Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

19,758,093

Max blood points amount spent on one character

1,590,000

Highest prestige level

21

Mystery boxes opened

66

Time played

140h 46m

Time played in last two weeks

0m

Blood points per hour

140,361

Estimated playtime per role

78% Survivor

Killer 22%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

22

Survivor full load-out matches

220

Ultra rare addon warded without a protection ward

1

Survivor rank
Gold III

Gold III

5 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

28

Killer full load-out matches

0

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
100 761 DenSortebaron 19 766 630 180 11 61
100 762 Bot6911 19 762 094 402 41 139
100 763 eby princess 19 759 797 358 39 179
100 764 Walter2.0 19 758 093 187 185 830
100 765 ★ TanUniverse 19 757 701 1 103 112 376
100 766 big bill #ketty420 19 756 022 319 95 440
100 767 Yoyo 19 754 768 38 90 452

Currently at

100 764 place

Walter2.0 needs another

1 704 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

291

Obsessions healed

72

Survivors healed while you are injured

72

Survivors healed while rest are injured

116

Survivors unhooked

473

Survivors saved (from dying state/hook) in endgame

32

Knocked (In dying state) survivors healed

46

Survivors healed that come to you first

34

Protection hits for unhooked survivors

54

Protection hits for carried survivors

3

Survivors saved using pallet

0

Survivors affected with boon totems

1,281

Survivors affected with speed boost

0

Recovered from dying state

37

Take a hit with the Endurance status effect

35

Survivors healed in the Basement

22

Heals completed after all generators have been completed

6

Safe unhooks while broken

1

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

143

Repaired generators

830

Repaired damaged generators

230

Successful skill checks

11,272

Exit gates opened

107

Hex totems cleansed

6

Hex totems blessed

0

Chests opened

129

Chests opened in basement

25

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

27

Great skill checks while injured

336

Swap held Survivor items for new ones from chests (counts once per chest)

80

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

457

Finished repairs of generators while injured

14

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

612

Hits dodged by vaults

71

Basic attacks and projectiles dodged

855

Escapes after stunning killer using pallet

149

Escapes from killer gasp

29

Hooks sabotaged

6

Chases escaped after being injured in this chase

314

Chases lost by hiding in locker

24

Revealed killer aura

1,194

Unhooked yourself

10

Amount of screams

2,281

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,500

Blind killer using flashlight

152

Perform a fast vault within 3 seconds of getting hit

139

Pallet stun the Killer while holding a rare, common, or uncommon item

177

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

185

Escapes crawling (In dying state) through exit gates

4

Escapes through hatch

15

Escapes through hatch crawling (In dying state)

1

Escapes with new item

36

Escapes with somebody else item

7

Escapes being injured with for over half a match

20

Escapes while being downed at most once

99

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

166

Escapes healthy or injured through hatch

14

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

3

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

4

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

187

Obsessions sacrificed

21

Kills (Memento mories)

4

Kills (Memento mories) or sacrifices after last generator

54

All survivors sacrificed or killed (Memento Mori) before the last generator

6

Hooks

Hooks

Different survivors hooked in basement

0

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

98

Survivors hooked before single generator was repaired

34

Survivors hooked in endgame

29

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2

Generators damaged with Undetectable effect

2

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

1

Generators protection

31% Protected

Unprotected 69%

Hit survivors with a basic attack while you are Undetectable

28

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

0

Survivors downed while carrying another survivor

6

Make unique survivors scream

394

Survivors hit with haste effect

111

Injure or down survivors who are Hindered

32

Survivors that holding Special Item hit

212

Survivors downed next to a raised pallet

296

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

16

Hatches closed

19

Survivors hit after they drop a pallet during chase

91

Survivors hit while carrying another survivor

11

Survivors detected using killer instinct

213

Killer vaults in chase

108

Survivors grabbed while performing a vault

13

Meters fallen

397

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

8

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

27

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

2

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

2

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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