Total blood points earned

296,219,994

Max blood points amount spent on one character

24,286,594

Time played

1948h 51m

Time played in last two weeks

4h 13m

Blood points per hour

151,997

Estimated playtime per role

85% Survivor

Killer 15%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

320

Survivor full load-out matches

2,679

Ultra rare addon warded without a protection ward

259

Survivor rank
Ash II

Ash II

4 / 4 pips
Adept progress 76%

39 / 51

Survivor
Got 39 Left 12
Killer

Killer

Killer perfect matches (5 000 points each category)

99

Killer full load-out matches

325

Ultra rare offering burned

66

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
33 989 Kramer 295 701 182 5 050 583 2 342
33 990 295 700 342 1 279 1 527 6 918
33 991 --=DELAMAIN=-- 295 696 940 3 912 1 194 5 480
33 992 Blutgottins 295 696 093 863 1 232 6 218
33 993 Pepper Ronni 295 694 611 2 558 1 088 4 954
33 994 brioche 295 685 176 1 826 937 3 904
33 995 HyVolume 295 682 611 59 1 237 5 558

Currently at

33 992 place

Blutgottins needs another

847 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,930

Obsessions healed

1,097

Survivors healed while you are injured

1,337

Survivors healed while rest are injured

1,956

Survivors unhooked

5,024

Survivors saved (from dying state/hook) in endgame

147

Knocked (In dying state) survivors healed

707

Survivors healed that come to you first

513

Protection hits for unhooked survivors

440

Protection hits for carried survivors

319

Survivors saved using pallet

28

Survivors affected with boon totems

12,319

Survivors affected with speed boost

26

Recovered from dying state

843

Take a hit with the Endurance status effect

509

Survivors healed in the Basement

57

Heals completed after all generators have been completed

197

Safe unhooks while broken

35

Protection hits during End Game

92

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

1,180

Items depleted

882

Repaired generators

6,223

Repaired damaged generators

2,232

Successful skill checks

99,461

Exit gates opened

518

Hex totems cleansed

299

Hex totems blessed

1

Chests opened

182

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

71

Matches with 300+ seconds of repairing generators

909

Matches in that picked up and used special item

640

Great skill checks while injured

3,051

Swap held Survivor items for new ones from chests (counts once per chest)

22

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

6,244

Finished repairs of generators while injured

229

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

5,549

Hits dodged by vaults

474

Basic attacks and projectiles dodged

9,007

Escapes after stunning killer using pallet

1,410

Escapes from killer gasp

225

Hooks sabotaged

230

Chases escaped after being injured in this chase

3,733

Chases lost by hiding in locker

8

Revealed killer aura

2,353

Unhooked yourself

60

Amount of screams

27,253

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

14

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,060

Blind killer using flashlight

1,503

Perform a fast vault within 3 seconds of getting hit

947

Pallet stun the Killer while holding a rare, common, or uncommon item

1,137

Trials where you've revealed or seen the Killer's aura 11+ times

309

Escapes

Escapes

Total escapes

1,235

Escapes crawling (In dying state) through exit gates

109

Escapes through hatch

69

Escapes through hatch crawling (In dying state)

12

Escapes with new item

36

Escapes with somebody else item

3

Escapes being injured with for over half a match

169

Escapes while being downed at most once

769

Escapes after unhooked yourself

9

Escapes as obsession without getting a hit as last survivor

8

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

1,057

Escapes healthy or injured through hatch

57

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

25

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

10

Sanctum of Wrath (Upstairs on Shrine)

8

Mother's Dwelling (Upstairs Cottage)

11

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

7

The Game (Bathroom)

9

Mount Ormond Resort (Chalet/Main Building)

10

Dead Dawg Saloon (Upstairs Saloon)

13

Treatment Theatre (Operation Theatre)

19

Midwich Elementary School

13

Raccoon City Police Station (1st Floor Main Hall)

17

Eyrie of Crows (Inside Eyrie)

11

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

8

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

23

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

3

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

16

Killer statistics

Killer statistics

Kills

Kills

Hooks

863

Obsessions sacrificed

207

Kills (Memento mories)

101

Kills (Memento mories) or sacrifices after last generator

245

All survivors sacrificed or killed (Memento Mori) before the last generator

86

Hooks

Hooks

Different survivors hooked in basement

169

Basement trees (3 or 4 survivors hooked in basement in this same time)

21

Survivors hooked while all remaining were injured

86

Survivors hooked before single generator was repaired

474

Survivors hooked in endgame

147

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

575

Generators damaged with Undetectable effect

250

Survivors grabbed while repairing a generator

79

Survivors grabbed while cleansing a totem

5

Generators protection

58% Protected

Unprotected 42%

Hit survivors with a basic attack while you are Undetectable

817

Survivors injured while in the basement

38

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

193

Oblivious effect applied

352

Survivors with Exposed effect downed

470

Survivors downed while carrying another survivor

48

Make unique survivors scream

1,595

Survivors hit with haste effect

267

Injure or down survivors who are Hindered

21

Survivors that holding Special Item hit

69

Survivors downed next to a raised pallet

1,266

Survivors downed in Exit Gate

28

Survivors downed withit 30 seconds of breaking pallet or wall

59

Preventing escape

Preventing escape

Survivors grabbed from locker

84

Hatches closed

60

Survivors hit after they drop a pallet during chase

900

Survivors hit while carrying another survivor

116

Survivors detected using killer instinct

961

Killer vaults in chase

326

Survivors grabbed while performing a vault

16

Meters fallen

1,722

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

5

Blink attacks (The Nurse)

110

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

202

Matches finished with one or more Hex totems remaining

6

Traps triggered (The Hag)

158

Trials where each survivor was hit after teleport (The Hag)

4

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

575

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

38

Condemned survivors (The Onryō)

15

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

56

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

2

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

14

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

1

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

65

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

35

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

8

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

194

Survivors downed with Demon Fury (The Oni)

60

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

2

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

3

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

11

Whip downs (The Krause)

2

Killer abilities chart

Killer abilities chart

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