Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

70,519,979

Max blood points amount spent on one character

3,763,783

Highest prestige level

23

Mystery boxes opened

388

Time played

286h 38m

Time played in last two weeks

0m

Blood points per hour

246,029

Estimated playtime per role

40% Survivor

Killer 60%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

18

Survivor full load-out matches

259

Ultra rare addon warded without a protection ward

2

Survivor rank
Bronze IV

Bronze IV

3 / 4 pips
Adept progress 24%

12 / 51

Survivor
Got 12 Left 39
Killer

Killer

Killer perfect matches (5 000 points each category)

158

Killer full load-out matches

103

Ultra rare offering burned

4

Killer rank
Ash II

Ash II

1 / 4 pips
Adept progress 33%

14 / 42

Killer
Got 14 Left 28

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
86 171 А по жопе 36 761 926 319 112 811
86 172 I Slaw I 36 761 846 713 179 835
86 173 Iris ;) 36 760 778 209 367 1 729
86 174 ZeroTwo1128 36 759 321 202 64 326
86 175 Patooie 36 757 340 1 076 76 319
86 176 Sylla 36 752 112 59 136 580
86 177 Famagima 36 750 494 100 314 1 528

Currently at

86 174 place

ZeroTwo1128 needs another

1 457 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

516

Obsessions healed

108

Survivors healed while you are injured

105

Survivors healed while rest are injured

223

Survivors unhooked

489

Survivors saved (from dying state/hook) in endgame

8

Knocked (In dying state) survivors healed

44

Survivors healed that come to you first

64

Protection hits for unhooked survivors

36

Protection hits for carried survivors

6

Survivors saved using pallet

2

Survivors affected with boon totems

6,631

Survivors affected with speed boost

0

Recovered from dying state

34

Take a hit with the Endurance status effect

31

Survivors healed in the Basement

11

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

526

Repaired generators

970

Repaired damaged generators

280

Successful skill checks

9,986

Exit gates opened

88

Hex totems cleansed

21

Hex totems blessed

0

Chests opened

102

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

46

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

36

Great skill checks while injured

176

Swap held Survivor items for new ones from chests (counts once per chest)

16

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

399

Hits dodged by vaults

30

Basic attacks and projectiles dodged

840

Escapes after stunning killer using pallet

166

Escapes from killer gasp

5

Hooks sabotaged

11

Chases escaped after being injured in this chase

362

Chases lost by hiding in locker

8

Revealed killer aura

254

Unhooked yourself

9

Amount of screams

2,383

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,260

Blind killer using flashlight

12

Perform a fast vault within 3 seconds of getting hit

74

Pallet stun the Killer while holding a rare, common, or uncommon item

23

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

193

Escapes crawling (In dying state) through exit gates

10

Escapes through hatch

19

Escapes through hatch crawling (In dying state)

2

Escapes with new item

32

Escapes with somebody else item

2

Escapes being injured with for over half a match

14

Escapes while being downed at most once

121

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

164

Escapes healthy or injured through hatch

17

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,187

Obsessions sacrificed

201

Kills (Memento mories)

20

Kills (Memento mories) or sacrifices after last generator

182

All survivors sacrificed or killed (Memento Mori) before the last generator

112

Hooks

Hooks

Different survivors hooked in basement

91

Basement trees (3 or 4 survivors hooked in basement in this same time)

35

Survivors hooked while all remaining were injured

203

Survivors hooked before single generator was repaired

362

Survivors hooked in endgame

80

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

290

Generators damaged with Undetectable effect

166

Survivors grabbed while repairing a generator

26

Survivors grabbed while cleansing a totem

4

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

404

Survivors injured while in the basement

29

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

61

Oblivious effect applied

289

Survivors with Exposed effect downed

59

Survivors downed while carrying another survivor

32

Make unique survivors scream

1,596

Survivors hit with haste effect

1,242

Injure or down survivors who are Hindered

206

Survivors that holding Special Item hit

458

Survivors downed next to a raised pallet

1,618

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

66

Hatches closed

115

Survivors hit after they drop a pallet during chase

420

Survivors hit while carrying another survivor

55

Survivors detected using killer instinct

2,331

Killer vaults in chase

309

Survivors grabbed while performing a vault

5

Meters fallen

455

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

344

Blink attacks (The Nurse)

252

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

34

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

679

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

1

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

42

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

19

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

42

Deep wounded survivors downed (The Legion)

170

Survivors downed while having max Sickness (The Plague)

61

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

78

Survivors downed while speared (The Deathslinger)

30

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

2

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

11

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

102

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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