Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

81,850,274

Max blood points amount spent on one character

10,570,973

Highest prestige level

50

Mystery boxes opened

241

Time played

578h 27m

Time played in last two weeks

0m

Blood points per hour

141,499

Estimated playtime per role

87% Survivor

Killer 13%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

158

Survivor full load-out matches

520

Ultra rare addon warded without a protection ward

46

Survivor rank
Silver IV

Silver IV

3 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

82

Killer full load-out matches

63

Ultra rare offering burned

11

Killer rank
Ash II

Ash II

2 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
91 921 Mertag 27 619 912 165 266 1 289
91 922 Splarfus 27 618 669 295 65 288
91 923 zaine 27 618 389 434 182 908
91 924 比划比划 27 618 161 274 186 773
91 925 iceberg 27 609 756 36 186 828
91 926 Lach Danan 27 605 615 188 231 1 144
91 927 suru 27 604 299 312 112 460

Currently at

91 924 place

比划比划 needs another

228 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,891

Obsessions healed

469

Survivors healed while you are injured

445

Survivors healed while rest are injured

664

Survivors unhooked

2,629

Survivors saved (from dying state/hook) in endgame

139

Knocked (In dying state) survivors healed

348

Survivors healed that come to you first

199

Protection hits for unhooked survivors

197

Protection hits for carried survivors

87

Survivors saved using pallet

8

Survivors affected with boon totems

3,799

Survivors affected with speed boost

24

Recovered from dying state

287

Take a hit with the Endurance status effect

312

Survivors healed in the Basement

66

Heals completed after all generators have been completed

79

Safe unhooks while broken

15

Protection hits during End Game

61

Objective actions

Objective actions

Items depleted

549

Repaired generators

3,496

Repaired damaged generators

1,338

Successful skill checks

44,758

Exit gates opened

406

Hex totems cleansed

177

Hex totems blessed

2

Chests opened

431

Chests opened in basement

62

Escapes when playing without any perk and repaired generator(s)

29

Matches with 300+ seconds of repairing generators

607

Matches in that picked up and used special item

246

Great skill checks while injured

1,520

Swap held Survivor items for new ones from chests (counts once per chest)

75

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,651

Finished repairs of generators while injured

83

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,050

Hits dodged by vaults

237

Basic attacks and projectiles dodged

4,629

Escapes after stunning killer using pallet

821

Escapes from killer gasp

95

Hooks sabotaged

100

Chases escaped after being injured in this chase

1,776

Chases lost by hiding in locker

8

Revealed killer aura

1,569

Unhooked yourself

28

Amount of screams

11,164

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,780

Blind killer using flashlight

357

Perform a fast vault within 3 seconds of getting hit

403

Pallet stun the Killer while holding a rare, common, or uncommon item

516

Trials where you've revealed or seen the Killer's aura 11+ times

2

Escapes

Escapes

Total escapes

819

Escapes crawling (In dying state) through exit gates

57

Escapes through hatch

31

Escapes through hatch crawling (In dying state)

2

Escapes with new item

206

Escapes with somebody else item

18

Escapes being injured with for over half a match

107

Escapes while being downed at most once

447

Escapes after unhooked yourself

11

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

731

Escapes healthy or injured through hatch

29

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

3

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

11

Treatment Theatre (Operation Theatre)

12

Midwich Elementary School

9

Raccoon City Police Station (1st Floor Main Hall)

10

Eyrie of Crows (Inside Eyrie)

11

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

11

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

8

Greenville Square (Movie theatre)

7

Forgotten Ruins (Torture Room)

7

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

18

Killer statistics

Killer statistics

Kills

Kills

Hooks

411

Obsessions sacrificed

109

Kills (Memento mories)

31

Kills (Memento mories) or sacrifices after last generator

94

All survivors sacrificed or killed (Memento Mori) before the last generator

52

Hooks

Hooks

Different survivors hooked in basement

65

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

31

Survivors hooked before single generator was repaired

274

Survivors hooked in endgame

69

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

378

Generators damaged with Undetectable effect

42

Survivors grabbed while repairing a generator

15

Survivors grabbed while cleansing a totem

1

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

11

Survivors injured while in the basement

13

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

4

Oblivious effect applied

16

Survivors with Exposed effect downed

105

Survivors downed while carrying another survivor

5

Make unique survivors scream

760

Survivors hit with haste effect

104

Injure or down survivors who are Hindered

2

Survivors that holding Special Item hit

65

Survivors downed next to a raised pallet

703

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

68

Hatches closed

36

Survivors hit after they drop a pallet during chase

285

Survivors hit while carrying another survivor

23

Survivors detected using killer instinct

190

Killer vaults in chase

123

Survivors grabbed while performing a vault

5

Meters fallen

117

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

132

Blink attacks (The Nurse)

1,169

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

45

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

4

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

525

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

55

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

885

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

12

Deep wounded survivors downed (The Legion)

37

Survivors downed while having max Sickness (The Plague)

35

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

5

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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