Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

51,473,423

Max blood points amount spent on one character

4,011,327

Highest prestige level

11

Mystery boxes opened

88

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

56% Survivor

Killer 44%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

42

Survivor full load-out matches

284

Ultra rare addon warded without a protection ward

14

Survivor rank
Gold IV

Gold IV

2 / 5 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

126

Killer full load-out matches

117

Ultra rare offering burned

37

Killer rank
Silver I

Silver I

5 / 5 pips
Adept progress 38%

16 / 42

Killer
Got 16 Left 26

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
90 226 GrownAssManCawknBalls 29 701 986 656 43 214
90 227 Teo 29 682 280 610 91 510
90 228 Freia Gelé 29 681 964 116 308 1 484
90 229 ethanol AF 29 679 960 382 131 634
90 230 滅入る 29 678 958 504 315 1 470
90 231 BigFellaFro 29 678 628 444 135 528
90 232 Jawsie 29 678 462 354 92 379

Currently at

90 229 place

ethanol AF needs another

2 004 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

579

Obsessions healed

109

Survivors healed while you are injured

136

Survivors healed while rest are injured

200

Survivors unhooked

738

Survivors saved (from dying state/hook) in endgame

29

Knocked (In dying state) survivors healed

86

Survivors healed that come to you first

71

Protection hits for unhooked survivors

100

Protection hits for carried survivors

24

Survivors saved using pallet

3

Survivors affected with boon totems

1,852

Survivors affected with speed boost

1

Recovered from dying state

94

Take a hit with the Endurance status effect

110

Survivors healed in the Basement

2

Heals completed after all generators have been completed

35

Safe unhooks while broken

3

Protection hits during End Game

14

Objective actions

Objective actions

Items depleted

256

Repaired generators

900

Repaired damaged generators

444

Successful skill checks

12,158

Exit gates opened

81

Hex totems cleansed

31

Hex totems blessed

0

Chests opened

109

Chests opened in basement

12

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

303

Matches in that picked up and used special item

47

Great skill checks while injured

241

Swap held Survivor items for new ones from chests (counts once per chest)

11

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

631

Finished repairs of generators while injured

38

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

906

Hits dodged by vaults

100

Basic attacks and projectiles dodged

1,745

Escapes after stunning killer using pallet

254

Escapes from killer gasp

30

Hooks sabotaged

14

Chases escaped after being injured in this chase

551

Chases lost by hiding in locker

21

Revealed killer aura

224

Unhooked yourself

11

Amount of screams

2,986

Reveal the Killer's aura for a total of 60 seconds in a single trial

420

Blind killer using flashlight

81

Perform a fast vault within 3 seconds of getting hit

123

Pallet stun the Killer while holding a rare, common, or uncommon item

142

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

191

Escapes crawling (In dying state) through exit gates

6

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

2

Escapes with new item

22

Escapes with somebody else item

3

Escapes being injured with for over half a match

21

Escapes while being downed at most once

100

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

174

Escapes healthy or injured through hatch

9

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

569

Obsessions sacrificed

124

Kills (Memento mories)

111

Kills (Memento mories) or sacrifices after last generator

136

All survivors sacrificed or killed (Memento Mori) before the last generator

76

Hooks

Hooks

Different survivors hooked in basement

66

Basement trees (3 or 4 survivors hooked in basement in this same time)

15

Survivors hooked while all remaining were injured

67

Survivors hooked before single generator was repaired

281

Survivors hooked in endgame

67

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

288

Generators damaged with Undetectable effect

21

Survivors grabbed while repairing a generator

31

Survivors grabbed while cleansing a totem

2

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

82

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

70

Oblivious effect applied

348

Survivors with Exposed effect downed

65

Survivors downed while carrying another survivor

26

Make unique survivors scream

927

Survivors hit with haste effect

274

Injure or down survivors who are Hindered

67

Survivors that holding Special Item hit

148

Survivors downed next to a raised pallet

786

Survivors downed in Exit Gate

14

Survivors downed withit 30 seconds of breaking pallet or wall

103

Preventing escape

Preventing escape

Survivors grabbed from locker

58

Hatches closed

62

Survivors hit after they drop a pallet during chase

394

Survivors hit while carrying another survivor

65

Survivors detected using killer instinct

491

Killer vaults in chase

187

Survivors grabbed while performing a vault

6

Meters fallen

657

Merciless Victories with 3 Universal Perks

2

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

18

Blink attacks (The Nurse)

26

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

140

Matches finished with one or more Hex totems remaining

4

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

50

Survivors put to sleep (The Nightmare)

67

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

350

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

222

Condemned survivors (The Onryō)

41

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

11

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

2

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

41

Intoxicated survivors downed (The Clown)

3

Survivors downed after phase walk (The Spirit)

53

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

13

Marked survivors downed (The Ghostface)

19

Survivors downed with Demon Fury (The Oni)

13

Survivors downed while speared (The Deathslinger)

17

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

63

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

16

Down survivor you recently teleported to (The Singularity)

15

Down survivor using UVX (The Unknown)

1

Whip downs (The Krause)

6

Killer abilities chart

Killer abilities chart

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