Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

33,229,256

Max blood points amount spent on one character

2,230,000

Highest prestige level

64

Mystery boxes opened

77

Time played

146h 24m

Time played in last two weeks

6h 54m

Blood points per hour

226,976

Estimated playtime per role

54% Survivor

Killer 46%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

22

Survivor full load-out matches

207

Ultra rare addon warded without a protection ward

11

Survivor rank
Bronze II

Bronze II

1 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

55

Killer full load-out matches

87

Ultra rare offering burned

44

Killer rank
Ash I

Ash I

2 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
112 001 wuewuewuewue 2 890 480 59 13 90
112 002 Kenetic 2 887 102 30 55 188
112 003 xBizkits 2 884 759 1 62 392
112 004 W4ndal 2 884 034 32 11 53
112 005 Bawxxy 2 880 432 5 13 61
112 006 LiLzndy 2 879 959 0 25 125
112 007 D3V1L 2 879 485 63 1 4

Currently at

112 004 place

W4ndal needs another

725 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

311

Obsessions healed

82

Survivors healed while you are injured

100

Survivors healed while rest are injured

135

Survivors unhooked

430

Survivors saved (from dying state/hook) in endgame

10

Knocked (In dying state) survivors healed

33

Survivors healed that come to you first

13

Protection hits for unhooked survivors

39

Protection hits for carried survivors

10

Survivors saved using pallet

7

Survivors affected with boon totems

1,750

Survivors affected with speed boost

1

Recovered from dying state

40

Take a hit with the Endurance status effect

38

Survivors healed in the Basement

1

Heals completed after all generators have been completed

11

Safe unhooks while broken

7

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

95

Repaired generators

328

Repaired damaged generators

125

Successful skill checks

6,640

Exit gates opened

30

Hex totems cleansed

16

Hex totems blessed

0

Chests opened

16

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

57

Great skill checks while injured

219

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

196

Finished repairs of generators while injured

6

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

865

Hits dodged by vaults

68

Basic attacks and projectiles dodged

1,120

Escapes after stunning killer using pallet

230

Escapes from killer gasp

18

Hooks sabotaged

5

Chases escaped after being injured in this chase

354

Chases lost by hiding in locker

1

Revealed killer aura

1,047

Unhooked yourself

8

Amount of screams

2,126

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,860

Blind killer using flashlight

357

Perform a fast vault within 3 seconds of getting hit

109

Pallet stun the Killer while holding a rare, common, or uncommon item

196

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

82

Escapes crawling (In dying state) through exit gates

6

Escapes through hatch

6

Escapes through hatch crawling (In dying state)

0

Escapes with new item

0

Escapes with somebody else item

0

Escapes being injured with for over half a match

25

Escapes while being downed at most once

57

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

70

Escapes healthy or injured through hatch

6

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

223

Obsessions sacrificed

51

Kills (Memento mories)

38

Kills (Memento mories) or sacrifices after last generator

58

All survivors sacrificed or killed (Memento Mori) before the last generator

14

Hooks

Hooks

Different survivors hooked in basement

31

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

29

Survivors hooked before single generator was repaired

131

Survivors hooked in endgame

30

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

261

Generators damaged with Undetectable effect

12

Survivors grabbed while repairing a generator

3

Survivors grabbed while cleansing a totem

1

Generators protection

49% Protected

Unprotected 51%

Hit survivors with a basic attack while you are Undetectable

15

Survivors injured while in the basement

6

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

79

Oblivious effect applied

351

Survivors with Exposed effect downed

29

Survivors downed while carrying another survivor

14

Make unique survivors scream

466

Survivors hit with haste effect

87

Injure or down survivors who are Hindered

27

Survivors that holding Special Item hit

132

Survivors downed next to a raised pallet

457

Survivors downed in Exit Gate

10

Survivors downed withit 30 seconds of breaking pallet or wall

24

Preventing escape

Preventing escape

Survivors grabbed from locker

32

Hatches closed

20

Survivors hit after they drop a pallet during chase

162

Survivors hit while carrying another survivor

39

Survivors detected using killer instinct

255

Killer vaults in chase

175

Survivors grabbed while performing a vault

10

Meters fallen

961

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

7

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

34

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

136

Trials where all survivors suffered from madness 3 (The Doctor)

39

Hatchets thrown (The Huntress)

1,891

Survivors put to sleep (The Nightmare)

23

Reverse bear-traps put on survivors (The Pig)

3

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

21

Survivors with Broken effect downed

28

Condemned survivors (The Onryō)

51

Slams of one Survivor into another (The Mastermind)

4

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

11

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

3

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

3

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

13

Survivors downed while having max Sickness (The Plague)

4

Marked survivors downed (The Ghostface)

18

Survivors downed with Demon Fury (The Oni)

7

Survivors downed while speared (The Deathslinger)

8

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

23

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

3

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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