Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

69,330,795

Max blood points amount spent on one character

6,240,000

Highest prestige level

27

Mystery boxes opened

52

Time played

356h 26m

Time played in last two weeks

4h 8m

Blood points per hour

194,513

Estimated playtime per role

95% Survivor

Killer 5%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

99

Survivor full load-out matches

180

Ultra rare addon warded without a protection ward

7

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

16

Killer full load-out matches

7

Ultra rare offering burned

0

Killer rank
Ash II

Ash II

2 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
71 512 Tom 69 336 195 2 075 424 1 337
71 513 S 69 332 475 0 303 2 019
71 514 23岁天才少年 69 332 330 819 481 1 827
71 515 Mizuki瑞希 69 330 795 79 345 1 718
71 516 Benbow 69 330 182 164 347 1 602
71 517 K4ylon 69 330 038 385 436 2 187
71 518 ninj 69 327 630 33 577 2 491

Currently at

71 515 place

Mizuki瑞希 needs another

1 535 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,234

Obsessions healed

363

Survivors healed while you are injured

350

Survivors healed while rest are injured

1,186

Survivors unhooked

1,745

Survivors saved (from dying state/hook) in endgame

28

Knocked (In dying state) survivors healed

92

Survivors healed that come to you first

208

Protection hits for unhooked survivors

93

Protection hits for carried survivors

18

Survivors saved using pallet

2

Survivors affected with boon totems

2,731

Survivors affected with speed boost

0

Recovered from dying state

93

Take a hit with the Endurance status effect

66

Survivors healed in the Basement

11

Heals completed after all generators have been completed

165

Safe unhooks while broken

3

Protection hits during End Game

49

Objective actions

Objective actions

Items depleted

356

Repaired generators

1,718

Repaired damaged generators

448

Successful skill checks

17,203

Exit gates opened

131

Hex totems cleansed

56

Hex totems blessed

0

Chests opened

636

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

189

Matches with 300+ seconds of repairing generators

302

Matches in that picked up and used special item

198

Great skill checks while injured

219

Swap held Survivor items for new ones from chests (counts once per chest)

96

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

4,103

Finished repairs of generators while injured

85

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

751

Hits dodged by vaults

91

Basic attacks and projectiles dodged

1,515

Escapes after stunning killer using pallet

251

Escapes from killer gasp

17

Hooks sabotaged

24

Chases escaped after being injured in this chase

983

Chases lost by hiding in locker

3

Revealed killer aura

1,444

Unhooked yourself

3

Amount of screams

4,696

Reveal the Killer's aura for a total of 60 seconds in a single trial

9,300

Blind killer using flashlight

65

Perform a fast vault within 3 seconds of getting hit

258

Pallet stun the Killer while holding a rare, common, or uncommon item

167

Trials where you've revealed or seen the Killer's aura 11+ times

3,719

Escapes

Escapes

Total escapes

345

Escapes crawling (In dying state) through exit gates

24

Escapes through hatch

56

Escapes through hatch crawling (In dying state)

3

Escapes with new item

154

Escapes with somebody else item

7

Escapes being injured with for over half a match

15

Escapes while being downed at most once

270

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

265

Escapes healthy or injured through hatch

53

Escaped by

84% Exit Gates

Hatch 16%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

79

Obsessions sacrificed

10

Kills (Memento mories)

9

Kills (Memento mories) or sacrifices after last generator

15

All survivors sacrificed or killed (Memento Mori) before the last generator

4

Hooks

Hooks

Different survivors hooked in basement

3

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

12

Survivors hooked before single generator was repaired

17

Survivors hooked in endgame

4

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

28

Generators damaged with Undetectable effect

41

Survivors grabbed while repairing a generator

8

Survivors grabbed while cleansing a totem

0

Generators protection

52% Protected

Unprotected 48%

Hit survivors with a basic attack while you are Undetectable

68

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

6

Oblivious effect applied

9

Survivors with Exposed effect downed

41

Survivors downed while carrying another survivor

4

Make unique survivors scream

132

Survivors hit with haste effect

13

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

1

Survivors downed next to a raised pallet

99

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

16

Preventing escape

Preventing escape

Survivors grabbed from locker

4

Hatches closed

12

Survivors hit after they drop a pallet during chase

40

Survivors hit while carrying another survivor

5

Survivors detected using killer instinct

72

Killer vaults in chase

28

Survivors grabbed while performing a vault

8

Meters fallen

191

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

39

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

36

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

3

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

1

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

14

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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