Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

89,153,871

Max blood points amount spent on one character

3,367,000

Highest prestige level

35

Mystery boxes opened

547

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

61% Survivor

Killer 39%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

27

Survivor full load-out matches

554

Ultra rare addon warded without a protection ward

119

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

126

Killer full load-out matches

227

Ultra rare offering burned

15

Killer rank
Ash III

Ash III

2 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
113 489 Darkborne 1 726 701 12 1 3
113 490 TrueXirro #Sheesh 1 725 768 51 42 81
113 491 BoneZombie 1 724 109 60 0 0
113 492 Liar 1 721 290 70 0 0
113 493 RK 1 720 457 28 96 274
113 494 stormborn 1 719 874 29 20 76
113 495 George Costanza 1 717 787 1 27 62

Currently at

113 492 place

Liar needs another

2 819 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

791

Obsessions healed

220

Survivors healed while you are injured

172

Survivors healed while rest are injured

246

Survivors unhooked

878

Survivors saved (from dying state/hook) in endgame

24

Knocked (In dying state) survivors healed

106

Survivors healed that come to you first

59

Protection hits for unhooked survivors

83

Protection hits for carried survivors

17

Survivors saved using pallet

2

Survivors affected with boon totems

5,043

Survivors affected with speed boost

2

Recovered from dying state

21

Take a hit with the Endurance status effect

44

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

653

Repaired generators

1,197

Repaired damaged generators

1,106

Successful skill checks

15,820

Exit gates opened

96

Hex totems cleansed

48

Hex totems blessed

0

Chests opened

82

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

3

Great skill checks while injured

1

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

3

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

879

Hits dodged by vaults

56

Basic attacks and projectiles dodged

1,210

Escapes after stunning killer using pallet

302

Escapes from killer gasp

27

Hooks sabotaged

97

Chases escaped after being injured in this chase

455

Chases lost by hiding in locker

4

Revealed killer aura

598

Unhooked yourself

7

Amount of screams

1,010

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

256

Escapes crawling (In dying state) through exit gates

24

Escapes through hatch

15

Escapes through hatch crawling (In dying state)

2

Escapes with new item

13

Escapes with somebody else item

1

Escapes being injured with for over half a match

17

Escapes while being downed at most once

145

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

217

Escapes healthy or injured through hatch

13

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

8

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

616

Obsessions sacrificed

153

Kills (Memento mories)

57

Kills (Memento mories) or sacrifices after last generator

87

All survivors sacrificed or killed (Memento Mori) before the last generator

89

Hooks

Hooks

Different survivors hooked in basement

84

Basement trees (3 or 4 survivors hooked in basement in this same time)

24

Survivors hooked while all remaining were injured

97

Survivors hooked before single generator was repaired

362

Survivors hooked in endgame

55

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

268

Generators damaged with Undetectable effect

38

Survivors grabbed while repairing a generator

30

Survivors grabbed while cleansing a totem

0

Generators protection

80% Protected

Unprotected 20%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

51

Survivors downed while carrying another survivor

95

Make unique survivors scream

968

Survivors hit with haste effect

396

Injure or down survivors who are Hindered

44

Survivors that holding Special Item hit

4

Survivors downed next to a raised pallet

969

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

21

Hatches closed

53

Survivors hit after they drop a pallet during chase

286

Survivors hit while carrying another survivor

185

Survivors detected using killer instinct

297

Killer vaults in chase

174

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

394

Blink attacks (The Nurse)

1,823

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

353

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

4

Max Lacerations dealt (The Trickster)

16

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

8

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

12

Survivors downed after phase walk (The Spirit)

10

Deep wounded survivors downed (The Legion)

30

Survivors downed while having max Sickness (The Plague)

4

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

10

Survivors downed while speared (The Deathslinger)

9

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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