injured

709

Swap held Survivor items for new ones from chests (counts once per chest)

52

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

776

Finished repairs of generators while injured

24

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,358

Hits dodged by vaults

102

Basic attacks and projectiles dodged

2,923

Escapes after stunning killer using pallet

373

Escapes from killer gasp

70

Hooks sabotaged

82

Chases escaped after being injured in this chase

894

Chases lost by hiding in locker

11

Revealed killer aura

1,234

Unhooked yourself

30

Amount of screams

7,080

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,300

Blind killer using flashlight

151

Perform a fast vault within 3 seconds of getting hit

320

Pallet stun the Killer while holding a rare, common, or uncommon item

340

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

483

Escapes crawling (In dying state) through exit gates

51

Escapes through hatch

37

Escapes through hatch crawling (In dying state)

7

Escapes with new item

61

Escapes with somebody else item

2

Escapes being injured with for over half a match

52

Escapes while being downed at most once

306

Escapes after unhooked yourself

9

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

395

Escapes healthy or injured through hatch

30

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

96

Obsessions sacrificed

22

Kills (Memento mories)

4

Kills (Memento mories) or sacrifices after last generator

16

All survivors sacrificed or killed (Memento Mori) before the last generator

7

Hooks

Hooks

Different survivors hooked in basement

16

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

15

Survivors hooked before single generator was repaired

79

Survivors hooked in endgame

16

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

98

Generators damaged with Undetectable effect

54

Survivors grabbed while repairing a generator

16

Survivors grabbed while cleansing a totem

0

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

39

Survivors injured while in the basement

6

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

4

Oblivious effect applied

107

Survivors with Exposed effect downed

82

Survivors downed while carrying another survivor

1

Make unique survivors scream

248

Survivors hit with haste effect

105

Injure or down survivors who are Hindered

6

Survivors that holding Special Item hit

104

Survivors downed next to a raised pallet

208

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

48

Hatches closed

5

Survivors hit after they drop a pallet during chase

81

Survivors hit while carrying another survivor

4

Survivors detected using killer instinct

54

Killer vaults in chase

28

Survivors grabbed while performing a vault

0

Meters fallen

72

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

15

Blink attacks (The Nurse)

1

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

41

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

191

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

10

Survivors with Broken effect downed

2

Condemned survivors (The Onryō)

389

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

4

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

4

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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